Nine Lives Armory (118)

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Nine Lives Armory (118)

Postby Augur » Fri Jan 15, 2010 7:43 am

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A repair shop where even the most damaged suit of body or power armor or M.D. weapon can be fixed good as new, giving it as many as nine lives. For the owner, Sporix Reggatz, this store is a hobby that pays. Sporix loves taking apart and reassembling the technology of Rifts Earth and has a knack for building armor. Fixing other people's armor was a logical way of paying for his various technological experiments and studies. The Trimadore does excellent work restoring damaged armor and, even better, the D-Bee mechanic is reputed to work for cheap.
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Re: Nine Lives Armory (118)

Postby Reaper » Fri Feb 06, 2015 6:21 pm

Perception: 1d20+2 = 15
JiC d20 | d100: 1d20 = 13 | 1d100 = 58

Reaper walks into the store and smiles at the alien. "I am not sure if you remember me. I had a suit of Armor on order a while back. I just got back into town to pick it up. Is it ready?"

When the Alien acknowledges and provides the suit of Armor. Reaper will pay using his secure Universal Credstick.

Reference: Work Orders
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Reaper
H.P.: 34 / 44 S.D.C.: 40 / 40 I.S.P.: 39 / 39
CA-4 M.D.C. by Location: -5% Climb / -20% skills of prowess
Helmet - 70/70 Arms (2) - 60/60 each Legs (2) - 80/80 each Main Body - 100/100
CVR-3H M.D.C. by Location: -10% to physical skills
Helmet - 50/50 Arms (2) - 35/35 each Legs (2) - 50/50 each Main Body - 120/120
Gallant H-90 (Rifle) 415/415 (single shot - does 5 round bursts)
H-260 Valiant Laser Assault Rifle 391/415 (single shot - does 3 round bursts)
MercTown Bank Account
Psionics
Sense Dimensional Anomaly - 500' Duration: 10 min ISP: 4
Precognition - 60% ISP: 8
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Re: Nine Lives Armory (118)

Postby SNAFU » Fri Feb 06, 2015 6:30 pm

Reaper wrote:Perception: Original post: 1d20+2 = 15
JiC d20 | d100: Original post: 1d20 = 13 | Original post: 1d100 = 58

Reaper walks into the store and smiles at the alien. "I am not sure if you remember me. I had a suit of Armor on order a while back. I just got back into town to pick it up. Is it ready?"

When the Alien acknowledges and provides the suit of Armor. Reaper will pay using his secure Universal Credstick.

Reference: Work Orders


"Done."
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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Re: Nine Lives Armory (118)

Postby Reaper » Fri Feb 06, 2015 8:08 pm

((rolls carried over))

Reaper suits up in the armor to make sure if any adjustments were needed, they can be done. "Ah, fits like a glove. Your work is amazing. I shall tell everyone you craftsmanship is top notch. Good day." With that Reaper walks out.
Image
Reaper
H.P.: 34 / 44 S.D.C.: 40 / 40 I.S.P.: 39 / 39
CA-4 M.D.C. by Location: -5% Climb / -20% skills of prowess
Helmet - 70/70 Arms (2) - 60/60 each Legs (2) - 80/80 each Main Body - 100/100
CVR-3H M.D.C. by Location: -10% to physical skills
Helmet - 50/50 Arms (2) - 35/35 each Legs (2) - 50/50 each Main Body - 120/120
Gallant H-90 (Rifle) 415/415 (single shot - does 5 round bursts)
H-260 Valiant Laser Assault Rifle 391/415 (single shot - does 3 round bursts)
MercTown Bank Account
Psionics
Sense Dimensional Anomaly - 500' Duration: 10 min ISP: 4
Precognition - 60% ISP: 8
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Re: Nine Lives Armory (118)

Postby Lahz » Tue Apr 12, 2016 10:38 am

SNAFU wrote:(OOC- FYI: you don't need to wait around for things like this or for any shopping for that matter. You can shop in one thread and RP in another at same time.)


While Lahz is otherwise occupied, Ray is dispatched to pick up some paint to tune up the look of Lahz's new Power Armor (though the Psi-Tech plans to have a custom paint job applied once it gets to town, this is just for the walk-up). Ray enters the Store per directive from his master looking for:

Shopping List wrote:[6] Cans of Spray Paint (Dark Red) - Unknown Cost, Estimated @ 20-30 credits per can
Lahz D'Gemmel

ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Re: Nine Lives Armory (118)

Postby SNAFU » Wed Apr 13, 2016 6:56 am

Lahz wrote:
SNAFU wrote:(OOC- FYI: you don't need to wait around for things like this or for any shopping for that matter. You can shop in one thread and RP in another at same time.)


While Lahz is otherwise occupied, Ray is dispatched to pick up some paint to tune up the look of Lahz's new Power Armor (though the Psi-Tech plans to have a custom paint job applied once it gets to town, this is just for the walk-up). Ray enters the Store per directive from his master looking for:

Shopping List wrote:[6] Cans of Spray Paint (Dark Red) - Unknown Cost, Estimated @ 20-30 credits per can

"Done"
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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SNAFU
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Re: Nine Lives Armory (118)

Postby Lahz » Tue Apr 26, 2016 1:31 pm

Perception [+2]: 1d20+2 = 18 [+3 involving Electronics or Machines] 
JiC D20: 1d20 = 6
JiC D100: 1d100 = 93

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful] 

Telemechanics: 1d100 = 4

Personal ISP: 181/181 

Ray & Lahz walk into the Armory without fuss and wait for an attendant. Whenever someone comes available, Lahz walks over and says, "Hiya. I have a PA that an employer had me restore. Runs like a dream but it needs the a little facelift ... basically a new paintjob. I heard you guys handle full armor restoration, so this should be a cakewalk right? ... It's like ... the size of a Samson, not as big as one of those Ulti-Max deals ... Can you guys handle a nice dark green with grey trim in the ... 5k range? ... A nice job that's properly bonded to the plating so its not going to get burned off when the fool walks through a campfire."

Shopping List
Custom Paint Job for Custom Marauder Power Armor -- Dark Green Primary, Light Matte-Grey trim
Lahz D'Gemmel

ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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Re: Nine Lives Armory (118)

Postby SNAFU » Tue Apr 26, 2016 1:39 pm

Lahz wrote:Perception [+2]: Original post: 1d20+2 = 18 [+3 involving Electronics or Machines] 
JiC D20: Original post: 1d20 = 6
JiC D100: Original post: 1d100 = 93

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful] 

Telemechanics: Original post: 1d100 = 4

Personal ISP: 181/181 

Ray & Lahz walk into the Armory without fuss and wait for an attendant. Whenever someone comes available, Lahz walks over and says, "Hiya. I have a PA that an employer had me restore. Runs like a dream but it needs the a little facelift ... basically a new paintjob. I heard you guys handle full armor restoration, so this should be a cakewalk right? ... It's like ... the size of a Samson, not as big as one of those Ulti-Max deals ... Can you guys handle a nice dark green with grey trim in the ... 5k range? ... A nice job that's properly bonded to the plating so its not going to get burned off when the fool walks through a campfire."

Shopping List
Custom Paint Job for Custom Marauder Power Armor -- Dark Green Primary, Light Matte-Grey trim


"Oh yeah we got a bunch of options, you sure I can't interest you in a mural? Flames? Racing stripes? A wolf howling at the moon?" Assuming Lahz refuses the various offers the disappointed clerk says, "Fine, yeah 5000, for the two tone basic."
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
User avatar
SNAFU
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Posts: 1325
Joined: Wed Jan 15, 2014 5:24 pm
Location: GAME MASTER: The Roughnecks

Re: Nine Lives Armory (118)

Postby Lahz » Mon May 02, 2016 8:34 am

Perception [+2]: 1d20+2 = 20 [+3 involving Electronics or Machines]
JiC D20: 1d20 = 11
JiC D100: 1d100 = 52

Conditions: Telemechanics (0 ISP, Constant, 5ft, 90%), Mind-block Auto-Defense (0 ISP, Automatic), Radiate Nature [Wary/Hopeful]

Telemechanics: 1d100 = 50

Personal ISP: 181/181

Lahz considers a nice Ace-of Spades type logo for a few moments but eventually shakes his head at the fellow, "Nah, I need something a but more unobtrusive for now ... I do appreciate the offer but standing out in someone's memory is not for this particular model. I have a 2nd project in the works though ... with that one we may be doing some Arena combat, so there I think something Eye-catching might be very appropriate. I'll keep you in mind when that comes around."

Lahz will pay, hand off info/authorization so that the Marauder (currently in possession of the Defenders @ the front gate) can be painted, and head back to [[ Naruni Store ]].
Lahz D'Gemmel

ISP: 191/191
PPE: 22/22
HP: 32/32
SDC: 26/26

Worn:
NG RA5 Arrow Ride Armor
MD by Loc: Helmet: 35/35, Main Body: 30/30
Arms: [L] 14/14 . [R] 14/14 & Legs: [L] 18/18 . [R] 18/18

N-F50A Superheavy Force Field - Not Active
M.D.C.: 160/160

Weapons: Wilk's 325 "Mariner" Pulse Pistol 2D8 MD or 4D8 MD, 900'

Other: Drone Command Gauntlet (NG2 pg 245) [Left Forearm, 10 MD, 5 Mile Wireless Range], Vibro-Knife [1d6 MD], Laser Eavesdropping Device, Multitool, Talismans from Vheld (several)

Accompanied by Ray the Droid (( NG-B50 ‘Thunderer’ BigBore Combat Hammer, Wilks Laser Sword & NG-SE9 Sharpshooter ))
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