Rate your GM 10/01/17 Take 2

GM: Aether
AGM: Consumer

Moderators: Game Masters, Group Leaders

Rate your GM 10/01/17 Take 2

Poll ended at Tue Oct 17, 2017 8:26 am

10 Awesome
0
No votes
9
0
No votes
8
5
100%
7 Not to bad
0
No votes
6
0
No votes
5 Mediocre
0
No votes
4
0
No votes
3 Needs serious help
0
No votes
2
0
No votes
1 Worst
0
No votes
 
Total votes : 5

Rate your GM 10/01/17 Take 2

Postby Consumer » Tue Oct 10, 2017 8:26 am

With the departure of Aether, I have to step up to GM for you fine folks. It also means he won't be rating me as an AGM, it was suggested that I just put up another GM poll and let you guys decide if I'm cool enough for you.
"Death is the only true constant, for everything dies, but not everything truly lives."
GM of the Galactic Rogues (PW), The Templar, and AGM for Eurasia (Acting GM at the moment.)

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Consumer
Game Master
 
Posts: 873
Joined: Sun Sep 13, 2009 2:26 pm
Location: Phase World GM (Galactic Rogues)

Re: Rate your GM 10/01/17 Take 2

Postby Icky'Eow » Tue Oct 10, 2017 3:03 pm

Voted
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Posts: 16
Joined: Thu Jun 15, 2017 5:37 pm

Re: Rate your GM 10/01/17 Take 2

Postby Astra » Tue Oct 10, 2017 3:28 pm

Wow, we've had so many GMs...I can't even count them.

Edit: voted due to peer pressure.
Magical Girl Astra
P.P.E.: 11/117
H.P.: 34/34
S.D.C.: 150/150

Current Effects:
Deflect, Armor tattoo (50 MDC remaining), Fly tattoo (+1 to strike and dodge)
Constant Conditions:
•Sense vampires (1000' but not exact person) •Recognize vampires by appearance: 30%
•Sense Ley Lines and Ley Line Nexuses (per Ley Line Walker, RU:E, p.113)
•Sense Rifts (as per Ley Line Walker, RU:E, p.113) •Recognize Supernatural Shapechangers (62% (+3%); see Mystic Russia, p.136)
•Impervious to Vampires (see Mystic Russia, p.136) •Nightvision (500') & See the Invisible (see Mystic Russia, p.136)

Naruni N-F40A Heavy Force Field (Rifts Mercenaries, p.126)
•MDC 35/110
•Regenerates 1 MDC per melee while active (as long as not overloaded)
•Active Duration: 8 Hours per E-Clip
•Activation: 7 seconds
•Weight: 15 Lbs

Mystic Kuznya Long Sword (Rifts World Book 18, p.123-124)
•Indestructible
•Inflicts 5d6 M.D.
•Steel Weapon; +1d6 M.D.
•Combat Bonuses; +1 to strike, +2 to parry & disarm
•Weight: 5 Lbs

Mystic Kuznya Chain Weapon (Rifts World Book 18, p.123-124)
•200 M.D.C.
•Inflicts 3d6 M.D.
•Copper Weapon; makes user Impervious to fire as long as the weapon is in her possession. Weapon itself is also impervious to fire.
•Flaming Weapon; bursts into magical fire upon command, inflicting +3d6 M.D.
•Still does 1/2 damage to supernatural creatures who are normally immune to fire
•Even if not flaming No Evil creature can pick up item without being burnt 2d4MD.
•Weight: 5 Lbs

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Astra
 
Posts: 105
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Re: Rate your GM 10/01/17 Take 2

Postby Ganon Adalrik » Tue Oct 10, 2017 5:58 pm

Peered.
Stabshauptmann Ganon Adalrik
Languages: N:Euro,Techno-Can
P.P.E.: 8/8 | H.P.: 24/24 | S.D.C.: 27/27
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Ganon Adalrik
Diamond Level Patron
Diamond Level Patron
 
Posts: 58
Joined: Sat Mar 05, 2016 10:30 pm
Location: Eurasia

Re: Rate your GM 10/01/17 Take 2

Postby Boren » Wed Oct 11, 2017 4:32 pm

voted
Boren Vokks, Knight of the True VIsion
Azverkan Battle Song
Horror Factor: 10; Natural M.D.C.: 30; G-10 Soldier BA: MDC: 60
T-21 Terrain Hopper PA: Main Body -
170
  • Jump jets damaged: (8' by 8' jumps for 10 consecutive jumps prior to overheating. 20 min cool down time)
Constant Effects
-See the Invisible, Nightvision 500'
-Keen sense of smell (ID everyday smells 76%)
-See supernatural auras of undead/evil supernatural beings (cloudy grey to black aura of vampires, zombies and all types of undead, necromancers, rune/bio-wizard weapons, and individuals possessed by supernatural forces
-Sense supernatural evil: 125' range
-Full PA optics: laser targeting, telescopic sight, passive nightvision, thermo/infrared,ultraviolet, polarization - (Range: 6000')
-External Audio Pick-up - (Range: 300')

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Posts: 17
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