Rifts: Humble Origins

Rifts: Humble Origins

Moderator: Augur

Rifts: Humble Origins

Postby Augur » Sat Feb 11, 2017 10:34 am

Rifts
Game invite link.
Session-0 Checklist
Character Narrative Development:
  • Players can keep the same character appearance and name when adopting a new class to maintain the continuity of a character's identity unless the character dies in the course of the campaign.
  • Players need not re-roll new stats & attributes, but any change in skills or abilities which would effect attributes must be adjusted for.
  • Class attribute requirements must still be met to transition a character to a new class.
  • Any rewards acquired through Benny purchases will be retained through character development unless the character dies in the course of the campaign.
  • If playing a Black Market O.C.C., in order to retain one's BM Abilities when transitioning to a new class, two preconditions must be met:
    • You must remain affiliated with the Black Market
    • Your character's new O.C.C. must be one which is plausibly related to the Black Market, but which simply preceded the BM SB (i.e., Smuggler, Forger, etc.)


Note: My general guidelines regarding R.C.C.'s are: Can the R.C.C. select an O.C.C.? Are they MD beings? Do they automatically start with psionics or spell-casting? Are they not found in places like the burbs? A yes to any of those three questions resulted in a nixing of that race as a 1st level option. More will be added to later levels, of course. Likewise, OCCs will likely be changed to different levels and expanded upon.

XP & PLAYER LEVELS
00-05: 1st level
06-10: 2nd level
11-15: 3rd level
16-20: 4th level
21-25: 5th level
26-30: 6th level
31-35: 7th level
36-40: 8th level
41-45: 9th level
46-50: 10th level
51-60: 11th level
61-70: 12th level
71-80: 13th level
81-90: 14th level
91-100: 15th level
101+: Deification?

XP POLICY

XP Tracker & Cast Members:


Pre-Gens Available for play:
Pre-gens will never level and cannot be permanently adopted as a character.




HUMBLE ORIGINS CAMPAIGN
Our cast of characters emerge from the grit and strife of urban decay to find their destiny and their fortunes in a war-torn world. (Player-directed w/GM interventions.) Given that the Warrens is the ghetto of Merctown, and the heart of crime, gangs, black market activity, and blanketed with poverty and desperation, everyone's going to start with very little and will through opportunity, luck, and guile make their way to greater opportunities, and potentially the means to make their way out of the Warrens and into the wider world.

Character Creation
  • All characters start at 1st level experience.
  • All characters will use the character creation rules on EU to get started.
  • Substitute class and race restrictions (listed below) for those on EU.
  • Character sheets will be posted here.
  • Vital information and stats from the character sheet will then imported into the character sheet for that character on Roll20.
  • Use the templates posted here.
  • Post reply to your character sheet a picture of your character which I will use as your character's token.

Class Restrictions
OOC Comments
1st Level Players: may create/play a new character of any O.C.C. listed after this entry.
  • Bandit
  • Case Man
  • City Rat (Includes all variants)
  • Con Artist
  • Expediter
  • Juicer Wannabe
  • Merchant
  • Saloon Bum
  • Saloon Girl
  • Vagabond
2nd Level Players: have all the previous available options and also may create/play:
  • Black Market Banker
  • Body Fixer
  • Enforcer
  • Forger
  • Information Broker
  • Raider
  • Refurbisher
  • Safecracker
  • Smuggler
  • Wilderness Scout
3rd Level Players: have all the previous available options and also may create/play:
  • Cyber-Doc
  • Freelance Spy
  • Gunfighter
  • Legacy Scout
  • Merc Soldier
  • Operator
  • Professional Thief
  • Rogue Scholar
  • Rogue Scientist
4th+ Level Players: have all the previous available options and also may create/play:
  • Bounty Hunter
  • Burster
  • Dog Boy
  • Headhunter
  • Ley Line Walker
  • Mystic
  • Psi-Stalker
  • Rift Runner
  • Techno-Wizard
5th Level Players: have all the previous available options and also may create/play:
  • Combat Cyborg
  • Crazy
  • Cyber-Knight
  • Glitter Boy
  • Juicer
  • Mind Melter
  • Robot Pilot
  • Shifter
6th Level Players: have all the previous available options and also may create/play any class native to the Rifts setting in North America. (Subject to GM approval)



Race Restrictions
OOC Comments
1st Level Players: may create/play a new character of any race listed after this entry.
  • A'rac R.C.C.
  • Butter Troll R.C.C.
  • D'norr Devilman R.C.C.
  • Dramin R.C.C.
  • Dwarf R.C.C.
  • Elf R.C.C.
  • Goblin R.C.C.
  • Human
  • Ogre R.C.C.
  • N'mbyr Gorilla Man R.C.C.
  • N'reta R.C.C.
  • Phlebus R.C.C.
  • Quick-Flex Alien R.C.C.
  • Ratling R.C.C.
2nd Level Players: have all the previous available options and also may create/play:
  • Coalition Monkey Boy Soldier R.C.C.
  • Coalition Monkey Boy Tech R.C.C.
  • Larmac R.C.C.
  • Wolfen R.C.C.
3rd Level Players: have all the previous available options and also may create/play:
  • Altara Warrior Woman R.C.C.
  • Amphib R.C.C.
  • Changeling R.C.C.
  • Grackle Tooth R.C.C.
  • Kremin Cyborg R.C.C.



Downtime
Downtime video
down·time /ˈdounˌtīm/
noun
  1. time during which a machine, especially a computer, is out of action or unavailable for use.
  2. (North American) a time of reduced activity or inactivity.
  3. (Rifts) the period of time preceding a session during which players can pursue their own individual goals

To expand on the above and increase interest and use of downtime, I'm detailing things further.
Downtime is for:
  • roleplaying "off-screen" from the Roll 20 session, thus progressing the storyline in non-combat periods (no XP)
  • conducting individual or small group player character "side quests" between missions & between sessions (XP!)
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Augur
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Re: Rifts: Humble Origins

Postby Augur » Sat Apr 18, 2020 4:22 pm

Canonical Updates:

  • The Greenskin Gang is no more.
  • The Wizard's Chest (Mystic Quarter) is no more.
  • The Goblin's Hole (Warrens) is now claimed and squatted by the group.
  • Flesh Peddlers is now owned by Donnie "Easy Money" Martz, and operated by the Black Market.
  • The Crib's rent is good for the next month.
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Re: Rifts: Humble Origins

Postby Augur » Thu Jun 11, 2020 2:59 pm

Alex, Chuck, and Mike issued 1 XP each for the most recent downtime adventures.
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Re: Rifts: Humble Origins

Postby Augur » Wed Sep 16, 2020 3:41 pm

Alex, Chuck, Mike, and Jym issued 1 XP each for the most recent downtime adventures.
ImageImageImageImageImageImageImageImage
To help support this site w/o a subscription, use paypal.me/LloydRitchey
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