Dragon or UFO

EU's Team Evil - If you hear them they're not after you.
GM: SNAFU
AGM: Ace of Spades

Moderators: Game Masters, Group Leaders

Which Mission Do You Prefer?

The Dragons's Hoard
4
50%
It Came From the Sky
4
50%
 
Total votes : 8

Dragon or UFO

Postby SNAFU » Tue Nov 14, 2017 3:53 am

The choice is between:


CONTRACT OFFER 1
The Dragon's Hoard
Ultimate Objective:
Find and pilfer the enormous treasure trove known as the Dragon's Hoard buried under a mountain in Northern Quebec. Very convincing video evidence can be provided depicting an enormous underground cache of valuables. Value is hard to estimate but this is clearly a mature dragon's trove. Picture below is of a dragon's horde of similar size.
Image
    Prerequisite Objectives:
  1. Infiltrate CS Chitown in order to meet with contact code-named: Bird. Exchange contraband for information: the name of a dogboy prisoner in Lone Star code-named Dog.
  2. Liberate Dog. Enlist, convince or coerce Dog to act as guide in order to retrace the former CS scout's path through Quebec.
  3. Find the Dragon's Hoard using Dog's knowledge gained during a previous stint there.
[/url]
The Dragons's Hoard: A three-part caper with all the loot in a dragon's lair. Two operations in C.S. territory leading up to a treasure hunt in the wilderness of Northern Quebec. Sneaking into the 'Burbs, possibly even Chi-town itself; jail-breaking a dogboy in Lone Star; and digging up treasure in Canada.


CONTRACT OFFEER 3
IT CAME FROM THE SKY
Image
Something very large designed with sophisticated technology and of alien origin crashed to Earth. It is located somewhere between Oklahoma, Kansas and Colorado. Many will be interested in salvaging the crash. The employer will do anything to acquire what they believe is superior tech of some kind of Elder race.
Image
It Came From the Sky: An expedition to retrieve anything of value from what is thought to be a crashed U.F.O.. At this time, it seems knowledge of the UFO is limited to the source of the information and the wild psi-stalker tribe he learned it from. Others may have seen it in the sky, but they have not surfaced. It is expected that soon the Coalition, the Colorado Baronies and who knows what else will catch wind and come a-looking. A race to the prize and a mandate to eliminate all competition!
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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Re: Dragon or UFO

Postby Dark Lord » Tue Nov 14, 2017 5:17 am

Voted.
Why kill a PC when you can torture them?
ImageImage
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Re: Dragon or UFO

Postby Erva » Tue Nov 14, 2017 9:30 am

Voted
"There is no ignorance, there is knowledge. Through knowledge, they gain opinions. Through opinions, they wage wars. Through wars, knowledge dies and ignorance is reborn. Through ignorance, mortals remain the slaves of knowledge, and are masters of nothing."


Player Characters: Echo (Spook Squad)
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Re: Dragon or UFO

Postby Erg » Tue Nov 14, 2017 1:48 pm

voted
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144)
•On Person Gear: Miniature PPE(180) Battery
•Utility Belt , Updraft TW-Shoes 8PPE 30m 50Spd Max altitude 1,000ft
•VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
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Re: Dragon or UFO

Postby Lahz » Tue Nov 14, 2017 1:52 pm

Voted. I also want to point out a concern that Lahz may be a serious hindrance to any CS operations if he has to exit his Power Armor because that is the thing that blocks him from Psychically broadcasting willy-nilly.
Lahz D'Gemmel

ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Lahz
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Re: Dragon or UFO

Postby Carl » Tue Nov 14, 2017 9:38 pm

Voted. Sorry I hit edit on Lahz post instead of posting a new entry. I do not think I deleted anything, but I am not sure.
Carl
Constant Effects
MDC: Main Body200/200;
Amplified Hearing (range 360ft) +3 init;
Armor: Shadow Armor • A.R.: 16 (N/A in Rifts-like Environs)
• Attackers are -5 to strike the wearer in darkness
• S.D.C: Main body 400/400
Force Field: N-F50A Superheavy 160/160
Weapon in Hand: Duel Concealed Palm Energy Generators - Particle Beams:
☞ Mega-Damage: 5d6 MD per single blast, a duel simultaneous blast inflicts 1d6x10 MD
Weapons: Duel Rune-Daisho Swords (hilts have wrist straps to secure them when used)
☞ Katana: 5D6 S.D.C./H.P. to mortal foes, 5d6 M.D. to M.D.C. foes and 8D6 M.D. to supernatural beings.
☞ Wakazashi: 3D6 S.D.C./H.P. to mortal foes, 3d6 M.D. to M.D.C. foes and 5D6 M.D. to supernatural beings. (Can cure wounds and bestow 5d6 HP and 5d6 sdc (or 4d6 mdc) at the same time (3 times per 24 hours))
Flight: Jet Pack[/size]
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Carl
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Re: Dragon or UFO

Postby Minerva » Thu Nov 16, 2017 6:57 pm

Votado.

Translations
Voted. :lol:
Minerva
Grace Minerva
HP: 92/92
SDC: 177/177
ISP: 334/334


NG-A8 Scout Armor:
M.D.C. by Location
• Helmet: 35/35 • Main Body: 50/50
• Left Arm: 25/25 • Right Arm: 25/25
• Left Leg: 40/40 • Right Leg: 40/40

Modifiers: -5% to movement and physical skills

Wilk's Laser Sword: 5D6 MD. Duration: 15 + 5D6 minutes per E-Clip. Modifiers: cannot parry with this weapon
Wilk's-Remi 104 Derringer: 2D4 MD. 4/4. Range: 300'. ROF: 2 simultaneous shots.


Image
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Re: Dragon or UFO

Postby Carl » Tue Nov 21, 2017 9:56 pm

LOL!! I am gamed for either one, so I guess SNAFU gets to make the call.
Carl
Constant Effects
MDC: Main Body200/200;
Amplified Hearing (range 360ft) +3 init;
Armor: Shadow Armor • A.R.: 16 (N/A in Rifts-like Environs)
• Attackers are -5 to strike the wearer in darkness
• S.D.C: Main body 400/400
Force Field: N-F50A Superheavy 160/160
Weapon in Hand: Duel Concealed Palm Energy Generators - Particle Beams:
☞ Mega-Damage: 5d6 MD per single blast, a duel simultaneous blast inflicts 1d6x10 MD
Weapons: Duel Rune-Daisho Swords (hilts have wrist straps to secure them when used)
☞ Katana: 5D6 S.D.C./H.P. to mortal foes, 5d6 M.D. to M.D.C. foes and 8D6 M.D. to supernatural beings.
☞ Wakazashi: 3D6 S.D.C./H.P. to mortal foes, 3d6 M.D. to M.D.C. foes and 5D6 M.D. to supernatural beings. (Can cure wounds and bestow 5d6 HP and 5d6 sdc (or 4d6 mdc) at the same time (3 times per 24 hours))
Flight: Jet Pack[/size]
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Carl
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Posts: 667
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