Untitled (Human Astral Mage NB Conversion)

All new character submissions are to be posted here.
Recruitment threads for the various groups and extra-dimensional games are also located here.

Moderators: Game Masters, Group Leaders

Untitled (Human Astral Mage NB Conversion)

Postby Tyrannosapiens Rex » Sun Mar 10, 2019 3:45 pm

4d6:
3, 1, 4, 6

4d6:
4, 3, 1, 5

4d6:
3, 1, 4, 4

4d6:
2, 3, 3, 3

4d6:
6, 3, 2, 4

4d6:
1, 4, 6, 6
Bonus: 1d6 = 4
4d6:
6, 6, 4, 6
Bonus: 1d6 = 5
4d6:
5, 3, 2, 3
User avatar
Tyrannosapiens Rex
Game Master
 
Posts: 536
Joined: Thu Dec 02, 2010 2:13 pm
Location: GAME MASTER (No Portfolio)

Re: Untitled (Human Astral Mage NB Conversion)

Postby Tyrannosapiens Rex » Fri Mar 15, 2019 11:05 am

Player Name: Dash aka Bahb Silunt
G-Mail: arcticfrogstudios

Character Name:
Alias:
Race: Human
O.C.C.: Astral Mage
Alignment: Unprincipled
XP Level: 1
XP Points: 0
Next Level @ XP:
Faction: Neutral
Sentiments/Nightlords: Scared shitless.
Sentiments/Nightbane: Not a faction. No two are the same, and are treated the same as other people.
Sentiments/Guardians: Suspicious.
Sentiments/Vampires: Avoids contact with them when possible.
Sentiments/Athanatos: Scared Shitless.
Sentiments/Humans: Likes them. Is one.
Sentiments/Non-Humans: Depends on their societal values, and how close the conform to his own.
Sentiments/Coalition: Who?

Disposition:
Insanity: TO BE DETERMINED VIA YIM CHAT WITH THE GAME MASTER ONCE PC SHEET IS COMPLETED

ATTRIBUTES
I.Q.: 11
M.E.: 23
M.A.: 20
P.S.: 12
P.P.: 11
P.E.: 13
P.B.: 13
Speed: 9

PHYSICAL DATA
P.P.E.: Delete if not applicable
I.S.P.: Delete if not applicable
H.P.: Delete if not applicable
S.D.C.: Delete if not applicable
Age: 72* (appears 21)
Sex:
Height:
Weight:
Description: Be brief here folks, just a few lines at most

Natural Abilities
Perception Bonus: see rules here
Charm/Impress: (P.B. 15=25%, 14=20%, etc.)
Invoke Trust/Intimidate: (M.A. 15=35%, 14=30%, etc.)
Max. Encumbrance: see rules here
Max. Carrying Weight:
Max. Lifting Weight:
Max. Jumping Ability: see rules here

Special Abilities
1. Astral Transferance.
2. Astral Senses.
3. Astral Travel.
4. Astral Domain.

Psionics
Minor, Major, Master Psionic?
Empathy
Mind Block
See the Invisible
Telepathy

Spell Knowledge
Spell Strength: (starts at 12 in most cases)



O.C.C. Skills
Language: Japanese 98% (+1%)
Lore: Astral +20
Technical +10
Technical +10
Electrical or Mechanical +10
Piloting +10
Domestic +10
Domestic +10

O.C.C. Related Skills
Pick 11

Secondary Skills
HTH Basic
WP Sword
WP Rifle
WP Pistol
English 50% (+3%)

Combat Data
HTH Type:
Number of Attacks:
Initiative Bonus:
Strike Bonus:
Parry Bonus:
Dodge Bonus:
Auto-Dodge Bonus: Delete if not applicable
HTH Damage Bonus:
Bonus to Roll w/Punch:
Bonus to Pull a Punch:
Bonus to Disarm:
Other:

Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost

W.P. name--List totaled bonuses from W.P. only

Saving Throw Bonuses
Coma/Death:
Magic (varies):
Lethal Poison (14+):
Non-Lethal Poison (16+):
Insanity (12+):
Psionics (varies):
Horror Factor (varies):
Add others as needed
User avatar
Tyrannosapiens Rex
Game Master
 
Posts: 536
Joined: Thu Dec 02, 2010 2:13 pm
Location: GAME MASTER (No Portfolio)


Return to Recruitment Forum

Who is online

Users browsing this forum: No registered users and 1 guest