Halloween 2018 Special

Moderators: Game Masters, AGMs

Halloween 2018 Special

Postby Augur » Fri May 25, 2018 5:48 am

Hadeshill Abandoned Asylum
(Beyond the Supernatural one-shot adventure)

GAME INVITE LINK

Setup: Eight people have been selected via a radio promotional to spend as much time as they can in the long-neglected Hadeshill Asylum.

Rewards:
  • The last player character to leave the asylum will receive the grand prize. (An EPIC COUPON)
  • Each player who plays through the session will receive a participation prize.
  • Only one player can collect the prize.


Special Rules

Your character can be taken out of play if:
  • He dies.
  • He goes insane.
  • He flees the interior of the Asylum.

This is not Rifts Earth where the horrible day-to-day life has taken its mental toll. This is regular old Earth, with its mundane toils and troubles. Your character hasn't truly seen anything so horrifying that he has started to lose his mind yet. As such, all character sheets have two entries which look like this:

Sanity: 100%
Insanities: None.


Your Sanity starts off at 100% and can be reduced at GM discretion every time you fail a Horror Factor roll or experience something troubling or abnormal. When it reaches 0% your character goes completely insane and immediately flees the Asylum.

Here's the sanity progression:
  • Sanity: 75%, your character receives his first insanity.
  • Sanity: 50%, your character receives his second insanity.
  • Sanity: 25%, your character receives his third insanity.
  • Sanity: 0%, you go completely insane and can no longer relate to the world around you.

What can reduce your Sanity?
  • Losing a saving throw vs. Horror Factor (Horror Factor checks will be used liberally).
  • Witnessing or interacting with the supernatural/paranormal/bizarre.
  • Witnessing or performing (successfully or not) a brutally violent act (anything beyond basic fisticuffs).
  • Suffering a traumatic injury (anything which causes a loss to H.P.).
  • Performing any action, successfully or not, which is outside of your character's alignment.
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Re: Halloween 2018 Special

Postby Augur » Fri May 25, 2018 5:40 pm

Post reply to this thread to reserve your spot!

(This also lets me know if I need to make more pre-gens.)

You can't reserve a character, just a spot!

Savages:
If you don't want to make an account on EU just to reserve a spot, post a comment in reply here.
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Re: Halloween 2018 Special

Postby David Henderson » Fri May 25, 2018 6:51 pm

I would very much like to place a reservation at this time.

...claimed!!
David Henderson, Swordbearer
H.P.: 39/39
S.D.C.: 56/22
Spells: 8/2
Super Endurance: 3/1
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Re: Halloween 2018 Special

Postby Captain Marks » Fri May 25, 2018 7:27 pm

Would like a reservation for one.
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Re: Halloween 2018 Special

Postby Halko » Sat May 26, 2018 2:48 am

I would like to put in a reservation as well.
Staff Sergeant Jerric "Backlash" Halko
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Current Details

Alias: Torren Odjuz - Eclipse’s Heavy Gunner
H.P.: 49/52
S.D.C.: 0/80

Current Gear:
Set of Civilian Clothes (Jeans, T-shirt, Button up shirt, sneakers), Light Filtering Contacts, VidComm Watch Deluxe, Cheap Sunglasses

A.D.F. Standard Issue Modular Utility Belt
• Attachment: A.D.F. Slug-Thrower
• Attachment: Magazine, Slug-Thrower (8/8)
• Attachment: clip, GS Auto Pistol (15/15)
• Attachment: Galactic Standard Automatic Pistol


Current Conditions: None

Constant Conditions:
Re-Channel and Expel Energy: absorb any energy based attack and expel it at his attacker or another target at 2 times its original power
Re-Channel Kinetic Energy: absorb any physical/kinetic energy attack and expel that energy in the form of a punch, kick or force blast. The character is not knocked down or back by the impact or explosion
Vulnerable to: Heat and cold based attacks, edged weapons (cutting & stabbing), gas attacks, poison, drugs, disease, psionics and magic.

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Re: Halloween 2018 Special

Postby Sentinel » Fri Aug 03, 2018 9:05 pm

I would like to reserve a spot. Last years was one of the best Roll 20's we had.
Yellow Dragon Ledger
OOC Comments
Languages: N:Class-Chinese/Mandarin,English, Spanish, Arabic, Russian, Japanese, Hindi/Urdu
P.P.E.: 221/221| H.P.: N/A | S.D.C.: 492/492 AR: 16 Save vs. Awe/Horror:14 (16) for words spoken and each attack against Sentinel
Spell reference at this Link
Ectype 1
Ectype P.P.E.: 221/221 | H.P.: N/A | S.D.C.: 492/492 Equipment: Mobile Compact Computer/ HUD interface, Neckband Radio/ID transponders
Ectype 2
Ectype P.P.E.: 221/221 | H.P.: N/A | S.D.C.: 492/492 Equipment: Robot Repair Kit with sophisticated tools, Neckband Radio/ID transponders
Ectype 3
Ectype P.P.E.: 221/221 | H.P.: N/A | S.D.C.: 492/492 Weapon: 40mm MM-1 Multiple Grenade Launcher Equipment: Neckband Radio/ID transponders

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Re: Halloween 2018 Special

Postby Consumer » Mon Aug 06, 2018 5:28 pm

Reserving a spot, even requested the day off to keep any issues from happening.
"Death is the only true constant, for everything dies, but not everything truly lives."
GM of the Galactic Rogues (PW), The Templar, and AGM for Eurasia (Acting GM at the moment.)

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Re: Halloween 2018 Special

Postby Cairo » Sun Aug 12, 2018 5:19 pm

Since nothing else will be going in October, I would like to reserve a space
2nd Lt. Cairo Xanreys
Current Details
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Natural AR: 12
H.P.: 247/247
S.D.C.: 1350/1350

Constant Conditions:
Impervious to [Mind] Control & Possession; Impervious to Radiation/Depressurization/Cold; Breathes without Air (& can speak in a Vacuum); Resistant to Gravity Based Attacks [½ Damage/Effects]; Supervision: Spectrum Vision (Able to see energy magnetic fields, the electromagnetic spectrum, radio waves, electricity, microwaves, phase fields, force fields, x-rays, and all forms of radiation, 180ft); Regenerates 30/Hr (HP or SDC); Fatigues at 1/3 Normal Rate, Nightvision: 600', Sensitive Hearing (20 decibels beyond normal human range)

Worn: Jeans, Longsleeve T-shirt, Boots.

Gear: Galactic Standard Automatic Pistol with Silencer [4 Clips], [2] Energy Club, [2] Vibro-Knife, [3] Flash Grenade, Communicator
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