Vyetian (Immortal Dragon, Phase World) -- WIP

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Vyetian (Immortal Dragon, Phase World) -- WIP

Postby Vyetian » Sat Mar 24, 2018 11:21 pm

Player Name: Devynn
G-Mail: dxtahoe

Character Name: Vyetian
Identity Name: Tian Vylarian
Power Category: Immortal: Dragon
Super Abilities: Wizard Supreme
Alignment: Scrupulous (Aberrant tendencies, may convert)
XP Level: 3
XP Points: 10,001
Next Level @ XP: 20,001
Disposition: Easily irritated by worldly concerns. Exceptionally polite and respectable to those who can further his goals, less-so to others. Will 'help' those in need, sometimes.
Insanity: TO BE DETERMINED VIA CHAT WITH THE GAME MASTER ONCE PC SHEET IS COMPLETED

ATTRIBUTES
I.Q.: 26 (12%)
M.E.: 18
M.A.: 18
P.S.: 33 (SN)
P.P.: 21 (SN)
P.E.: 20 (SN)
P.B.: 19
Speed: 15 (300mph/480 kph Flying, Space-worthy)

PHYSICAL DATA
P.P.E.: 260
H.P.: 102
S.D.C.: 259
M.D.C.: 361
Age: 406yrs old, appears roughly 27.
Sex: Male
Height: 15ft Tall (Human Form seems roughly 6'1")
Weight: 7 Tons (Human Form seems roughly 200lbs)
Description: Preferred Human Form: Tall white male human, black hair and silver right eye. Covers his left eye with a patch, grizzled and strong.

Dragon Immortal Abilities
Dragon Notes
When the Immortal Hero is in his true form. he appears as a large dragon, 30 feet (9.1 m) long, 15 feet (4.6 m) tall and weighing 204 tons. The dragon mayor may not have wings depending on the culture/country of origin (for example, 'most European dragons have wings, but most Chinese dragons do not). The character, even in human form, consumes five times what a normal human his size would eat and loves the taste of quality food and drinks. In dragon form, the Immortal being may eat animals and livestock. Dragons, even good ones, tend to be selfish, greedy and long for wealth and power or glory/fame/respect. Dragon Immortals with wings can also fly at speeds of up to 300 mph (480 km) and can fly into outer space if so desired.
Metamorphosis
Human - can shape change to look like a human of any human race. The false appearance can be maintained as long as desired (in some cases, centuries) and while the ability can be used for the purpose of disguise, it can not be used to impersonate others. Attributes and powers remain the same in whatever form it takes.
Increased Healing
An Immortal Dragon can recover from physical injury by sleeping for at least four hours (usually much longer), healing 4d6 Hit Points and 4d6 S.D.C. per hour of sleep (or 1d6*10 M.D.C.).
Miscellaneous Racial Abilities
Supernatural Strength
Nightvision 200 feet (61 m)
Can see the invisible
Horror Factor of 15


Natural Abilities
Perception Bonus: see rules here
Charm/Impress: 45%
Invoke Trust/Intimidate: 50%
Max. Encumbrance: see rules here
Max. Carrying Weight:
Max. Lifting Weight:
Max. Jumping Ability: see rules here

Spell Knowledge
Spell Strength: (starts at 12 in most cases)
Lv1
See Aura
Sense Magic
Lv2
Fear
Manipulate Objects
Lv3
Armor of Ithan
Breathe without air
Lv4
Shadow Meld
Lv5
Armor Bizarre
Eyes of Thoth
Lv6
Tongues
Words of Truth
Imp to Energy
Lv7
Dispel Magic Barriers
Fly as Eagle
Invisibly Superior
Lv8
Locate
Force Bonds
Power Weapons
Invincible Armor
Lv9
Familiar Link
Desiccate the Supernatural
Lv10
Mystic Portal
Lv11
Anti-Magic Cloud
Remove Curse
Reopen Gateway
Energy Sphere
Lv12
Summon and Control Entity
Null Sphere
Lv 13
Sanctum
Create Golem
Talisman
Lv14
Close Rift
Lv15
D. Portal
Teleport: Superior


Earth Familiarity Skills
Has studied Earth extensively
Language: English -- 94%
Language: Dragonese/Elven -- 94%
Language: French -- 89%
Language: Italian -- 88%

Eclectic Rhodes Scholar
Espionage Program
Detect Ambush -- 52% (+5%)
Intelligence -- 50% (+4%)
Wilderness Survival -- 53% (+5%)
Interrogation -- 62% (+5%)
Detect Concealment -- 47% (+5%)
Criminal Program
Streetwise -- 40% (+4%)
Pick Locks -- 57% (+5%)
Find Contraband/Illegal Weapons -- 46% (+4%)
Computer Hacking -- 52% (+5%)
Safecracking -- 40% (+4%)
Science Program
Computer Operation -- 62% (+5%)
Advanced Mathematics -- 67% (+5%)
Chemistry -- 52% (+5%)
Astrophysics -- 47% (+5%)
Astronomy -- 47% (+5%)
Archaeology -- 42% (+5%)
Modern Weapons Program
See W.P. (+3)
Physical/Athletic Program
H2H Assassin
Gymnastics
    Sense of Balance -- 68% (+3%)
    Work parallel bars/rings -- 78% (+3%)
    Climb Rope -- 76% (+2%)
    Backflip -- 86% (+2%)
    Climb -- 25%

Secondary Skills
Prowl -- 52% (+5%)
Concealment 40% (+4%)
Seduction -- 39% (+3%)
Lore, Magic -- 47% (+5%)
    Magic Symbols, Runes and Circles -- 37% (+5%)
    Recognize Enchantment -- 32% (+5%)
    Identify Magic Artifact -- 32% (-15 if Unknown Origin, +5%)
Lore, Faeries and Creatures of Magic -- 47% (+5%)
Lore, Psychics and Psionics -- 47% (+5%)
Cook -- 57% (+5%)
Literacy, Trade 4 -- 52% (+5%)
Research -- 72% (+5%)
Athletics (general)
Recognize Weapon Quality -- 47% (+5%)

Combat Data
HTH Type: Assassin
Number of Attacks: 5
Initiative Bonus: +2
Strike Bonus: +5
Parry Bonus: +3
Dodge Bonus: +3
HTH Damage Bonus: +18 (SN)
Bonus to Roll w/Punch: +7
Bonus to Pull a Punch: +7

Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost

W.P.: Energy Pistol -- +3 Strike
W.P.: Energy Rifle -- +3 Strike
W.P.: Heavy M.D. Energy Weapons -- +1 Strike
W.P.: Sword -- +1 Strike/Parry @ Lvl 1, 3, 7, 11, 14

Saving Throw Bonuses
Coma/Death: +10%
Magic (varies): +3
Lethal Poison (14+): +3
Non-Lethal Poison (16+): +3
Insanity (12+): +2
Psionics (varies): +2
Horror Factor (varies): +6
Add others as needed
Vyetian
 

Re: Vyetian (Immortal Dragon, Phase World) -- WIP

Postby Vyetian » Sat Mar 24, 2018 11:23 pm

Dice and Trash Sheet

Attributes Rolls
M.A.: 4d6:
4, 6, 3, 4
= 14
M.E.: 4d6:
6, 2, 6, 3
= 15
P.E.: 4d6:
6, 4, 1, 4
= 14
P.P.: 4d6:
6, 5, 6, 6
= 18 + 1d6:
5
= 23
P.B.: 4d6:
6, 4, 4, 2
= 14
I.Q.: 4d6:
5, 3, 5, 6
= 16 + 1d6:
5
= 21
Spd: 4d6:
4, 5, 2, 6
= 15
P.S.: 4d6:
6, 5, 5, 3
= 16 + 1d6:
5
= 21

Attribute Bonuses Racial
I.Q.: 1d6:
5

M.A.: 1d6:
4

M.E.: 1d4:
3

P.S.: 2d6:
3, 6

P.P.: 1d4:
4

P.E.: 1d6:
4

P.B.: 1d6:
5


Attribute Assignment
I.Q.: 26 (+12%)
M.E.: 18 (+2)
M.A.: 18 (50%)
P.S.: 30 (SN)
P.P.: 27 (+6)
P.E.: 18 (+6%, +2)
P.B.: 19 (45%)
Spd: 15

Stat Bonuses Racial
P.P.E.: 2d4*10 = 60:
3, 3

H.P.: 2d6*10 = 90:
4, 5
+ 1d6+2 = 5:
3
+ 1d6+2 = 7:
5

S.D.C.: (2d6*10)+50 = 150:
6, 4

+1 on initiative
+2 to pull punch
+2 to save vs magic
+2 to save vs possession
1d6:
6
to save vs Horror Factor.

Stats
H.P.: 102
S.D.C.: 150
M.D.C.: 252
P.P.E.: 60
I.S.P.:

Super Bonuses
20 Spells (1-10), + 1d6+6 = 12:
6
(11-15), +1/lvl (1-10)
P.P.E: (2d6*10)+90 = 180:
4, 5
+ 10(2nd) + 10(3rd)

Stats After Super
P.P.E.: 260


Familiarity with Rifts Earth: 1d100:
92

Education and Skills: 400yrs+, Not born on Earth. Eclectic Rhodes Scholar
Languages from Earth known: 1d6+2 = 4:
2

Language Percentages: 2d6+83 = 94:
6, 5
| 2d6+83 = 88:
2, 3
| 2d6+83 = 94:
6, 5
| 2d6+83 = 89:
1, 5

Weight: 2d6:
5, 2



Gymnastics: +2 PS
+1 PP
+2 PE
+2d6:
5, 4
SDC
+2 Roll w/ Punch/Impact/Fall
Vyetian
 


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