Session 0 Checklist

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GM: Augur
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Session 0 Checklist

Postby Augur » Mon May 11, 2020 7:32 pm

Session 0 Checklist

Character Creation: RAW on EU with the following restrictions.

GM Style: I’m a RAW GM. I extensively prepare, but am willing & able to adapt within reason. Narrative-wise, I default to whatever's most cool and dramatic. If you want to hear more about my GMing style, check out the podcast for select episodes where this is covered. Also, I love to use high resolution maps in the course of gameplay, but these won't always be an indication of a battle.

Player Behavior, Game Behavior & GM Expectations
  • Behavior rules: Try to be polite & cool with the GM & your fellow players.
  • Disruptive topics: Keep OOC stuff to private IMs.
  • Meta-knowledge: NO META-GAMING.
  • Murder Hobos: All actions have consequences. Bear this is mind.
  • PC Secrets: Players are allowed to keep in-game secrets from other players.
  • Player Absences: Per site policy, the minimum post rate is once per week. If you miss more than 1 week in a stretch without a tracker post, you will receive a warning. More than once and I may, at my discretion, kick your character from the group. As these characters are not transferable, that means your character account gets deleted.
  • Player Agency: You describe you character’s intended actions. I narrate the results.
  • Player Attention: If you can’t pay attention, don’t play. Interruptions due to IRL are entirely understandable & reasonable, but try to set aside the time.
  • Player Discomfort: You’re adults. Control yourselves. ‘Nuff said.
  • Player Vs Player: Allowed if reasonable & in-character.
  • Undescribed dice rolls: Every skill roll must have a corresponding intention described.
      Example: Prowl: 45% / 1d100 = 1:
      1
      (trying to sneak past the guard on the left)
Various Stuff
Who are the various factions at play?
Affiliated with a faction?
What kind of government do the PCs live under?
Character Political Agency: Characters have the potential to be agents of change.


YOUR TURN
Player Expectations
  • 1. What do you as a player want from this game?
    Please post reply with your answers.
  • 2. What are your goals for your characters?
    Please post reply with your answers.
  • 3. Are you okay with an adventure or sub-plot being centered around one character?
    Please post reply with your answers.
Characters with Character!
  • 4. Where were you born?
    Please post reply with your answers.
  • 5. Who are/were your character’s parents, siblings, & mentors? Are they still alive?
    Please post reply with your answers.
  • 6. What were you doing before you became a merc?
    Please post reply with your answers.
  • 7. Why did you leave home to become a merc?
    Please post reply with your answers.
  • 8. What did you leave behind?
    Please post reply with your answers.
  • 9. What do you want?
    Please post reply with your answers.
  • 10. What is your relationship with the other characters?
    Please post reply with your character's relationship to each of the other characters.
DIRECTIONS: Simply copy the code block below, write your answers, and post such as a reply.
Code: Select all
[b]Player Expectations[/b]
[list][*]1. What do you as a player want from this game?

[*]2. What are your goals for your characters?

[*]3. Are you okay with an adventure or sub-plot being centered around one character?

[/list]
[u][b]Characters with Character![/b][/u]
[list][*]4. Where were you born?

[*]5. Who are/were your character’s parents, siblings, & mentors? Are they still alive?

[*]6. What were you doing before you became a merc?

[*]7. Why did you leave home to become a merc?

[*]8. What did you leave behind?

[*]9. What do you want?

[*]10. What is your relationship with the other characters?

[/list]
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Re: Session 0 Checklist

Postby Leonard Church » Mon Jun 01, 2020 4:18 am

Player Expectations
  • 1. What do you as a player want from this game?
    Fun! Seriously though, I like the exploration aspect of this sort of game. From Indiana Jones type ancient (Pre-Rifts) structure delving to mapping out previously unexplored regions. And low-medium powered battle excitement.
  • 2. What are your goals for your characters?
    He wants to not only see as much of America as possible, but also other parts of the world. As in overseas places like Germany, South America, Japan, etc. Places he has only read about in old Pre-Rifts books.
  • 3. Are you okay with an adventure or sub-plot being centered around one character?
    Sure, they're part of the story after all.

Characters with Character!
  • 4. Where were you born?
    A small town in CS Minnesota, small as in population 1,500 people or so. Has a town hall, and maybe a dozen other buildings. Lets call it Blood Gulch.
  • 5. Who are/were your character’s parents, siblings, & mentors? Are they still alive?
    Father; Leonard, works as a wilderness guide in Minnesota, Mother; Kathleen, raises children at home, Twin younger brothers; Tucker & Caboose (8 years old), Older sister; Carolina (24 years old), she works as a waitress in their small town. All are still alive.
  • 6. What were you doing before becoming a merc?
    A wilderness guide like his father.
  • 7. Why did you leave home to become a merc?
    To get out and see more of the world.
  • 8. What did you leave behind?
    Just his immediate family, and maybe a handful of friends.
  • 9. What do you want?
    He decide to take up after his father because he wants to get out into the world and see what is out there. Poor health as a child led him to become a Juicer so he could do all this.
  • 10. What is your relationship with the other characters?
    Unknown at this point?
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