Rate Your GM (Quad 2 2018) - CSHC

The 40-4th Coalition States Special Operations Group.
GM: CS High Command
AGM: Merchant of Death

Moderators: Game Masters, Group Leaders

you know the drill....

10
1
20%
9
3
60%
8
0
No votes
7
0
No votes
6
1
20%
5
0
No votes
4
0
No votes
3
0
No votes
2
0
No votes
1
0
No votes
 
Total votes : 5

Rate Your GM (Quad 2 2018) - CSHC

Postby CS High Command » Wed Feb 06, 2019 6:55 pm

Game Master (GM)

Duties:
☞ Maintain a GM post rate at a minimum of one adventure post per week.
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Maintain your adventure notes in the GM's Cabal. (Gist: If a random GM can't pick up and run the adventure from your notes, the notes are unsatisfactory.)
☞ Be available for IM chat at least one day a week.
☞ Coordinate with the AGM regarding expected adventure dates & time-frames.
☞ Consult with AGM regarding XP awards.
☞ Directly notify AGM via PM of any expected absences in addition to the Account Status Tracker.

Rewards:
☞ GMs will be rated according to merit by their players every quadrimester.
☞ Rating will be done by players on the following schedule:
    June 1st
    October 1st
    February 1st
☞ Each is responsible for creating his rating poll on the above schedule.
☞ Players are responsible for rating the GMs within a week of the poll being posted, and posting notice that they have voted (in the same thread.)
☞ Ratings will be conducted via poll and averaged to the nearest whole number.
☞ Players who do not vote will be removed from the average.

GM Rating Reward Table
10: You have earned 7 EP.
9: You have earned 6 EP.
8: You have earned 5 EP.
7: You have earned 4 EP.
4-6: You have earned only 2 EP, also, you're on probation.
1-3: Your position is now vacant; the group's AGM will post the availability of the group's GM position to the OOC Recruiting Thread.
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"Be strong and do as you will. The swords of others will set you your limits." (Marauders of Gor, p.10)
"Yippee-ki-yay magic lovers." Lt. John Freeman, CS110 at the Sorocco Skirmish of May 110PA

(Many thanks to SNAFU for the basis of my new AVATAR!)
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CS High Command
Game Master
 
Posts: 970
Joined: Thu Jan 17, 2013 2:54 pm
Location: Game Master: CS 110 Nightstalkers

Re: Rate Your GM (Quad 2 2018) - CSHC

Postby James Howlett » Wed Feb 06, 2019 7:47 pm

Voted
James Howlett
"Out of all the people you meet I may be the only one who understands what you are thinking, Take one good look at my face. This is the price that I paid to bring foot to the collective asses of our enemies. There are many more who have sacrificed much more to do far less. ~2nd Lt James Howlett EP
HP 30/30 SDC 51/51
M.D.C. by Location: Hands (2): 50 each, Forearms (2): 50 each, Upper Arms (2): 70 each, “Concealed” Forearm Weapon: 40, Legs (2): 90 each., Modular Secondary Arms (2): 60 each.
Constant effects: Amplified Hearing, Sound filtration system, Targeting Sight, Motion Detector, Gyro-Compass, Clock/Calendar
Current Conditions: None.
Armor & Weapons/Ammo
LI-B2 Light Infantry Armor
M.D.C. by Location: Helmet: 15/15, Left Arm: 20/20, Right Arm: 20/20, Left Leg: 35/35, Right Leg: 35/35, Main Body: 150/150
WI-LP3 Pepperbox Laser • Payload: 4/4 • Extra Ammo: 4 4-round "Speed Loaders".
Bandito BigBore BB-2 "Holdout" Derringer • Payload: 2/2 • Extra Ammo: 8 rounds.
Bandito BigBore "Big Boss" Magnum Revolver • Payload: 4/4 • Extra Ammo: 8 rounds.
C-20 Laser Pistol • Payload: 30/30 • Extra Ammo: 2 Long E-Clips (Pistol).
Remington 870 Police Magnum • Payload: 4/4
Plasma Grenades • Payload: 2/2
Smoke Grenades • Payload: 2/2
CS Stun/Flash Grenades • Payload: 2/2
Vibro-Knife
NG Grenade Vibro-Knife • Payload: 2/2
Medals
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James Howlett
Group Leader
 
Posts: 451
Joined: Fri Nov 06, 2009 7:38 am
Location: Group Leader (CS 110th)

Re: Rate Your GM (Quad 2 2018) - CSHC

Postby Drummond Leighton » Wed Feb 06, 2019 8:47 pm

Voted.
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Posts: 42
Joined: Sat Jan 27, 2018 7:36 pm

Re: Rate Your GM (Quad 2 2018) - CSHC

Postby Mane » Fri Feb 08, 2019 2:05 pm

Voted
Mane, driver of the big ugly bus.

Song in his heart: Aquarius/Let the Sunshine In

Stats and Gear
Quick Stats:
ISP: 14/64
HP: 118/118
SDC: 100/110
Armor: CA-6EX
MDC by Location:
  • Main Body: 200/200
  • Head/Helmet: 100/100
  • Legs: (R) 120/120, (L) 120/120
  • Arms: (R) 100/100, (L) 100/100
Weapons:
Wilk's 237 "Backup":
  • Damage: 3D6 MD single / 6D6 MD double blast; Range: 500'
  • Payload: 16/16 double blasts per long e-clip
Q1-02 "Stopper" Ion Pistol:
  • Damage:4D6+4 MD; Range: 200'
  • Payload: 24/24 blasts per long e-clip
Bandit 5050 "Papa Bear" Enhanced BigBore Medium Rail Gun:
  • Damage: 2D4 M.D./single, 4D4 M.D./burst of three, 5D6 M.D./burst of six, plus Knockdown Effect; Range: 2,000'
  • Payload: 240/240 Big Bore shotgun shells
Munition Reserve:
  • Long E-Clips: 6/6
  • Big Bore shotgun shells: not carried on person
Conditions:
  • None at this time
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Mane
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Posts: 316
Joined: Sat Feb 09, 2013 1:11 am
Location: CS 110th - PC

Re: Rate Your GM (Quad 2 2018) - CSHC

Postby Egan Grey » Sat Feb 09, 2019 4:40 pm

Done
SSG Egan Grey aka Grayson Hender (1-8-2018)
Running through his head currently
Stats
Hp - 54/54
SDC - 66/66
ISP - 84/84
Constant Effects: Multi-Optic Eye, Sixth Sense (-2 ISP / use; +6 init, +2 parry, +3 dodge - can't be surprised)
Current Penalties:

DS-1U Reinforced Duty Uniform
Mobility: Superior; no movement penalties of any kind.
M.D.C. by Location:
    • Arms (left): 5/5
    • Arms (right): 5/5
    • Legs (left): 8/8
    • Legs (right): 8/8
    • Main Body: 15/15
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Egan Grey
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Posts: 316
Joined: Thu Oct 14, 2010 3:10 pm
Location: 110th CS SOG

Re: Rate Your GM (Quad 2 2018) - CSHC

Postby Maniacal Laugh » Fri Feb 15, 2019 1:40 am

Sure the pace is slow at the moment, but I’m certainly a contributor to that and can’t blame the gm for that.

However, the thing that I appreciate most is the detail and life ol’ man pat puts into the story.
A hard, cynical act for a hard, cynical world. - Tex Richman
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Joined: Fri Nov 15, 2013 10:49 pm
Location: West Coast is the Best Coast!


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