Grigori Goncal (Human, Juggler) (LEVEL UP)

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Grigori Goncal (Human, Juggler) (LEVEL UP)

Postby Grigori Goncal » Fri Feb 20, 2015 8:33 pm

Player Name: Scott
YIM Handle:

Character Name: Grigori Goncal
Alias: Gee Gee
Race: Human
O.C.C.: Juggler
Alignment: Unprincipled
XP Level: 4th
XP Points: 10,591 [Updated by Netosa 08/1/15]
Next Level @ XP: 8,481
Racial Hostilities: None. Considers non-humans a curiosity. Enjoys the opportunity to talk with people of all races, learn about their homelands, and pick their pockets.
Sentiments/Western Empire: Never been there, but sounds like a good place to make a living.
Sentiments/Dominion of Man: All he’s ever known.
Disposition: Cheerful. Can-do attitude. Curious about everything. Friendly and helpful.
Insanity: Anxiety Disorder (Needs approval of peers and superiors/intense fear of disapproval)

I.Q.: 11
M.E.: 9
M.A.: 16
P.S.: 13
P.P.: 24
P.E.: 15
P.B.: 11
Speed: 18

P.P.E.: 15
H.P.: 23
S.D.C.: 15
Age: 15
Sex: Male
Height: 5’4”
Weight: 148 lbs.
Description: Dark, messy hair that often falls in his face, pale skin with freckles, a persistent smile.

Natural Abilities
Perception Bonus: +2
Charm/Impress: 5%
Invoke Trust/Intimidate: 40%
Max. Encumbrance: 44 lbs.
Max. Carrying Weight: 130 lbs.
Max. Lifting Weight: 260 lbs.
Max. Jumping Ability: 6.5' horizontal, 3.25' vertical

Special Abilities
+2 thrown weapon attacks per melee round

O.C.C. Skills
Juggling: 85% (5%)
Concealment: 34% (4%)
Palming: 40% (5%)
Public Speaking: 45% (5%)
Human, Eastern: 108% (5%)
Human, Western: 45% (5%)
Gobblely: 45% (5%)
Streetwise: 34% (4%)
W.P. Paired
W.P. Targeting
W.P. Knife
W.P. Axe
Hand to Hand: Expert

O.C.C. Related Skills
--Climbing/scaling: 40% (5%)
--Sense of balance: 36% (3%)
--Parallel Bars/Rings: 50% (5%)
--Back flip: 50% (5%)

Disguise: 35% (5%)
Prowl: 45% (5%)
Detect Concealment/Traps: 45% (5%)
Pick Locks: 50$ (5%)
Pick Pockets: 45% (5%)
Locate Secret Compartments/Doors: 35% (5%)
Escape Artist: 35% (5%)
Ventriloquism: 30% (4%)

Secondary Skills
Use and Recognize Poison: 34%/24% (4%)
Detect Ambush: 40% (5%)
Rope Works: 40% (5%)
Math, Basic: 55% (5%)
Literacy (Human, Eastern): 40% (5%)
General Athletics

Combat Data
HTH Type: Expert
Number of Attacks: 4 (6 w/thrown weapons)
Initiative Bonus: +3
Strike Bonus: +8
Parry Bonus: +7
Dodge Bonus: +8
HTH Damage Bonus: +2
Bonus to Roll w/Punch: +5
Bonus to Pull a Punch: +3
Bonus to Disarm: --
Kick: 2D6 damage

Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost

W.P. name--List totaled bonuses from W.P. only
W.P. Knife: +1 strike, +2 parry, +2 strike when thrown
W.P. Axe: +1d6 damage, +2 strike, +1 strike when thrown
W.P. Targeting: +2 strike with sling or thrown

Saving Throw Bonuses
Coma/Death: --
Magic (varies): --
Lethal Poison (14+): --
Non-Lethal Poison (16+): --
Insanity (12+): --
Psionics (varies): --
Last edited by Grigori Goncal on Mon Jun 29, 2015 11:36 am, edited 7 times in total.
Grigori Goncal

Re: Grigori Goncal (WIP)

Postby Grigori Goncal » Sun Feb 22, 2015 2:11 pm


Worn on Person
Leather Knife Bandoleer
Worn over shoulder and across the waist that can hold up the 8 small knives in the front and 2 reachable knives in the back (1 on top and 1 on the bottom).
• Sheath 1: Throwing Knife
• Sheath 2: Throwing Knife
• Sheath 3: Throwing Knife
• Sheath 4: Throwing Knife
• Sheath 5: Throwing Knife
• Sheath 6: Throwing Knife
• Sheath 7:
• Sheath 8:
• Back Sheath 1: Throwing Axe
• Back Sheath 2:Throwing Axe

Throwing Knives (6)
• Damage: 1d6
• Range: 40'

Throwing Axe (2)
• Damage: 2D4
• Precision balance
• Modifiers: +1 to strike when thrown
Hard Leather Armor (full suit)
• A.R.: 11
• S.D.C.: 30
• Modifiers: None.
• Features: Leggings; knee, shoulder, and elbow guards; helmet; coif; hauberk; arm bands; gloves; surcoat.

Linen tunic
Wool vest
Wool leggings
Leather boots
Dark brown and tattered hooded cloak with secret pockets
    *Flint and steel

Utility Belt
Left leather pouch: Sling
• Range: 80'
• Damage: 1d6

Right leather pouch: 15 sling bullets
Slung from a hook: (3) Oiled juggling torches
Coin purse: 75 GPs (Netosa August 14, 2015)
Writ from the Crown
-Appointing Grigori as the Duke's Ranger
-Licensing him to hunt in the royal forests
-Authorizing him to punish poachers with dismemberment or death

In his room, at an inn in the Sprawl
Under a loose floorboard: Pouch containing 120 gold
Water skin
Brightly colored spare cloak for entertaining
Warm wool hood
Quilted tunic
Quilted leggings
Fur jacket
10 weighted juggling balls

New Purchases
Last edited by Grigori Goncal on Fri Jun 05, 2015 11:39 am, edited 13 times in total.
Grigori Goncal

Re: Grigori Goncal (WIP)

Postby Grigori Goncal » Sun Feb 22, 2015 4:45 pm

Background Story

The old man started with a single silver ball, seemingly produced out of thin air. The ball glinted brightly in the sun as it began to bounce, left...right...left...right. The graceful movement was hypnotic. The boy hadn't even noticed when a second ball joined the first. Then there was a third. Where are they coming from? he thought as he left the shadows of the alley where he slept. The man laughed with the gathering crowd. He smiled and winked at young ladies and joked with the men, encouraging them to toss in their own items. A stick was thrown in, firewood gathered from the woods. Then someone's hat. A heavy kettle. Then a knife. The crowd ooohhed and ahhhed. More knives joined the dance, spinning as they cut the air. The boy wiped his dirt smudged face, forgetting about his empty tummy.

Then he was bumped roughly from behind, breaking the hypnosis. Another boy, not much older, turned to reveal a guilty face. In his hands were half a dozen coin purses. The stranger gave a sly smile, then turned and disappeared into the crowd. The street urchin gave chase, out of curiosity more than anything. The other was hard to follow, expertly weaving between towering men and women as he collected a few more prizes. The boy finally caught up at the end of an alley where he found his query with two other boys counting money.

“Where is your mother boy?” The voice was deep, but friendly. He turned to see the old man smiling through whiskers, the single silver ball dancing on his fingers. The boy just shook his head. “Lady luck has not been kind to you, has she?” The boy shrugged. With a jerk of his head, the old man signaled for the troupe of boys to fall in around him. He put an arm around the orphan, bringing him along. “My young friend, how would you like to learn to juggle?”
Last edited by Grigori Goncal on Sun Feb 22, 2015 7:18 pm, edited 2 times in total.
Grigori Goncal

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