Nine Lives Armory (118)

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Nine Lives Armory (118)

Postby Augur » Fri Jan 15, 2010 7:43 am

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A repair shop where even the most damaged suit of body or power armor or M.D. weapon can be fixed good as new, giving it as many as nine lives. For the owner, Sporix Reggatz, this store is a hobby that pays. Sporix loves taking apart and reassembling the technology of Rifts Earth and has a knack for building armor. Fixing other people's armor was a logical way of paying for his various technological experiments and studies. The Trimadore does excellent work restoring damaged armor and, even better, the D-Bee mechanic is reputed to work for cheap.
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Re: Nine Lives Armory (118)

Postby Reaper » Fri Feb 06, 2015 6:21 pm

Perception: 1d20+2 = 15
JiC d20 | d100: 1d20 = 13 | 1d100 = 58

Reaper walks into the store and smiles at the alien. "I am not sure if you remember me. I had a suit of Armor on order a while back. I just got back into town to pick it up. Is it ready?"

When the Alien acknowledges and provides the suit of Armor. Reaper will pay using his secure Universal Credstick.

Reference: Work Orders
Image
Reaper
H.P.: 34 / 44 S.D.C.: 40 / 40 I.S.P.: 39 / 39
CA-4 M.D.C. by Location: -5% Climb / -20% skills of prowess
Helmet - 70/70 Arms (2) - 60/60 each Legs (2) - 80/80 each Main Body - 100/100
CVR-3H M.D.C. by Location: -10% to physical skills
Helmet - 50/50 Arms (2) - 35/35 each Legs (2) - 50/50 each Main Body - 120/120
Gallant H-90 (Rifle) 415/415 (single shot - does 5 round bursts)
H-260 Valiant Laser Assault Rifle 391/415 (single shot - does 3 round bursts)
MercTown Bank Account
Psionics
Sense Dimensional Anomaly - 500' Duration: 10 min ISP: 4
Precognition - 60% ISP: 8
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Re: Nine Lives Armory (118)

Postby SNAFU » Fri Feb 06, 2015 6:30 pm

Reaper wrote:Perception: Original post: 1d20+2 = 15
JiC d20 | d100: Original post: 1d20 = 13 | Original post: 1d100 = 58

Reaper walks into the store and smiles at the alien. "I am not sure if you remember me. I had a suit of Armor on order a while back. I just got back into town to pick it up. Is it ready?"

When the Alien acknowledges and provides the suit of Armor. Reaper will pay using his secure Universal Credstick.

Reference: Work Orders


"Done."
SNAFU
 

Re: Nine Lives Armory (118)

Postby Reaper » Fri Feb 06, 2015 8:08 pm

((rolls carried over))

Reaper suits up in the armor to make sure if any adjustments were needed, they can be done. "Ah, fits like a glove. Your work is amazing. I shall tell everyone you craftsmanship is top notch. Good day." With that Reaper walks out.
Image
Reaper
H.P.: 34 / 44 S.D.C.: 40 / 40 I.S.P.: 39 / 39
CA-4 M.D.C. by Location: -5% Climb / -20% skills of prowess
Helmet - 70/70 Arms (2) - 60/60 each Legs (2) - 80/80 each Main Body - 100/100
CVR-3H M.D.C. by Location: -10% to physical skills
Helmet - 50/50 Arms (2) - 35/35 each Legs (2) - 50/50 each Main Body - 120/120
Gallant H-90 (Rifle) 415/415 (single shot - does 5 round bursts)
H-260 Valiant Laser Assault Rifle 391/415 (single shot - does 3 round bursts)
MercTown Bank Account
Psionics
Sense Dimensional Anomaly - 500' Duration: 10 min ISP: 4
Precognition - 60% ISP: 8
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Re: Nine Lives Armory (118)

Postby Lahz » Tue Apr 12, 2016 10:38 am

SNAFU wrote:(OOC- FYI: you don't need to wait around for things like this or for any shopping for that matter. You can shop in one thread and RP in another at same time.)


While Lahz is otherwise occupied, Ray is dispatched to pick up some paint to tune up the look of Lahz's new Power Armor (though the Psi-Tech plans to have a custom paint job applied once it gets to town, this is just for the walk-up). Ray enters the Store per directive from his master looking for:

Shopping List wrote:[6] Cans of Spray Paint (Dark Red) - Unknown Cost, Estimated @ 20-30 credits per can
Lahz D'Gemmel
OOC Comments
ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Re: Nine Lives Armory (118)

Postby SNAFU » Wed Apr 13, 2016 6:56 am

Lahz wrote:
SNAFU wrote:(OOC- FYI: you don't need to wait around for things like this or for any shopping for that matter. You can shop in one thread and RP in another at same time.)


While Lahz is otherwise occupied, Ray is dispatched to pick up some paint to tune up the look of Lahz's new Power Armor (though the Psi-Tech plans to have a custom paint job applied once it gets to town, this is just for the walk-up). Ray enters the Store per directive from his master looking for:

Shopping List wrote:[6] Cans of Spray Paint (Dark Red) - Unknown Cost, Estimated @ 20-30 credits per can

"Done"
SNAFU
 

Re: Nine Lives Armory (118)

Postby Lahz » Tue Apr 26, 2016 1:31 pm

Perception [+2]: 1d20+2 = 18 [+3 involving Electronics or Machines] 
JiC D20: 1d20 = 6
JiC D100: 1d100 = 93

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful] 

Telemechanics: 1d100 = 4

Personal ISP: 181/181 

Ray & Lahz walk into the Armory without fuss and wait for an attendant. Whenever someone comes available, Lahz walks over and says, "Hiya. I have a PA that an employer had me restore. Runs like a dream but it needs the a little facelift ... basically a new paintjob. I heard you guys handle full armor restoration, so this should be a cakewalk right? ... It's like ... the size of a Samson, not as big as one of those Ulti-Max deals ... Can you guys handle a nice dark green with grey trim in the ... 5k range? ... A nice job that's properly bonded to the plating so its not going to get burned off when the fool walks through a campfire."

Shopping List
Custom Paint Job for Custom Marauder Power Armor -- Dark Green Primary, Light Matte-Grey trim
Lahz D'Gemmel
OOC Comments
ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Re: Nine Lives Armory (118)

Postby SNAFU » Tue Apr 26, 2016 1:39 pm

Lahz wrote:Perception [+2]: Original post: 1d20+2 = 18 [+3 involving Electronics or Machines] 
JiC D20: Original post: 1d20 = 6
JiC D100: Original post: 1d100 = 93

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful] 

Telemechanics: Original post: 1d100 = 4

Personal ISP: 181/181 

Ray & Lahz walk into the Armory without fuss and wait for an attendant. Whenever someone comes available, Lahz walks over and says, "Hiya. I have a PA that an employer had me restore. Runs like a dream but it needs the a little facelift ... basically a new paintjob. I heard you guys handle full armor restoration, so this should be a cakewalk right? ... It's like ... the size of a Samson, not as big as one of those Ulti-Max deals ... Can you guys handle a nice dark green with grey trim in the ... 5k range? ... A nice job that's properly bonded to the plating so its not going to get burned off when the fool walks through a campfire."

Shopping List
Custom Paint Job for Custom Marauder Power Armor -- Dark Green Primary, Light Matte-Grey trim


"Oh yeah we got a bunch of options, you sure I can't interest you in a mural? Flames? Racing stripes? A wolf howling at the moon?" Assuming Lahz refuses the various offers the disappointed clerk says, "Fine, yeah 5000, for the two tone basic."
SNAFU
 

Re: Nine Lives Armory (118)

Postby Lahz » Mon May 02, 2016 8:34 am

Perception [+2]: 1d20+2 = 20 [+3 involving Electronics or Machines]
JiC D20: 1d20 = 11
JiC D100: 1d100 = 52

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful]

Telemechanics: 1d100 = 50

Personal ISP: 181/181

Lahz considers a nice Ace-of Spades type logo for a few moments but eventually shakes his head at the fellow, "Nah, I need something a but more unobtrusive for now ... I do appreciate the offer but standing out in someone's memory is not for this particular model. I have a 2nd project in the works though ... with that one we may be doing some Arena combat, so there I think something Eye-catching might be very appropriate. I'll keep you in mind when that comes around."

Lahz will pay, hand off info/authorization so that the Marauder (currently in possession of the Defenders @ the front gate) can be painted, and head back to [[ Naruni Store ]].
Lahz D'Gemmel
OOC Comments
ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Re: Nine Lives Armory (118)

Postby Felix » Fri Aug 02, 2019 11:50 am

Perception: 1d100 = 50/40%
JIC (20): 1d20 = 8
JIC (100): 1d100 = 61




Felix comes into the store with the NG-RA5 Arrow Ride Armor helmet in hand, and approaches the counter for assistance.

*Espero que esto se pueda hacer!

"Hola! Eh, I was wonderings, you can help me... I have thees helmet, and I like to put the multi-optic systems in it... you can do?" he says with a hopeful look.

If the person agrees, Felix will ask, "How much?"

If he can afford it (he has 10,000 credits to his name), he will agree and hand the helmet over to be worked on. If he cannot, he will write down the price and keep it for later use.

Spanish Translations
* I hope this can be done!
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
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Felix
 
Posts: 57
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Re: Nine Lives Armory (118)

Postby Augur » Wed Aug 07, 2019 9:02 am

Felix wrote:"Hola! Eh, I was wonderings, you can help me... I have thees helmet, and I like to put the multi-optic systems in it... you can do?" he says with a hopeful look.


A strange-looking D-bee shambles into view before a minute's passed.
Image
He fields Felix's question, and introduces himself as Sporix before getting down to business. "You have those electronics? I don't keep such on hand, but yeah, I can do that work. Shouldn't take more than a few days."
"The older I get the closer Lloyd comes to making sense." ~Uncle Servo
"Well, you have been Lloyd-pilled for years." ~ Bahb Silunt
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Re: Nine Lives Armory (118)

Postby Felix » Wed Aug 07, 2019 9:20 am

**rolls held**

Augur wrote:
Felix wrote:"Hola! Eh, I was wonderings, you can help me... I have thees helmet, and I like to put the multi-optic systems in it... you can do?" he says with a hopeful look.


A strange-looking D-bee shambles into view before a minute's passed.
Image
He fields Felix's question, and introduces himself as Sporix before getting down to business. "You have those electronics? I don't keep such on hand, but yeah, I can do that work. Shouldn't take more than a few days."


Felix's hopes are initially dashed, as he does not have the electronics in question, but rekindled when he hears it can be done if he acquires them.

He says, "Gracias, Señor Spo-reeks, I bring electronics to you. Just a few minutos, por favor."

He exits and runs over to the Northern Gun store he had just left.

<<Northern Gun>>
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
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Re: Nine Lives Armory (118)

Postby Felix » Tue Aug 13, 2019 6:07 am

**rolls held**




Felix bursts back through the front door and immediately seeks out Sporix.

"Here es the electronicas..." he says and hands over the Multi-Optics Helmet to the unusual creature.

"I only needs the thermo-optics systems in dees one, you keeps the rest for yourself, si? Spare parts?" he nods to Sporix while pointing at the Rider helmet he had brought with him.

OOC Comments
Felix is trying to get the thermo-optics system from the Multi-Optics Helmet transferred into the Rider helmet he brought. Both helmets are new. he isn't really interested in the infrared or telescopic features; as his nightvision and hawk-like vision are already on par with those features, so he's attempting to use the other electronics and helmet itself to sweeten the deal and get the work done in one day


"How long it takes? I can picks it up mañana?" he asks, holding out his card with a hopeful smile.
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
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Re: Nine Lives Armory (118)

Postby Underguard » Tue Aug 13, 2019 9:49 am

The strange D-Bee named Sporix doesn't seem to have moved in the time Felix left and returned and causally takes both helmets, looking at the one to be gutted and slowly nods his head and looking at Felix.

"In a hurry?" Sporix comments but doesn't wait for an answer before adding, "Just the Thermo-Optics?" He confirms, tracing something with his eyes while looking at the helm.

"Sure. Come back before the end of the day tomorrow. I'll do the work for 1,000 credits. Pay on pickup."
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Re: Nine Lives Armory (118)

Postby Felix » Thu Aug 15, 2019 6:14 am

**rolls held**

Underguard wrote:The strange D-Bee named Sporix doesn't seem to have moved in the time Felix left and returned and causally takes both helmets, looking at the one to be gutted and slowly nods his head and looking at Felix.

"In a hurry?" Sporix comments but doesn't wait for an answer before adding, "Just the Thermo-Optics?" He confirms, tracing something with his eyes while looking at the helm.

"Sure. Come back before the end of the day tomorrow. I'll do the work for 1,000 credits. Pay on pickup."


"Si, Señor Spo-reeks!" exclaims the Flying Tiger with a nod. "I comes back mañana!"

He thanks Sporix, takes whatever receipt is offered (if any), and exits the building.

Donde? he thinks to himself. He then remembers he told the group he'd be back shortly, so he decides to return to the Naruni store to meet back with the others.

<<Naruni Store>>
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
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Felix
 
Posts: 57
Joined: Tue Mar 12, 2019 9:55 am

Re: Nine Lives Armory (118)

Postby Felix » Mon Aug 26, 2019 11:36 am

**rolls held**




Felix arrives and walks up to the clerk. "Eh, escuse me... you has my helmet? Finished so quickly?" he says, still curious as to how the clerk got his radio frequency.

If the clerk seems friendly, Felix will pay for the transaction and inquire, "Gracias... how you gets my radio frequency?"

Felix is not interrogating or acting angry about the question, but it's clear he is curious and puzzled.

If the clerk is short or not very friendly, Felix will chalk it up to him leaving the radio in his helmet tuned to the same frequency, pay for the transaction, thank the clerk, and leave.

OOC Comments
It's really not a big deal unless it's pertinent to the story, but it was mentioned in the previous post, so I figure it's worth asking about. Also, presuming the cost is what was agreed upon, Felix will pay for it whether the clerk answers his question or not
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
User avatar
Felix
 
Posts: 57
Joined: Tue Mar 12, 2019 9:55 am

Re: Nine Lives Armory (118)

Postby Underguard » Mon Aug 26, 2019 12:15 pm

The helmets are on the counter top and the clerk waves off his questions. "I was demonstrating helmet efficiency. Paranoid Tiger. Is that why you fly?" The clerk asks, shambling over. "500 credits for my time, since I'm keeping the leftovers."

He'll take the credits and toss the tiger his helmet.
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Re: Nine Lives Armory (118)

Postby Felix » Mon Aug 26, 2019 12:54 pm

**rolls held**

Underguard wrote:The helmets are on the counter top and the clerk waves off his questions. "I was demonstrating helmet efficiency. Paranoid Tiger. Is that why you fly?" The clerk asks, shambling over. "500 credits for my time, since I'm keeping the leftovers."

He'll take the credits and toss the tiger his helmet.


The Flying Tiger catches his helmet and quips, "No, Señor - I flies so I can drop cacas from high up in the air, so they falls without making me dirty!"

He then feigns looking closely at the clerk's head. "You has a big 'bullseye' target on your head now!" he exclaims as he winks at the clerk, laughs, and walks out of the store.

Puedo repartirlo tan bien como puedo tomarlo ... he thinks as he takes to the air and heads back to the M.A.R.S. Compound.

Spanish Translation
I can dish it out as well as I can take it...


<<M.A.R.S. Compound>>
Miguel "Felix" Reyes
Current Status
S.D.C.: 621/621
H.P.: 37/37
I.S.P.: 131/131


Current Conditions: None.

Weapons and Armor Worn or Carried

Always On
  • Nightvision (1000ft): Can see in the dark 1000 feet (305 m) and has hawk-like vision; see bonuses for initiative. Exceptional long-range, hawk-like vision provides the character with perfect 20/20 vision; can read a small sign or
    recognize a face from up to two miles (3.2 km) away when he concentrates; must have line of sight.

Saving Throws, Bonuses, and other handy information
Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +5
Lethal Poison (14+): +6
Non-Lethal Poison (16+): +6
Insanity (12+): +4
Psionics (10): +3
Horror Factor (varies): +0
User avatar
Felix
 
Posts: 57
Joined: Tue Mar 12, 2019 9:55 am


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