Radio Free Merctown

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Re: Radio Free Merctown

Postby Augur » Sun Apr 23, 2017 12:53 pm

RFM #18
Run-time: about an hour
Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Eric (Aka: Townsend, etc.)
  • R.C. (Aka: Virtus, etc.)
Topic Possibilities:
--Questions to answer
--Entering a new group with an existing character: how-to's and do's and don't's
--Discussion of specific dimension/source/world books
--Writing & Character building tips tips
--What do GMs look for when awarding XP?
--(Large panel desired) Discussion of certain books, retired characters, general (and EU-specific) gaming tropes, etc.
--I Write Like

7pm CST, 23 April


Questions to answer:
Captain Marks wrote:I very much liked the use of the Radio Broadcast #17 to touch upon the EPIC.

A Top 10 things to know would be swell. Below are some primers I spent some time thinking up to help lubricate the gerbils wheel.

:How long is the Epic slated to last? Absolutely ONE quad or additional quads based on pacing? As well, If a group is able to sustain a faster post rate than other groups will their GM be allowed to accelerate with the members rate in turn if desired and able to reciprocate the players enthusiasm? (Of course usual standards apply and nobody is required to post more than site minimums dictate.)

: Do we get to keep our character's normal gear? This is a big deal to gear reliant folks who've earned their growth potential in this manner. Do they come with all or are they to select their personal load out of weapons, armor, items, transport that they can utilize? IE: Transport might be a robot jocky's raison d'etre, or for Silhouette my character she earned a PPE/ISP battery just recently as a bracelet, which is her most valuable asset boosting her OOC's inefficient magecraft potential to just that of a proper Wizard of her level. Likewise mundane warriors, sneaks, and utilitarians like the robo-jock will be firmly attached to their favorite sword, rifle, ride or toolbox with all the strategies incumbent on using those possessions. (A thought; taking their existing gear greatly reduces the itemization required of the Gm's to populate equipment for the new arrivals on the Epic scene, freeing up a great deal of time to instead focus on the adventure crafting, leaving itemization of any kind to only be required for supplemental gear found in the field.)

:Is there potential for characters in the Epic to come away with gear (That character's home dimension influencing the gear) upon completion? As in there being an existentially awaking back in their dimension with memory intact and a token of concrete evidence and appreciation in hand from whatever entity summoned them?

:Do characters get EP for post rate per each game (epic & dimension) at each quad in addition to the individual XP? Or is the EP reward for the quad implied to be the 10 EP reward for completing the Epic?

:If a character dies in the Epic, but is not vaporized might there be potential for the Hero to be resurrected? Front line fighters take all the risk after all. Or is it implied; support better keep their fighter alive lest they be served up to the enemy next?

:Any words of wisdom for the players? What made the players successful in the last Epic? Standard stuff like don't split up? Don't go alone? Eat your vegetables,drink your ovaltine, and use marmite sparingly on your toast?
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Re: Radio Free Merctown

Postby Augur » Sun Apr 30, 2017 4:48 pm

RFM #18
Run-time: 32 mins
Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Eric (Aka: Townsend, etc.)
  • R.C. (Aka: Virtus, etc.)
Topics:
    --Questions to answer
    --Entering a new group with an existing character: how-to's and do's and don't's
    --Discussion of specific dimension/source/world books
    --Writing & Character building tips tips
    --What do GMs look for when awarding XP?
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Re: Radio Free Merctown

Postby Augur » Tue May 30, 2017 7:10 pm

RFM #19
Run-time: ?
Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • John (Aka: Consumer, etc.
  • Patrick (Aka: CSHC, etc.)

Topic ideas:
  • Discussion of the Arzno world book (Aka: "MercTown West")
  • The Fun Quiz About RPG Players and what the numbers mean
  • Discussion of Savage Rifts
  • Last-minute hype & reveals about the Epic
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Re: Radio Free Merctown

Postby Augur » Sat Jul 01, 2017 11:12 am

Radio Free Merctown #20
Run-time: 60 mins.
Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Special Guest: Todd Yoho
  • Eric Allen (Aka: Townsend, etc.)
Topics:
  • Long Overdue New patron shout-outs!
  • The next Patreon Milestone & 1st Annual Contest Winner
  • Amazon banner reminder and Roll20 recap
  • Overview of Rifts Worldbooks: Dinosaur Swamp and Adventures in Dinosaur Swamp
  • Challenge Coins as a reward? (Tiree's fault)
  • Epic beginnings?
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Re: Radio Free Merctown

Postby Virtus » Wed Jul 19, 2017 8:06 am

I would like to hear a group spotlight that would be a simple current events for a particular group and the current members. I mentioned a stand alone segment for it but I think it would be interesting. If one group is covered each week, by the time the first group highlighted rolls around again (about a year) there should be a lot to share.

Additionally, I think it would be more interesting to hear it from outsider perspectives.

So an outline something like this:

Group Name
Group Theme (if there is one)
Group Members (just names and OCC/RCC) and open slots in the group.
Current Mission
•Location
•Challenges in the current adventure thread
•Successes in the current adventure thread
•Current goal
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Re: Radio Free Merctown

Postby Augur » Sun Aug 27, 2017 12:39 pm

Radio Free Merctown #22

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Eric (Aka: Townsend, etc.)
    Ben (Aka: Shane, etc.)

Topics:
  • Overview of Rifts World Book 10: Juicer Uprising
  • Mundane vs Augmented - FNG rolls are great. Is there anything else that unaugmented/baseline characters need?
  • How to increase RFM's listeners and guest appearances
  • Review of character concept approval process
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Re: Radio Free Merctown

Postby Augur » Wed Sep 20, 2017 3:11 pm

Radio Free Merctown #23

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Tiree (Aka: Tiree, Beckett, Gilina)
  • Somebody

Topics:
  • Tech-Talk with Tiree
  • Overview of Robotech 2nd Edition content
  • Introducing new people to Rifts: How do you do it?
  • What are a few pieces of media 'similar' to Rifts that inspire you to play it or jazz you up for it every time?
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Re: Radio Free Merctown

Postby Shane » Wed Sep 20, 2017 5:09 pm

If nobody else chimes in or suggests..

We've reviewed JU, let's talk about WB: 30 - DBees of North America.

Ideas:

People need to step up. It is my belief we need a new group. That's just my belief, though.

What are a few pieces of media 'similar' to Rifts that inspire you to play it or jazz you up for it every time?

Introducing new people to Rifts: How do you do it?


Current Characters:
Thought: A steely skinned space minotaur of very little brain. (Galactic Adventurers)
The Mechanic: An artificial life form with deeply philosophical questions. (The Templar)
Shane: A Delphi Juicer on a quest to redeem himself from a dark past. (A.A.P.S.)
Miyitowin: A newly created Godling with no idea of who and what she is. (M.A.R.S.)

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Re: Radio Free Merctown

Postby Augur » Thu Sep 21, 2017 3:26 pm

If it ends up just being Tiree and myself on the podcast, you can bet good money that we'll talk about Robotech nonstop for like half an hour. :D
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Re: Radio Free Merctown

Postby Augur » Sat Sep 30, 2017 3:23 pm

Radio Free Merctown #23

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Tiree (Aka: Tiree, Beckett, Gilina)

Topics:
  • Tech-Talk with Tiree
  • Overview of Robotech 2nd Edition content
  • Introducing new people to Rifts: How do you do it?
  • What are a few pieces of media 'similar' to Rifts that inspire you to play it or jazz you up for it every time?
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Re: Radio Free Merctown

Postby Augur » Sun Oct 01, 2017 4:44 pm

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Re: Radio Free Merctown

Postby Augur » Tue Oct 24, 2017 5:44 pm

Radio Free Merctown #24

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur)
  • Eric (Aka: Townsend)
  • Jon (Aka: Capt. Murdok)

Topics:
  • Ask Augur about EU
  • Explain Savage Rifts to Augur
  • What's the difference between conversion and translation? Which one is most appropriate for Savage Rifts?
  • Suggestions?

Recording Live on Sunday the 29th at 7PM CST.

Post reply with your topic suggestions and if you want to join us!
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Re: Radio Free Merctown

Postby Augur » Sun Nov 05, 2017 10:08 am

Radio Free Merctown #24

Let's try this again.

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • Ben (Aka: Miyitowin, etc.)
  • John (Aka: Consumer, etc.)
  • Patrick (Aka: CS High Command, etc.)
  • Anyone else?

Topics:
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • EPIC 2018 brainstorming session
  • Suggestions?

Recording Live on Sunday the 12th at 7PM CST.

Post reply with your topic suggestions and if you want to join us!
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Re: Radio Free Merctown

Postby Wi-Fi » Sun Nov 05, 2017 10:17 am

NPC and setting creation. How to best use NPCs and how much is too much for an NPC?

Every thing you wanted to know about NPCs but were afraid to ask.
OOC Comments
Wi-Fi's character sheet
[OOC]bonuses in green apply only when Force aura is active.
PPE: 15
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HP: 30 (34 with aura)
SDC: 47 (260)

Swarm status: 5 (all healthy)
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TRS-13
SDC: 50
AR: 6


Shock Gloves:
• Range: Melee
• Damage: None. This gloves discharge an energy charge that short circuits the nervous system. Victims are dazed, -10 to strike, parry and dodge for 2d4 melee rounds.
A successful saving throw means the person has successfully fought off the effect and is unimpaired. Roll to save against each strike. Saving throw versus toxins.
• Rate of Fire: Single shots only, five shots total per melee
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[/OOC]
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Re: Radio Free Merctown

Postby Tyrannosapiens Rex » Tue Nov 07, 2017 3:07 am

Let's start talking about an EPIC 2018.

My ideas:
-Maybe one with Dark Lord's idea of presenting a mass of characters with a situation and letting them form their own groups.
-Maybe one in a Rifts parallel where the Four Horsemen are a problem.
--Other villain ideas: INVID! ARCHIE! Ted Dutcher!
-Maybe one directly involving a specific pantheon of gods. The Norse, the Greeks, the Pantheon of Light and Dark, but only one.
-A new batch of GMs should be mandatory- let someone else carry the next epic.

Also, let's start talking a Savage EPIC for our sister site.
Of all the things encountered in the Megaverse, the most vile and evil are not the demons, or Alien Intelligences. No, even the Old Ones pale in vileness to the Human Tyrant King. For, only he treats his own kind, every day of his life, with the kind of careless attitude the Old Ones treated the so-called lesser races.
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Re: Radio Free Merctown

Postby Maniacal Laugh » Tue Nov 07, 2017 3:45 pm

I’m in.
I would love to talk a little about the Epic.
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Re: Radio Free Merctown

Postby Miyitowin » Thu Nov 09, 2017 1:28 pm

Holy shit, I would be so in as well, if just to be in on the epic question.

I've thought a *LOT* about this.
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Re: Radio Free Merctown

Postby Consumer » Fri Nov 10, 2017 8:57 pm

Sign me up for this month Augur.
"Death is the only true constant, for everything dies, but not everything truly lives."
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Re: Radio Free Merctown

Postby CS High Command » Sat Nov 11, 2017 1:36 am

Epic Idea - concerted attack on a Deevil or Demon Hellpit of choice. And by concerted I mean every group that signs on will be dealing with it as a single shared story - handled individually by each GM, and adjudicated by Augur and two other GMs on a meta-level. Big thing this will do is require all groups to get back to MercTown and start from a single time point, with a short prep time. Note - it will also raise prices as every major merc group moves to fulfill the contract. This will also be running at the same time as the current Phaseworld Epic, for the purposes of keeping prices high even for those who have access to Center. GMs will be given a choice of "objectives" to fulfill.

Major Objective
    Step 1
    Step 2
    Step 3

There will be full success (+2), partial success (+1), and failure (-1) marks for each Step, and those will be added together and compared to a chart
    0 or less: You have failed in your task, the overall effort is made harder.
    1-3: You have done your part.
    4+: You have done well, and the overall effort is made easier.


The overall effort is rated by adding all the objectives together: full success (+2), partial success (+1), and failure (-1)
    0 or less: The Hellpit stands and the forces of darkness have won the day
    1 to [number of groups+2]: The Hellpit is damaged and the efforts of the group here are set back 2d6x10 months.
    [Number of groups +3] and higher: The Hellpit is destroyed. The local forces are in disarray, and the major players in this Hellpit are banished to hell or dyval.

Issues: Any GMs that opt in will have to have their groups back by a deadline and that deadline cannot be telegraphed to the players. GMs who have PCs in other groups will just have to not metagame. :P This is to prevent folks getting around the mad rush to arm up. Of course a prudent character is always prepared for anything. :D

---------------------------------------------------------------------------------------

BTW, the consensus of the Savage GMs for any Epic is not yet. We all want some time to get our groups more seasoned and work out issues with plenty of lead time. When the GM's Guild is prepared to run it, they'll let everyone know. Promise!

---------------------------------------------------------------------------------------

I will get with you on Sunday afternoon (by 5 Eastern) if I can join. I hope to be able to.
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Re: Radio Free Merctown

Postby Augur » Sat Nov 11, 2017 9:19 am

Radio Free Merctown #24

Let's try this again.

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • Ben (Aka: Miyitowin, etc.)
  • John (Aka: Consumer, etc.)
  • Patrick (Aka: CS High Command, etc.)

Topics:
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • EPIC 2018 brainstorming session

Recording Live on Sunday the 12th at 7PM CST.

Post reply with your topic suggestions and if you want to join us!
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Re: Radio Free Merctown

Postby Augur » Sun Nov 12, 2017 8:43 pm

So, we actually had a big panel tonight and a good discussion...only to find out that OBS only recorded my voice.

If someone would like to join me in one week (see time/date below), I'd love to try this one last time.

Also, anyone who can find me a tutorial or something which details how to get OBS recording conference calls through Discord will get a fat bribe from me. (Make sure it actually delivers. I've already surfed a bunch of bullshit that wasn't applicable tonight.)


Radio Free Merctown #24

Let's try this once again.

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • Someone

Topics:
  • New patron shout-outs! (since September)
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • EPIC 2018 brainstorming session

Recording Live on Sunday the 19th at 8PM CST.

Post reply with your topic suggestions and if you want to join us!
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Re: Radio Free Merctown

Postby Miyitowin » Sun Nov 12, 2017 10:07 pm

Hi, Lloyd.

This is what worked for me, I just tested it several times.

Run Discord.

Run OBS.

New Scene.

New Source, "Audio Input Capture", Make sure this is set to line in/mic, and your sound card. I have two so I have to be careful with mine. In my case, it's Sound Blaster X Fi-Surround 5.1 Pro.

Important:

At this point you should be seeing the bar for Audio Input Capture moving, as long as your mic is on and connected.

Now, look on your bottom right. Find the horn symbol there, right click

Playback devices

Look at which one your default is.

Back to OBS.

Next, New Source, "Audio Output Capture", Make sure this is set to whatever the default sound output is.

Next, Settings (Lower right of screen in OBS), output, recording... set format to mp4.

Now, comes the interesting part.

But Ben, you say, if I do it that way, I'll fuck up my recording because my microphone will be just dumping my raw audio into the file and that's gonna be shit.

(Continued in a minute, have to step away for a phone call and don't want this to go away)

Next, we go grab this tool:

https://sourceforge.net/projects/micmute/

Run it.

Devices, make sure it is your mic.

Setup Shortcut/

Bind to whatever you like.

Done!

Work around push to talk and good recording quality.

=)

Again, this is not a tutorial but I actually went in and figured it out for you. The idea isn't to record right from Discord... it's to record what you would normally hear as sound output, and then don't be activating all sorts of sound effects. :) But basically if you try to do it any other way it will just mess up.

Also count me in again for the redo. Also in the makings of this and testing it, I got a second discord account and now I have a computer set up to record RMFK as well, even with OBS, so between the two of us...


Current Characters:
Thought: A steely skinned space minotaur of very little brain. (Galactic Adventurers)
The Mechanic: An artificial life form with deeply philosophical questions. (The Templar)
Shane: A Delphi Juicer on a quest to redeem himself from a dark past. (A.A.P.S.)
Miyitowin: A newly created Godling with no idea of who and what she is. (M.A.R.S.)

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Re: Radio Free Merctown

Postby CS High Command » Sun Nov 12, 2017 11:35 pm

Reminders for future EP Contest - Redo the Deathblow to make it usable (will include modifying HTH Combat entries on a limited basic
    Example: Replace Level Hand to Hand: Assassin Level 12 Benefit with: Level 12: +2 to pull punch and [url=link]death blow using house rules[/url].
    Replace Level Hand to Hand: Martial Arts Level 15 Benefit with: Level 15: [url=link]Death blow using house rules[/url].

------------------------------------------------------------

EP Bounty Suggestion: Create Generic/Mook bad guys by OCC/Race - equipment neutral (just skills, cybernetics, and powers) - 1 EP per [4 mooks*].
*Requirement mutable, but I suggest over 1 EP to one NPC, but not 1 EP per 10 mooks. Will require a list of requested mooks, including different levels (I suggest 1, 4, 7, and 10). Note there's no reason the same person has to do all four levels. It'd be interesting to have four variations, not leveled versions of the same character. Again, disposition and personality neutral, but not every gladiator should focus on net; some might use javelins and spears.

------------------------------------------------------------

Revised Epic Idea - concerted attack on one or more Xiticix Hives. And by concerted I mean every group that signs on will be dealing with it as a single shared story - handled individually by each GM, and adjudicated by Augur and two other GMs on a meta-level. Big thing this will do is require all groups to get back to MercTown and start from a single time point, with a short prep time. Note - it will also raise prices as every major merc group moves to fulfill the contract. This will also be running at the same time as the current Phaseworld Epic, for the purposes of keeping prices high even for those who have access to Center. GMs will be given a choice of "objectives" to fulfill.

Major Objective
    Step 1
    Step 2
    Step 3

There will be full success (+2), partial success (+1), and failure (-1) marks for each Step, and those will be added together and compared to a chart
    0 or less: You have failed in your task, the overall effort is made harder.
    1-3: You have done your part.
    4+: You have done well, and the overall effort is made easier.


The overall effort is rated by adding all the objectives together: full success (+2), partial success (+1), and failure (-1)
    0 or less: The Hive(s) are undamaged and the Xiticix have won the day
    1 to [number of groups+2]: The Hive(s) are damaged and the efforts of the group here are set back 2d6x10 months.
    [Number of groups +3] and higher: The Hive(s) and Queen(s) are destroyed. The local forces are in disarray.

Issues: Any GMs that opt in will have to have their groups back by a deadline and that deadline cannot be telegraphed to the players. GMs who have PCs in other groups will just have to not metagame. :P This is to prevent folks getting around the mad rush to arm up. Of course a prudent character is always prepared for anything. :D

---------------------------------------------------------------------------------------

I will get with you on Sunday afternoon (by 5 Eastern) if I can join. I hope to be able to.
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Re: Radio Free Merctown

Postby Silhouette » Mon Nov 13, 2017 6:08 am

Nice workup Miyi. Also, while recording that way don't play any applications that create sounds. Music, youtube, etc because it goes straight to your desktop audio which is what you are recording with OBS.
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Re: Radio Free Merctown

Postby Maniacal Laugh » Mon Nov 13, 2017 10:22 am

Augur wrote:So, we actually had a big panel tonight and a good discussion...only to find out that OBS only recorded my voice.

If someone would like to join me in one week (see time/date below), I'd love to try this one last time.

Also, anyone who can find me a tutorial or something which details how to get OBS recording conference calls through Discord will get a fat bribe from me. (Make sure it actually delivers. I've already surfed a bunch of bullshit that wasn't applicable tonight.)


Radio Free Merctown #24

Let's try this once again.

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Someone

Topics:
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • EPIC 2018 brainstorming session


Recording Live on Sunday the 19th at 7PM CST.

Post reply with your topic suggestions and if you want to join us!


If you can do it an hour later I’m in. I normally have a family obligation Sunday late afternoon, but I’m normally back by 6pm Pacific.
A hard, cynical act for a hard, cynical world. - Tex Richman
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Re: Radio Free Merctown

Postby Augur » Mon Nov 13, 2017 11:05 am

Can do.
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Re: Radio Free Merctown

Postby Maniacal Laugh » Mon Nov 13, 2017 1:43 pm

Great. Putting it on my calendar!!! That means it’s official.
A hard, cynical act for a hard, cynical world. - Tex Richman
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Re: Radio Free Merctown

Postby Augur » Tue Nov 14, 2017 3:15 pm

Radio Free Merctown #24

Let's try this once again.

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • Pat (Aka: CSHC, etc.)
  • Ben (Aka: Thought, etc.)
  • Nathaniel (Aka: Sgt86Delta, etc.)

Topics:
  • New patron shout-outs! (since September)
    • Jason Evans, Mike, Shawn Allen, Todd Venters, Ben E, J. E. Flint, Justin Bow, Michael Husband
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • Hot Topic: Patron Items
  • Late 2018 EPIC brainstorming session
    • Dealing with the Xiticix threat
    • Other possible ideas

Recording Live on Sunday the 19th at 8PM CST.

Post reply with your topic suggestions and if you want to join us!
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Re: Radio Free Merctown

Postby Thought » Tue Nov 14, 2017 4:45 pm

I'm in of course.

Let me know if you want to test the recording sometime soon.
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Re: Radio Free Merctown

Postby Augur » Tue Nov 14, 2017 4:54 pm

EPIC GM duties tonight.

Also, no sound card found. :(
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Re: Radio Free Merctown

Postby Tiree » Tue Nov 28, 2017 5:58 pm

This is for a 'Future' RFM Topic: Go step by step through character creation, thoughts and process. Verbalizing how and why things are done - and the way they are done. Maybe EJ would sit in on this and go through it with you! :D
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Re: Radio Free Merctown

Postby Augur » Wed Nov 29, 2017 6:50 am

Sounds like a great idea for the first podcast of the new year.
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Re: Radio Free Merctown

Postby Augur » Thu Nov 30, 2017 10:09 pm

Radio Free Merctown #24!

Run-time: 49 minutes

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Justin (Aka: Maniacal Laugh, etc.)
  • Pat (Aka: CSHC, etc.)
  • Ben (Aka: Thought, etc.)
  • Nathaniel (Aka: Sgt86Delta, etc.)

Topics:
  • New patron shout-outs! (since September)
    • Jason Evans, Mike, Shawn Allen, Todd Venters, Ben E, J. E. Flint, Justin Bow, Michael Husband
  • How do Death Blows work? I've read the RUE text and it seems clear as mud and self contradictory.
  • NPC and setting creation: How to best use NPCs?
  • Hot Topic: Patron Items
  • Late 2018 EPIC brainstorming session
    • Dealing with the Xiticix threat
    • Other possible ideas
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Re: Radio Free Merctown

Postby Augur » Thu Nov 30, 2017 10:10 pm

Radio Free Merctown #25: The 2nd Annual EU Office Christmas Party! :santa:

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Anyone who wants to join!

Topics:
  • New patron shout-outs for December.
    • Dan Frederick, Alexander Peyton
  • Game: Cards Against Humanity Christmas Edition
  • Open discussion.

Recording Live on Friday the 8th at 8PM CST.

Post reply with topic suggestions if you have any, and if you want to join us!
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Clickbait

Postby Tyrannosapiens Rex » Sun Dec 03, 2017 5:44 pm

Of all the things encountered in the Megaverse, the most vile and evil are not the demons, or Alien Intelligences. No, even the Old Ones pale in vileness to the Human Tyrant King. For, only he treats his own kind, every day of his life, with the kind of careless attitude the Old Ones treated the so-called lesser races.
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Re: Radio Free Merctown

Postby Augur » Sat Dec 09, 2017 7:03 am

Radio Free Merctown #25: The 2nd Annual EU Office Christmas Party! :santa:

Run-time: about an hour

Crew:
  • Lloyd (Aka: Augur, Jezebel)
  • Anyone who wants to join!

Topics:
  • New patron shout-outs for December.
    • Dan Frederick, Alexander Peyton
  • Game: Cards Against Humanity Christmas Edition
  • Open discussion.

Recording Live on Friday the 15th at 8PM CST.

Post reply with topic suggestions if you have any, and if you want to join us!
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