The Lycinean Pier

The Sea District is a rough and tumble seaport with weather-beaten wood and stone structures crammed onto the narrow stretch of land that slopes down from the city walls to the bay.

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The Lycinean Pier

Postby Netosa » Tue May 23, 2017 7:57 am

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A brand new expansion of Llorn's port facility running underneath the High District. Originally intended as a start-up competitor to Kenisngton's shipyards, that plan was quashed and it's investors spurned. In lieu of purpose and ownership, a little known Elf lord called as Elias Von'Lycien has purchased the entire complex. Since the pier has come under his control, the locals refer it to the Lycinean Pier.

The Lycinean Pier Complex Includes:

  • The Offices of Guild of Merchant Adventurers
    • Medical services & supplies are available to members when injured or ill.
    • Members are expected to provide their own mounts, but food and care are provided free of charge on the premises.
    • The Guild maintains a small arsenal of good quality but standard weapons and armor in case of emergencies.
  • The Gnomish Whiskey Distillery and Warehouse
    • A commercial distillery in Llorn producing blended whisky. They have two main products: a mid-range whisky called Gnomish Dew and a very affordable beverage called Gnomewater.
    • A commercial glassblower is employed by the Guild.
    • An industrial blacksmith is employed by the Guild.
    • The Guild maintains a fleet of horse-drawn wagons which haul product and materials to, from and between the Guild's suppliers, customers and holdings.
    • The Guild maintains a small fleet of river barges and two shallow-water merchantmen to transport product and materials along the Riverways and near-coast of the Inland Sea.
    • In addition to storage space and industrial-sized stills, the complex has equipped offices and meeting halls.
  • Available Services:
    • Couriers; men and woman deliver both written and verbal messages across the Dominion. They always guarantee a swift delivery.
    • Messenger Ravens; the guild keeps coops of trained Ravens in key locations around the region. They are more reliable than pigeons and less likely to take a hunter's arrow.
    • Limited Magic; the Guild also uses Magic Pigeon, Telepathy and other common mystical means to communicate.
    • Paranoid Security Measures:
      • No one is trusted completely.
      • All doors are constantly locked.
      • The guild grounds and surrounding areas are patrolled regularly.
      • Throughout the guild, hidden compartments, secret doors, magic alarms, and protection circles keep the guild's secrets safe.
      • Every entrance is guarded constantly, as are several internal routes.
      • Visitors are scanned by men of magic or psychics and scrutinized constantly, possibly escorted.
      • Everyone and every area is scrutinized, magically and psychically scanned, and watched.
      • Key areas of the guild are protected by powerful and permanent spells such as Sanctum.

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Re: The Lycinean Pier

Postby SNAFU » Fri Jul 13, 2018 10:05 am

CONVERSATION #2: The Eve of Departure:

The night before the group splits up to pursue their personal interests the following conversation takes place:
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Tolliver Trask » Mon Jul 16, 2018 12:25 pm

Perception: 1d100 = 73/36%
Just in Case: 1d20 = 2/1d100 = 31
Conditions: None.

Trask sits in the common room of the tavern at the guild. He has picked a seat nearest to the hearth and has his new Moorhound laying down next to him. Gentle curls of pipe smoke waft from his cheap looking wooden pipe and a tumbler of whiskey sits on the table. A small stack of gold crowns lay scattered near an open journal an inkwell and pen nearby. Trask mumbles to himself as he scribbles numbers and small notes. A worn looking map partially tucked under the journal, shows what could be the land surrounding a bridgehead.

Why me... I am not meant to be some noble lord. I'm a soldier, a minion of Lord Utu, not a penny pinching lord. Trask thinks as he makes a note in his journal about needing to get someone to keep an eye on things while he is away. "Maybe the Archon can suggest someone." Trask mumbles to himself.

Trask motions for one of the wait staff. "A meal, and an extra side of meat for my hound here." Trask says before sliding a few coins to them to pay for the meal.

Trask looks to any who join him. "How goes? Any strange news from your travels?"
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Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
• Indestructible
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Tyral » Sat Jul 28, 2018 9:44 am

Perception [63%]: 1d100 = 55
D20 JiC: 1d20 = 10
D100 JiC: 1d100 = 53

PPE: 229/229
Bracelet PPE: 120/120
SDC: 43/43
HP: 52/52

Conditions: Nightvision: 60' [30' in unnatural Magic Darkness], Spell Strength of 15, Tongues [constant] & Truesight [Sees through Magical and Psionic illusions, Not Affected by Magical or Non-Magical Darkness, and can See Invisible], Bracelet [½ PPE cost for Spells], Sustain [9 Days]

Brago and Tyral ramble into the Pier's Tavern after returning some books to the Library, *In all honesty, I wonder I am not sure whether those would be safer in a private location such as this, or in the Restricted section of the Brotherhood's library ... Some of these recent incantations I think I may draft into tones to leave, well ... maybe trade with Melinka. I can trust him at least ...*

Spotting Trask at a table with a pipe, Tyral sets his staff Faustionne gingerly against the tables edge and casts a bemused glance at Trask's moorhound especially if it gives any kind of dominance signifier, "Hope he is not foolish enough to get into it with Brago."

"Haven't been traveling too much the last few months, mostly local, although we have been spending some time with ladies from different locales haven't we Brago?" the Wizard orders up 4 large rare-steaks (3 for Brago, 1 for the other), and a bottle of wine.
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Ironhide Ring [AR of 14], Gryphon Claw Gauntlets [retractable 4d6 claws], Robe, Silk Shirt, Pants, Boots
Weapons:

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Tolliver Trask » Sun Jul 29, 2018 12:47 pm

((Rolls Carried Over))

Trask looks up a fraction of a second after his Moorhound does. The large dog wags it's tail ta few times before going back to it's lazy lying near the hearth. "Evening Tyral, I don't think he'll be a bother at all." Trask says about the Moorhound. Trask listens to Tyral talk of what he's been up to, before speaking. "Still something to do I suppose, I've been almost knee deep in paperwork with this inheritance of mine. I do think I need to hire a Senechal, to act as a caretaker while I am away. Other than that I've been reading some of those tomes we found in the dragon's study, interesting information they are." Trask says with a sigh before taking a sip of his whiskey.

"Now I have the Red Brigade sending me missives to see what i want to do with the land they've granted me for years of service. If this is what is to be a noble count me out I say." Trask says irritably, before taking a a couple of puffs of his pipe. "Any future plans? And have you seen any of the others as of late. I heard Durak went to Northholme, I haven't been there in a decade or so, but I do wonder how the High Thane is doing."
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
• Indestructible
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Fox » Wed Aug 01, 2018 4:26 pm

Perception 1d100 = 24 of 35%
Initiative: 1d20+3 = 18
JIC: 1d20 = 6, 1d100 = 77

Fox is finally off work after a long day of healing. There is some kind of argument going on between various sects of healers and he does not understand it at all. The healers who taught him were a different order, isolated and not involved with politics...possibly they fled to their isolated location to get away from such things, though it left them vulnerable to the attack that destroyed them.

In any case, the political infighting is over his head and he is glad to get away from it for a while he stops by the Pier and this ears perk up, "Tyrul...and Trask also, it has been long since my senses beheld you."

It is nice to see a face and smell a scent(or two) he is pretty sure is friendly.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Durak » Thu Aug 02, 2018 5:09 am

Perception 53% 1d100 = 27
JIC 1d100 = 36 1d20 = 3

OOC Comments
SNAFU's post states before we leave

Durak enters the lounge just in time to hear Trask mention him. He grunts

Tolliver Trask wrote:"Any future plans? And have you seen any of the others as of late. I heard Durak went to Northholme, I haven't been there in a decade or so, but I do wonder how the High Thane is doing."


"Sil and I leave tomorrow. The Wizards guild," Durak rolls his eyes at this, "have arranged for some quick transportation. I don't expect negotiations to be simple. From what information I have, they are factionalised. Getting their assistance will require finesse." He looks at Trask, having had little interaction with him so far, "Any suggestions from your previous interactions with the Clan Chief and what I can remind him about?"
HP 40
SDC 59
Cloak of protection AR12 SDC 50 Impervious to Fire
Bracers AR15

Constant Effects: Nightvision 90ft,

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Tolliver Trask » Thu Aug 02, 2018 3:11 pm

((Rolls Carried Over))

Durak wrote:"Sil and I leave tomorrow. The Wizards guild," Durak rolls his eyes at this, "have arranged for some quick transportation. I don't expect negotiations to be simple. From what information I have, they are factionalised. Getting their assistance will require finesse." He looks at Trask, having had little interaction with him so far, "Any suggestions from your previous interactions with the Clan Chief and what I can remind him about?"


Trask thinks for a few momemts. "Clan Chief Runark Goldenbeard, he's certainly an old warhound, I remember fighting with him and Cromson Thorgrim against a horde of Orks on a desolate mountain pass, man did those Orks want to die that day. I really haven't seen him in the past fifteen years. I suppose I could write a letter of introduction for you to him, that might soften his mood a bit." Trasks says with a smirk.

Trask pulls a sheet of paper and writes a letter to his old friend Clan Chief Runark Goldenbeard. In the letter he describes that Durak is a trustworthy individual, and that what he has to offer is a good idea for all parties involved. Trask also reminds Clan Chief Runark Goldenbeard that he still owes him a barrel.

Once Trask is finished writing the letter, he puts a bit of wax and stamps it with his sigil. Trask proceeds to hand the letter to Durak. "This might help, at the very least it shouldn't hurt." Trask says.

Fox wrote:"Tyrul...and Trask also, it has been long since my senses beheld you."


Trask looks to Fox. "Nice to see you got you're old form back. How do you do?" Trask asks before he takes a sip of his whiskey and a few puffs of his pipe.
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
• Indestructible
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Tyral » Sat Aug 04, 2018 10:46 pm

ROLLS CARRIED FORWARD

Tyral shakes his head briefly at little Durak, "I do not know this Runark ... When last I passed through Llorn, I do not think this Northholme had even been established. I wish you the best of luck with your endeavors though."

He offers a wan smile at the little Kankoran's curious greeting unsure if it is part of some odd Canine tribal greeting, "It has been a while. Hopefully you have been comfortable and able to find ways to occupy your time during the City's revels and rebuilding ..."
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Ironhide Ring [AR of 14], Gryphon Claw Gauntlets [retractable 4d6 claws], Robe, Silk Shirt, Pants, Boots
Weapons:

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier (Ongoing and Concurrent)

Postby Fox » Sun Aug 05, 2018 3:58 pm

(rolls carried over)
Fox curls the tip of his tongue in a canine grin, "I doubt you wish a detailed answer to that question, so suffice it to say I do well enough."

He comments, "There has been no shortage of those needing healing services, though there seems to be great debate about who should provide them for whom. I am quite uncomfortable with such matters." He lays his ears back in displeasure.

He concludes, "I have been studying one of the books we found, not what I know enough of the human eastern written words to do so. I have considered copying it into Wolfen, but that is more a job for a scribe than a healer."
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Durak » Tue Aug 28, 2018 8:08 am

rolls carried

"One of the Gnomes was talking," Durak spoke to anyone in the group who happened to be present, "sounds like we have a new recruit."

Hope that they can make up for the others that left Durak and Zephyr had gotten along and he found himself missing the Warlock.
HP 40
SDC 59
Cloak of protection AR12 SDC 50 Impervious to Fire
Bracers AR15

Constant Effects: Nightvision 90ft,

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier

Postby Predat » Wed Aug 29, 2018 11:06 pm

Perception: 1d100 = 59 / 55% (When being watched/listened to: +20%)
JiC: 1d20 = 3 1d100 = 96

Conditions: Can see perfectly in total darkness; Completely invisible in darkness; impervious to all forms of magical detection in darkness.

Pre heads back to the pier after checking in with all his contacts and asking them to keep an eye out for anyone asking about or looking for this group of dragon slayers. You never know who is going to come looking? I'll bet thieves from Kaash are on there way here now after hearing an ancient dragon's hoard has been plundered. I must say I like this armor . . . He checks his ship to ensure no one has been snooping and then heads to see if he can find the others.

Detect Concealment/Traps - 1d100 = 78 / 82%

As he sees the group, Pre will hit the most shaded area and look everyone over. We seemed to be short a few people and looks like we picked up a short person. Pre nods to Trask as he approaches and when he sees Thorgrim he gives him a feral grin. "Glad we didn't lose you. I was guessing you were buried under a ton of rubble somewhere." He glances at Sil uneasily, as he is still not sure about her. He speaks up to all, "I sent out some feelers regarding anyone who may come looking for us, so hopefully we will get a heads up. By the way that bastard Venner made it out of there alive. lucky prick!" Panath, help me hunt that one down.

He looks over to Durak and Trask, "Hey Trask, Durak, isn't that that young drill sergeant that has been such a pain in rear to recruits for these last few years?" He is gesturing towards the Gnome. "What was his name?" Good we could use some more Brigade out here. Speaking to the group and looking at Tyral, "So what is the word from on high? Anything of interest going on or is all still quiet after our unplanned dragon hunt."
Predat Tor

Natural A.R.: 12
Horror Factor: 13
H.P.: 68 / 68
S.D.C.: 161 / 161

Wearing his Shadow Armor
-Can see perfectly in total darkness; is completely invisible in darkness; and is impervious to all forms of magical detection in darkness
-Only takes half damage from falls, fists, kicks and blunt weapons

Soundtrack:
Riders on the Storm
Light My Fire
All by the Lizard King himself!
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Re: The Lycinean Pier

Postby Tolliver Trask » Thu Aug 30, 2018 8:34 am

((Rolls Carried Over))

Durak wrote:"One of the Gnomes was talking," Durak spoke to anyone in the group who happened to be present, "sounds like we have a new recruit."


"Hmm, you don't say." Trasks says while taking a draw of his wooden pipe. "Numbers have gotten rather thin as of late."

Predat wrote:"Hey Trask, Durak, isn't that that young drill sergeant that has been such a pain in rear to recruits for these last few years?" He is gesturing towards the Gnome. "What was his name? So what is the word from on high? Anything of interest going on or is all still quiet after our unplanned dragon hunt."


Trask nods to Predat, probably one of the oldest people he could call friend, if Trask really had friends. "The hand to hand guy? Hmmm,... Nope can't think of his name, he's newer. Well newer than us old timers." Trask says his face scrunched up in thought. "I haven't heard a word from the Archon, Though it's only been a few days really." Trask says with a shrug before he takes a sip of his whiskey.
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
• Indestructible
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Thu Aug 30, 2018 12:11 pm

Perception: 1d100 = 77/39%
JIC: 1d20 = 10/1d100 = 87

From the grounds outside comes a somewhat shrill blustering and cursing, slowly growing louder. The language became discernible as Dwarven but for those who have been around it often enough, the cadence and word usage indicates a Gnomish speaker plain as day. Those who understand the tongue can catch the occasional flash of meaning – ‘boneheaded’, ‘useless’, ‘stubborn’, and ‘meat’ featuring somewhat prominently, as well as a generous sprinkling of general profanity.

Anyone with eyes on the approach to the tavern will easily spy the speaker, a Gnome as surmised and a fairly large specimen of the breed at that, but even so only barely half the size of the mule that is the focus of the wee man’s ire. The mule is fitted with a lead harness and has a pack saddle in place with a modest amount of gear packed within; the Gnome is dressed in sturdy, well-worn leathers of a military cut and has a matched pair of long knives sheathed at his belt. Well – long for him, a broad blade of perhaps five inches.

The mule, to those with a working knowledge of equine behaviour, is clearly bored, lonely, and feeling, well...mulish. It’s also fairly clear that the Gnome in question doesn’t have such a working knowledge, and as a result the pair are engaged in a struggle for dominance, the mule occasionally balking or trying to pull the reins away, the Gnome responding with curses and wrapping the lead about his small, gnarled fist.

At which point, predictably, the mule yanks its head high in the air, hauling the small warrior completely off the ground and prompting an angry yell, ending in ”...godsbedamned stew meat!

Landing with a bounce, the Gnome dusts himself off, leads the mule the last few steps to the hitching post outside the tavern, hooks his free arm under the cross post, and hauls the mule’s head down to his own level...and without much apparent effort, either. A growling depiction of the mule’s theorized ancestry that doesn’t once mention horses or donkeys follows in the Gnomish dialect, followed by sharply rapping the beast between the eyes with a blow from his forehead.

Lashing the at least temporarily compliant pack animal to the post, he enters the tavern with an irritated scowl upon his features. Well, here goes nothing.

Ignoring the section of the room with furniture appropriate to his size, there for the Gnomish members of the Guild, he crosses to the oversized tables and chairs generally used by the mercenaries and the few larger breed workers the brewery employs.

He spots something on his way over, however, and alters course slightly in mid-step, approaching the hound lying beside its master at the table. His entire demeanour has softened, and he watches the hound for cues as to his welcome as he approaches to let it sniff him by means of welcome.
OOC Comments
Breed Dogs 1d100 = 53/60%

”He’s a beautiful boy,” he says approvingly, switching to the Eastern Human tongue and hopping up to stand on a chair to lean against the table edge. ”I’ll trade you, straight up, for my mule. Good natured, obedient beast, carries a lot of weight,” he goes on mildly, like everyone in the vicinity hadn’t just heard him berating the beast. ”And when you’re done with him, he’ll make a fine stew! He shouts this last toward the door.

Taking a moment to inspect his table mates, the Gnome shakes his head.

”They told me there were some additional former Red Brigadiers, but they didn’t happen to mention that we were all the oddballs.” His tone is wry – clearly, he’s recognized who he’s across from. ”None of that ‘Sergeant Halfman’ malarkey, though – call me Jakkin.” He grins, his good humour apparently restored.
Last edited by Jakkin Longshanks on Thu Aug 30, 2018 3:31 pm, edited 1 time in total.
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
-10% Skills
Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Tolliver Trask » Thu Aug 30, 2018 12:31 pm

((Rolls Carried Over))

Jakkin Longshanks wrote:”He’s a beautiful boy,” he says approvingly, hopping up to stand on a chair and lean against the table edge. ”I’ll trade you, straight up, for my mule. Good natured, obedient beast, carries a lot of weight,” he goes on mildly, like everyone in the vicinity hadn’t just heard him berating the beast. ”And when you’re done with him, he’ll make a fine stew! He shouts this last toward the door.

Taking a moment to inspect his table mates, the Gnome shakes his head.

”They told me there were some additional former Red Brigadiers, but they didn’t happen to mention that we were all the oddballs.” His tone is wry – clearly, he’s recognized who he’s across from. ”None of that ‘Sergeant Halfman’ malarkey, though – call me Jakkin.” He grins, his good humour apparently restored.


Trask shakes his head and gestures towards Predat. "Jakken Longshanks, that's his name..." Trask says right after Jakken introduces himself. "No I do not want to trade my dog for your obstinate mule, when I already have one of those already. I'm sure Tyral wouldn't be inclined either to selling Braggo." Trask says, before continuing. "And who are you calling an oddball good sir?" Trasks says with a pregnant pause before he starts laughing. "Sit and join us, get a drink and tell us what brings you here?" Trask says while reaching for his pipe once more.
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
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Mjorgullan Mail Uncommon Enchanted Splint (half)
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Re: The Lycinean Pier

Postby Tyral » Sat Sep 01, 2018 9:35 am

ROLLS CARRIED FORWARD

Tyral shakes his head blithely at Predat's inquiry about any word from their host, "I have not had word form the Archon for weeks. Truth be told, this is the longest rest I have had in 20, maybe 30 years ... So I have been living in the Library and spicing my days with City life of the blonde, brunette, and redheaded varieties ... A nice change of pace from tramping the roads, well for now.

With an enigmatic eye-raise at their Gnominal recruit and a guarded grin, the Wizard replies to Trask, "You clearly have not been paying his Butcher's bill Trask. Belimar's beard for the right price of course Brago's for sale, it would be the 4th or 5th time I managed to get rid of him. He just keeps showing back up with bloody jowels a few days after I sell him off. Oddly I never seem to hear any complaints from his erstwhile'purchasers' ... Very curious hehehe ..."

With this, a massive brindle-colored wolf rises to his feet and pads confidently across the floor to look Jakkin in the eye, sniff, and oddly enough lick his lips.
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Ironhide Ring [AR of 14], Gryphon Claw Gauntlets [retractable 4d6 claws], Robe, Silk Shirt, Pants, Boots
Weapons:

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Sat Sep 01, 2018 12:37 pm

(Rolls carried)

Jakkin obligingly turns and bawls for a serving girl, his Sergant's Voice in full form and the high pitch proving to cut through the ambient noise without effort.

"Ale, the local good stuff," he calls, tapping the tabletop with one small, callused finger. "And from this menu," he warns, "not that one." He points off to the Gnomish section, with their proportionately smaller tables, chairs...and tankards.

Before he can launch into his story, however, he's accosted by the large, varicoloured wolf. He's already standing on a chair, and as such has an easy escape route at hand onto the table itself. And so he does the only reasonable thing in the circumstances.

Slipping down off the chair, he watches the wolf's approach with a broad, close-mouthed smile on his face, his eyes darting to take in the power of the broad chest and the grace of the lean legs. After a few decades breeding and training canines, he's well aware what true aggression behaviour is, and as such shows no fear as Brago closes the distance.

"Brago, is it? Aren't you just incredible," he croons, politely holding out a closed hand for the wolf to scent as a way of greeting. "It's very good to meet you, boy," he adds, and it's fairly apparent he just itches to bury his hands into that great fur ruff about the wolf's neck.

"I'll just bet you don't worry about getting him back," he tells the overly tall Elf, his tone wry. Not that he believes that story for a moment, but was confident it would play out just like that were it to ever actually happen.
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
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Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Fox » Sat Sep 01, 2018 12:50 pm

(Rolls carried over)

Fox looks at the gnome curiously, but as he is evidently known to some of the others, he introduces himself (Assuming we are all speaking Eastern Human here), "Greetings Longshanks, I am a healer known as Fox by humans. It is not my name, but it is adequate as an identifier."

Gnomes are not exactly common anywhere, and even less so in the North, the only place they would be rarer than Wolfen lands is in those lands frequented by Trolls and Ogres (who, he is told, like to EAT Gnomes). The Wolfen Empire, despite human claims, has strict laws about killing intelligent creatures for consumption. The laws are a bit less strict when it comes to consuming those killed in proper battles (such as bandits or foreign raiders), but are quite clear about the rights of law abiding local residents.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Tyral » Sat Sep 01, 2018 11:11 pm

ROLLS CARRIED FORWARD

Jakkin Longshanks wrote:"Brago, is it? Aren't you just incredible," he croons, politely holding out a closed hand for the wolf to scent as a way of greeting.


The Wizard laughs at the Gnome's address to Brago, "Appealing to his vanity eh? He does think he's pretty special."

Jakkin Longshanks wrote:"It's very good to meet you, boy," he adds, and it's fairly apparent he just itches to bury his hands into that great fur ruff about the wolf's neck.


Oddly the wolf almost appears to roll his eyes before turning to walk away, and Tyral takes a sip from his drink before remarking, "Hmmm a poor choice of phrasing. Brago is a wolf. He's neither a boy, nor a dog who is indifferent to how he's being addressed. Just a note for the future."

Fox wrote:Fox looks at the gnome curiously, but as he is evidently known to some of the others, he introduces himself (Assuming we are all speaking Eastern Human here), "Greetings Longshanks, I am a healer known as Fox by humans. It is not my name, but it is adequate as an identifier."


"Fox is the only name you have ever given, even when you looked like a Kobold. If you wish to be addressed by another name, I see no reason anyone would object unless you also wanted to go by Brago or something. That could be confusing." Tyral chuckles and raises his glance once more, this time in salutation, "In the meantime, I am Tyral."
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Ironhide Ring [AR of 14], Gryphon Claw Gauntlets [retractable 4d6 claws], Robe, Silk Shirt, Pants, Boots
Weapons:

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Fox » Sun Sep 02, 2018 8:08 am

(Rolls carried forward)
Fox explains, "Among my people, a real name is an intimate thing. It is not something casually shared, so people have use names. These Use Names are generally given by others, and may be many things. A person generally does not get to select a use name, it is given to them in reference to other things. A person who finds themself with a bad use name often finds it difficult to get far, they have to perform something quite extraordinary to change it. Fox is not a bad use name, it indicates cunning and skill."

It is not a great use name either, as it is similar to a child's use name. Names based on animals or common things are frequent in the young before they earn a better name. Perhaps, after he visits his tribe, he will have earned another name.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Sun Sep 02, 2018 11:00 am

(rolls carried)

"In that case," Jakkin says, mounting his chair again to stand at the table, "feel free to call me 'Longshanks', Fox." By the standards of the fuzzy fellow's tribe, that's exactly who he is.

"I've been calling raw recruits 'boy' and 'girl' for coming on five years now, and dogs that for a couple decades longer; a hard habit to break," the Gnome admits, looking after the departing wolf. "Didn't mean to offend him, if he's capable of understanding that much; I'll have to apologise."

The serving girl comes by with his full-sized tankard and sets it down in front of him with a faintly dubious expression on her face. That changes almost immediately into a yelp and a practiced skip away from the table, rubbing at her backside -- Gnomish fingers are small, and their pinches are correspondingly sharp.

With a grin in her direction, Jakkin hoists the tankard that's larger than his own head and takes a long pull from it. She's a cute one; I'll have to see if she's walked on the Gnome side before, working in this compound.

"Ah, just what's needed to clear the road dust," he exposits, setting the tankard down and leaning companionably against the table top. "As for my story, for those of you who don't already know I've been teaching basic hand-to-hand combat to the new recruits in the Red Brigade for the past five years, and when I finally figured out that the Brigade valued me more as an instructor and an object lesson for the Rooks, and weren't going to ever reassign me back to a field unit...." He shrugs, and takes another pull from his drink.

"Handed in my walking papers, came had a word with your master here. You can understand why," he adds with a smirk.
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
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Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Fox » Sun Sep 02, 2018 12:43 pm

(Rolls carried over)
Fox says, "Greetings then, Master Longshanks...or is it Sergeant Longshanks? Should you be in need of healing...or even a cure for intoxication...I am reasonably capable of such things."

Like the barmaid, Fox is a bit uncertain of the Gnome's drinking capacity. Unlike her, most humanoids would have a hard time recognizing that doubt on a canid face.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Sun Sep 02, 2018 1:59 pm

(Rolls carried)

Jakkin snorts.

"Don't be calling me Sergeant unless you've got a rank structure like that here, which, as I understand, you don't," the Gnome replies. "And there isn't a cure for intoxication; only hangovers. Can't cure something which isn't ill." With a toothy grin, he takes another swallow from his Man-sized container.

Not that this group couldn't benefit from rank hierarchy; can't imagine how they get anything done without a clear chain of command.

"So! Now that I've signed on and it's too late to back down, what horror story do I get to hear that I should have before I pulled the lever?" he asks, a wry grin on his small but attractive features as he looks about the table.
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
-10% Skills
Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Tatyana Singh » Sun Sep 02, 2018 2:26 pm

Perception: 1d100+1 = 83
JIC: 1d20 = 8/1d100 = 29

Enjoying the night air after her long bath, Tatyana leisurely makes her way to the guild pub, ignoring any disdainful looks she gets. Wearing her silk pants and tunic is a dramatic change from her armor and she does enjoy the freedom they allow. She'd feel almost naked if it weren't for the twelve sister in their bandoleer around her torso, but after the catastrophe at Lord Von'Lyciens estate, she swore she would never be unarmed again and the shuriken are her oldest and quite possibly her most treasured possession.
She spots a rather haggard looking mule tided up out from of the drinking establishment and stops for a moment to stroke the thing between the ears. “You look like you've had a hard day also.” she says kindly and with that, opens the door and literally ducks inside.

The cornucopia of smells in the place both tantalises and repulses her, from the mouth watering aroma of cooking meats to the pungent stink of human sweat. It is a feeling she became used to a long time ago, but it never seems to leave her completely. She quickly looks over the patrons and sees a few of her fellow fighting friends, having located allies she makes her way to the bar with little trouble since most prefer to give way rather than argue with the Wolfen towering over them. She retrieves her coin purse from underneath her tunic and pays for the glass of whiskey she's ordered, returning the purse to the safety of her chest.

The silk clad hunter makes her way to the others, greeting them in elvish (Language: Elven [77%] 1d100 = 6), “Hello everyone.” she smiles broadly, still not aware that it may not be the most friendly of sights to other races, “Thorgrim, it's good to see you in good heath.” Tatyana inclines her head toward Fox in a greeting the fellow Canine would understand. She pulls up a chair by Trask and gingerly sits in it, testing its strength to hold her weight. Satisfied it will do it's job she inhales some of the smoke coming from the battle-hardened humans pipe and sighs. “I've got to get myself some of that.” the hunter thinks to herself. Looking around the small gathering and at the new...dwarf she asks, “Where is Sil, I would like to talk with her before she leaves and who is the new guy?”
A monster to kill monsters

HP: 36/36
SDC: 53/53
PPE: 127/127
Horror Factor: 12
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Re: The Lycinean Pier

Postby Fox » Sun Sep 02, 2018 4:41 pm

(Rolls Carried over)
Fox waves at Tatyana, though since the two have no common languages between them (except WRITTEN Elven, Fox has not learned the spoken form yet), waving is about all he can do.

He says to the Gnome, "Can treat Hangovers too, easy stuff."

He knows a good herbal hangover cure, though it is less certain than a psychic cure. It is also less resource intense...using mind magic when other means will do is wasteful of energy that may be needed later.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Sun Sep 02, 2018 6:40 pm

(Rolls carried)

The entry of the silk-clad Wolfen catches Jakkin's attention -- as well as the rest of the tavern's patrons for the most part. His dark eyes track her passage through the tables to the bar, collecting her drink, and then joining them at their table. He frowns slightly at her address, but smiles broadly when her gaze crosses over him.

"I'm afraid I don't speak Elf-tongue, Lady," he replies in the Eastern tongue. "But I won't complain about hearing it from such an impressive warrior. Jakkin Longshanks," he introduces himself, touching the side of his thumb to his chest. "And you would be...?"

Now that there is a fine bitch; her colouring is remarkable. I wonder if the stripes go all the way down.... The fact that she's over three times his size doesn't phase him; pretty much everybody around is at least twice, what's a little more?
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
-10% Skills
Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Tolliver Trask » Sun Sep 02, 2018 9:54 pm

((Rolls Carried Over))

Tyral wrote:With an enigmatic eye-raise at their Gnominal recruit and a guarded grin, the Wizard replies to Trask, "You clearly have not been paying his Butcher's bill Trask. Belimar's beard for the right price of course Brago's for sale, it would be the 4th or 5th time I managed to get rid of him. He just keeps showing back up with bloody jowels a few days after I sell him off. Oddly I never seem to hear any complaints from his erstwhile'purchasers' ... Very curious hehehe ..."


Trask chuckles at the comment. "I suppose that's true, and how am I not surprised Tyral. Though I suppose Brago has little to complain about given meat is meat." Trask says with a dry laugh of a man who has seen some awful scenes.

Fox wrote:Fox explains, "Among my people, a real name is an intimate thing. It is not something casually shared, so people have use names. These Use Names are generally given by others, and may be many things. A person generally does not get to select a use name, it is given to them in reference to other things. A person who finds themself with a bad use name often finds it difficult to get far, they have to perform something quite extraordinary to change it. Fox is not a bad use name, it indicates cunning and skill."


Trask again chuckles. "Not an uncommon practice, I sometimes wonder what name the Wolfen have for me after the winter of three hundred and seventeen, I put many of them in the ground while I lived among the Danzi that season. I suppose it doesn't matter much, Utu knows who you are and that in the end is all that remains constant." Trasks says rather morbidly, taking a long pull of his pipe.

Jakkin Longshanks wrote:"Ah, just what's needed to clear the road dust," he exposits, setting the tankard down and leaning companionably against the table top. "As for my story, for those of you who don't already know I've been teaching basic hand-to-hand combat to the new recruits in the Red Brigade for the past five years, and when I finally figured out that the Brigade valued me more as an instructor and an object lesson for the Rooks, and weren't going to ever reassign me back to a field unit...." He shrugs, and takes another pull from his drink.

"Handed in my walking papers, came had a word with your master here. You can understand why," he adds with a smirk.


Trask shakes his head. "Suppose that's a good enough reason. Red Brigade tried it's damnedest to kill me, but I kept coming out the other side." Trasks says to the gnomish mercenary, before taking a sip of his whiskey.

Jakkin Longshanks wrote:"So! Now that I've signed on and it's too late to back down, what horror story do I get to hear that I should have before I pulled the lever?" he asks, a wry grin on his small but attractive features as he looks about the table.


"Who knows the Archon sends us on some rather strange missions." Trask says with a shrug.

Tatyana Singh wrote:The silk clad hunter makes her way to the others, greeting them in elvish, “Hello everyone.” she smiles broadly, still not aware that it may not be the most friendly of sights to other races, “Thorgrim, it's good to see you in good heath.” Tatyana inclines her head toward Fox in a greeting the fellow Canine would understand. She pulls up a chair by Trask and gingerly sits in it, testing its strength to hold her weight. Satisfied it will do it's job she inhales some of the smoke coming from the battle-hardened humans pipe and sighs. “Where is Sil, I would like to talk with her before she leaves and who is the new guy?”


Trask shrugs when Tatyana speaks, but nods when she takes her seat. Her look and sigh at his pipe, prompts Trask to hand it over to her. "Have at it. I quite enjoy the gnomes blend, it sure beats the ditch grown tobacco I am used to." Trask says before finishing his whiskey. "Another round?" Trask asks those at the table.

Jakkin Longshanks wrote:"I'm afraid I don't speak Elf-tongue, Lady," he replies in the Eastern tongue. "But I won't complain about hearing it from such an impressive warrior. Jakkin Longshanks," he introduces himself, touching the side of his thumb to his chest. "And you would be...?"


The interaction of Jakkin gets an eye roll and a groan from the old man. "She'd likely be the death of you.'
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
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Re: The Lycinean Pier

Postby Predat » Mon Sep 03, 2018 12:18 am

Rolls as above:

"Longshanks, yea that is the name I heard. You have a lot to live up to. I was told you were invaluable as an instructor to the new Brigade recruits."

Pre just smiles at the group, Hmm, smaller and leaner than before, but just as dangerous. He looks at Trask and smiles, "The Brigade tried to kill you? I thought those were the missions you volunteered for, you crazy bastard."

Pre speaks elven to the Wolfen, "Don't cut him in half, he should be a useful addition to the team. He has had a lot of training. Besides he is already less than half of you."

Language: Dragonese/Elven - 1d100 = 74 / 98%
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Natural A.R.: 12
Horror Factor: 13
H.P.: 68 / 68
S.D.C.: 161 / 161

Wearing his Shadow Armor
-Can see perfectly in total darkness; is completely invisible in darkness; and is impervious to all forms of magical detection in darkness
-Only takes half damage from falls, fists, kicks and blunt weapons

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Re: The Lycinean Pier

Postby Jakkin Longshanks » Mon Sep 03, 2018 8:20 am

(Rolls carried)

Jakkin grins, entirely unrepentant.

"Oh my yes, quite possibly," he admits to the likelihood of death in the intimate embrace of such a creature. "But what a way to go! Shaking his head, he takes another pull of his ale; he can feel the start of a tingle at his extremities, and as such begins to relax that bit of tension that he had been ignoring since before his arrival.

"Brigade should know better than try to kill a Deadman," the Gnome continues. "Your lot just always came back, even when it should have been the whole squad of you lost, not just a man or two." He raises his oversized tankard in a silent salute to those who have gone before. "Took even that away from me, though," he grouses, banging his drink back to the tabletop. "How's a man supposed to have any sort of grand destiny when he's throwing mudfoots to the ground to show them they're not all that just because they're six bloody feet tall!"

Perhaps he should slow down a bit on his ale; the local brew is quite good.
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
-10% Skills
Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Tolliver Trask » Mon Sep 03, 2018 8:43 am

((Rolls Carried Over))

Predat wrote:Pre just smiles at the group, Hmm, smaller and leaner than before, but just as dangerous. He looks at Trask and smiles, "The Brigade tried to kill you? I thought those were the missions you volunteered for, you crazy bastard."


Trask laughs. "Well yeah it was volunteer, but when you're a member of the Suicide Kings, you take any mission they give you. They just stopped caring about percentages of possible survival at some point in the last fifteen years or so." Tarask says almost dryly, before laughing again.

Jakkin Longshanks wrote:"Brigade should know better than try to kill a Deadman," the Gnome continues. "Your lot just always came back, even when it should have been the whole squad of you lost, not just a man or two." He raises his oversized tankard in a silent salute to those who have gone before. "Took even that away from me, though," he grouses, banging his drink back to the tabletop. "How's a man supposed to have any sort of grand destiny when he's throwing mudfoots to the ground to show them they're not all that just because they're six bloody feet tall!"


Trask shrugs. "I have no answer to that really."
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
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Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
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Re: The Lycinean Pier

Postby Durak » Mon Sep 03, 2018 11:04 am

rolls carried

Tyral wrote:Jakkin Longshanks wrote:
"It's very good to meet you, boy," he adds, and it's fairly apparent he just itches to bury his hands into that great fur ruff about the wolf's neck.

Oddly the wolf almost appears to roll his eyes before turning to walk away, and Tyral takes a sip from his drink before remarking, "Hmmm a poor choice of phrasing. Brago is a wolf. He's neither a boy, nor a dog who is indifferent to how he's being addressed. Just a note for the future."


"Be careful, Brago does bite and insult you as well ..." he looks at Tyral, a half smile on his face, "or is that Tyral." He enjoys baiting the elf, though they know they have each other's backs when the shit came rolling down hill.

Jakkin Longshanks wrote:Taking a moment to inspect his table mates, the Gnome shakes his head.

”They told me there were some additional former Red Brigadiers, but they didn’t happen to mention that we were all the oddballs.” His tone is wry – clearly, he’s recognized who he’s across from. ”None of that ‘Sergeant Halfman’ malarkey, though – call me Jakkin.” He grins, his good humour apparently restored.


"A gnome in a Dwarf unit, that is an oddball. Here, not so much. Considering how many humans you see around, we are all the oddballs as there are so many different races," he looks at Predat, "some of which you would not normally see in the Eastern Territories."


As Tatyana enters the room and speaks, Durak scratches both ears, one at a time. He says hello in three languages;

"Hello," he says in Dwarven

"Hello," he says in Eastern

OOC Comments
Language: Human: Eastern 66% 1d100 = 64 PASS


"Hello," he grunts in Gobbley.

OOC Comments
Language: Gobblely 66% 1d100 = 56 PASS


"And can no longer understand Tatyana or her me. Maybe its time to get something more reliable. A trip to an alchemist for a ring of tongues for either her or for me." he throws his hands up in despair.
HP 40
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Bracers AR15

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Re: The Lycinean Pier

Postby Augur » Mon Sep 03, 2018 3:06 pm

Conditions:
Date: 5 May, 345
Time: 0800
Environment: Mixed light rain, smoke, and sunshine
Location: The Lycinean Pier, guildhall tavern


After the previous day's widespread destruction and bloodshed, the city state of Llorn is reeling, and looks every bit as in disrepair as one would expect following a battle with a dragon. The night's rain has quenched most of the fires that raged across the city, but the pall of night hid the majority of the wreckage and bodies from plain sight. In the light of morning the evening's rain has tapered off to a light, cleansing drizzle, and though the smoke from smoldering fires hangs heavy in the air, a few rays of sunshine summon the occasional glimpse of a rainbow. At the pier, the wreckage is less severe, and the mood a bit lighter. The destruction means there will be work to be done. Lord and ladies will have to part with some of their hoarded gold to restore the city's defenses, unclog the rubble-strewn thoroughfares, and rebuild some of the commons through which the city's commercial blood flows.

The assembled members of a loose confederation of adventurers, ne'er-do-wells, and soldiers enjoy a moment's respite in the morning after a terrifying night. They're exchanging friendly insults, pickling their livers, and have only just met a gnomish veteran of the Red Brigade's training cadre when the authorities backed by gangs of mercenaries begin to sweep the docks and conscript anyone who doesn't appear bound by a guild. Having been a party to the previous night's heroics, the loose confederation pays this no more mind than a passing observational interest.

Reality, however, intrudes upon them shortly, and they find themselves conscripted to help aid in the clearing out and rebuilding of Llorn. At the points of many spears, they're convinced that their compensation will be just, and their needs met as they fulfill their civic duty. The need is obvious, the authorities' methods are clearly unjust (if predictable and understandable), and their ability to effectively resist such impressment (given the number of mercenaries with whom they had fought just the night before) virtually nil, the loose confederation looks around and sees that nearly everyone is being put to work similarly, and so go along without much resistance.

(Forgive the brief railroading for narrative expediency.)

Practically everyone in town works hard to rebuild the city's vital infrastructure. The group is fed, allowed to maintain their present housing, not molested or stolen from (save for their time & labor), and over the course of the three months, familiar bonds develop between the unusual group of confederates. During this time, the damage to walls is repaired, the public spaces are mostly restored, the commercial thoroughfares are cleared of rubble and debris, and the dead are extracted and buried in accordance with their wishes and beliefs. During this period of hard work, rumors circulate. Trade entering Llorn keeps getting disrupted and is hampering the efforts to rebuild/repair the damage wrought by the dragon. It is thought this disruption is a result of the orc raids coming from the south, but there also seems to be diminished sea trade from the west as well--and word of black-sailed ships being responsible for the lion's share of the disruption. In addition, refugees from around Llorn (due to the damage to the countryside caused by the dragon) have been an increasing concern. What's more troubling is the apparent number of refugees from the south who spread word (and with it, fear) of orcs on the move in vast numbers.

Three months later, the individual members of the party find themselves in much the same situation as when they were pressed into civic service: arriving at the guildhall tavern with empty bellies, aching muscles, and wondering what the future holds. Each also has also received official thanks from the local authorities and has been released from impressment. While the worst of the damage has been repaired, Llorn is still in disarray with its trade disrupted, its population overflowing, and the beginnings of disease beginning to become a concern due to the recent flood of refugees.

(The stage has been set.)
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Re: The Lycinean Pier

Postby Fox » Mon Sep 03, 2018 4:20 pm

Perception: 1d100 = 67 of 35%
Initiative: 1d20+3 = 20
JIC: 1d20 = 13 d20, 1d100 = 35%

Fox will say to the press gang, "Lower your spears, there is no need for them in my case, I will do what I can to help, but you are likely to find I am of more use to you by practicing my profession. I am a Healer, and I can help you get hurt workers back on their feet faster. I lack the ability to make beings immune to fatigue, at least so far, but I CAN make for you infusions to give to help people labor longer and sleep better so that can work again the next day. I will labor once my healing magicks are exhausted and my infusions are brewed."

Fox does as he promised, healing those in need while his mind is fresh, brewing herbal infusions to help maintain strength, restore fatigue, and aid restful recovery and letting them steep until needed while he, himself, joins the laborers. Doing his share of that, and in brief bursts using his magic wand to help with things far heavier than he could otherwise lift. Even those who do not like Wolfen (which most humans still think him to be) will grudgingly admit Fox is helpful.

When the refugee problems start, Fox gives advice about how to keep the city healthy with street cleaning and public baths and health clinics (manned by Clerics and Healers and Mages with healing magic). He can not make the government TAKE his advice, but he ensures it is KNOWN.

Finally, the worst of the clean-up and repair work is over and Fox and the others are released from impressment. He joins the others in the tavern, lapping at a mug of Koomis (a fermented mixture of milk and blood, most humans dislike it) and wondering what comes next.
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Nightvision 40'
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Re: The Lycinean Pier

Postby Tolliver Trask » Mon Sep 03, 2018 5:38 pm

Perception: 1d100 = 12/59%
Just in Case: 1d20 = 15/1d100 = 40
Conditions: Sixth Sense, Impervious to Fire, Resistant to cold.

Trask collapses into his chair. Three months of hauling rocks... It's like my first year of the Red Brigade. Trask looks for a server, and motions her over. "A tankard of Ale, a meal if you would please." Trask says before he hands a few gold over for his order.

"How's everyone doing? Haven't had much time to talk to any of you as of late." Trask says while he waits for his order.

Once Trask's order arrives Trask quietly looks at it before closing his eyes. Lord Utu, I take this meal in your name, may I please you in all my future endeavors. Trask silently thinks to himself before looking back up and grabbing the spoon to dig into his food. "I've been hearing rumors of orc raiders to the south, and the Western Empire seems to be on to it's old games again. Not going to end well if you ask me."
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P.P.E.: 10/10
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H.P.: 39/39
S.D.C.: 71/71
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Re: The Lycinean Pier

Postby Augur » Mon Sep 03, 2018 5:54 pm

Trask's plate is less than amazing. Half a link of old, cold blood sausage, a fried egg, half a pan-fried tomato, and some salted fish. A fairly nutritious meal, to be sure, but a shadow of what he last enjoyed at this very same tavern. At least the warm beer is as strong as ever.
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Mon Sep 03, 2018 6:01 pm

Perception: 1d100 = 61/39%
JIC: 1d20 = 7/1d100 = 77

Jakkin enters in Trask’s wake, and whether it is through a younger overall age, better endurance, or merely sheer stubbornness he appears to be not as worn as the larger man.

If anyone had initially expected him to object to being pressed into hauling stone and similar brute labour, that had been only because they didn’t know him well yet. Before his clan’s exodus to the Human realms, he had been involved in the rescue and repair efforts in the aftermath of cave-ins, and being bigger and stronger than most he had thrown himself into the work.

Just because he is no longer the biggest and strongest doesn’t mean he applies himself less, certainly not in a manner that can justify a claim that he doesn’t pull his weight.

Besides, he grew up underground. Stonework comes naturally.

”Make it two,” he adds on the heels of Trask’s order, and pays in turn. While in possession of a solid appetite he doesn’t require as much food as the larger Humans, Wolven, and other members of their little squad, and as such shares his extra with those who desire it.

”Orcs, phaugh,” he retorts sourly to Trask’s conversational gambit. ”Someone just needs go down there and teach them they’re better off not interrupting the trade of honest folk.”

Perhaps then the quality of the foodstuffs might start to rise again....
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Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
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Re: The Lycinean Pier

Postby Tolliver Trask » Mon Sep 03, 2018 7:10 pm

((Rolls Carried Over))

Jakkin Longshanks wrote:”Orcs, phaugh,” he retorts sourly to Trask’s conversational gambit. ”Someone just needs go down there and teach them they’re better off not interrupting the trade of honest folk.”


Trask sighs as he takes a knife from it's sheath to cut pieces of blood sausage off to pop into his mouth. Once he's chewed one or two thoughtfully, he finally speaks. "I cut my teeth on greenskins in my early years, before I actually joined Red Brigade. You may be right, dealing with the Orc's would likely improve..." Trask emphasizes his comment with a jab at the tomato. "The quality of the food we've had lately." Trask says with a sigh before he takes a bite of the fried egg. "What about you Fox, do you think we should go and scatter the greenskins?"
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"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
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Re: The Lycinean Pier

Postby Tyral » Mon Sep 03, 2018 11:03 pm

OOC: Tyral is a Wizard, a decades-long member of the Brotherhood of Magic [the Magic Guild, making him a guildmember who has the Guildmaster as a Powerful Contact (See OOC Tag here)

Perception [71%]: 1d100 = 79
D20 JiC: 1d20 = 1
D100 JiC: 1d100 = 81

PPE: 229/229
SDC: 43/43
HP: 52/52

Conditions: Nightvision: 60', Spell Strength of 15

Brago and Tyral ramble into the Pier's Tavern. It has been several months since the forced recruitment of most of the others who had fought the Dragon with him and explored the caverns beneath the City. The Wizard has been able to keep in touch and undertaken some assignments through the Brotherhood to keep in touch and assist the others with spells such as: Weightlessness, Teleport: Lesser, Create Wood, Heal Wounds (as appropriate), and on occasion Monster Insect (when you need a Bull-Sized Ant for a couple hours). With the others having apparently now been cut loose, he stops in to their regular tavern see the others and finds Trask, Fox, and the little gnome Jakkin in residence, "Greeting fellows. Did they finally decide Trask was wrecking more things than he was fixing?"

If the topic of Orcs to South and interruptions to trade comes up, Tyral looks thoughtful as he ruminates about an errant arrow taking Ehlric through the neck a couple years back, "Orcs? Llorn has the most powerful military in the Eastern Territories. I suppose if there was a good way to cash in on stepping in to supplement trade for the City. Otherwise, I seem to be running low on the interest in volunteering."


OOC: Seeing as Orcs are not well known for packing all sorts of 'loot'
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• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Ironhide Ring [AR of 14], Gryphon Claw Gauntlets [retractable 4d6 claws], Robe, Silk Shirt, Pants, Boots
Weapons:

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Fox » Tue Sep 04, 2018 3:08 am

Tolliver Trask wrote:((Rolls Carried Over))

Jakkin Longshanks wrote:”Orcs, phaugh,” he retorts sourly to Trask’s conversational gambit. ”Someone just needs go down there and teach them they’re better off not interrupting the trade of honest folk.”


Trask sighs as he takes a knife from it's sheath to cut pieces of blood sausage off to pop into his mouth. Once he's chewed one or two thoughtfully, he finally speaks. "I cut my teeth on greenskins in my early years, before I actually joined Red Brigade. You may be right, dealing with the Orc's would likely improve..." Trask emphasizes his comment with a jab at the tomato. "The quality of the food we've had lately." Trask says with a sigh before he takes a bite of the fried egg. "What about you Fox, do you think we should go and scatter the greenskins?"


Fox considers, "Orcs tend to be followers, generally speaking. If there is an army of them gathering...and make no mistake it will still be growing if there is...they have a leader. Most times, that leader will not be an Orc, often it is a canny Troll, sometimes it is a priest or wizard with flashy magic. The only way to really end the threat is to remove that leader...and often the chief followers of that leader as well because the reflected glory of the leader can let them keep the horde together. In addition to the Orcs, one can expect to find Goblins and Hobgoblins, possibly Kobolds though they are more likely to be hirelings than real followers, even some Wolfen or Coyles...especially if the leader if a Wolfen."

Fox is not a strategist, but the Wolfen Empire has seen its share of people raising Orc hordes...either to assist against the humans or as enemies seeking to attack. The Kankoran rarely get involved directly in such things, but sharing tales is a traditional activity in the winter.

He notes, "Something has to be done about the quality of the food also, this fare will not do should a strong disease begin to spread, humans need more vegetables in their diet." Wolfen (and Kankoran) are primarily carnivores, this type of food can suit them well enough, he decides to order a plate also.
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Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Durak » Tue Sep 04, 2018 3:56 am

Perception 50% 1d100 = 2
JIC 1d100 = 16 1d20 = 1

Durak arrives having spent the last few months helping with reconstruction work. Considering he and Tyral had been working in the market, carrying out rescue efforts for people trapped by the debris of where the Dragon had emerged rather destructively, that was a bit galling to be dragged into the rebuilding efforts at spear point.

However, this sort of work was where Durak excelled and had quickly been given control over a gang of Dwarves, doing a lot of work underground to shore up buildings in danger of collapsing into the tunnels and caverns they had discovered below. Having finally been given his release, Durak goes to meet the other where they had arranged to rendezvous, but took his time, listening to people talking and their movements as he tries to get the lay of things again, but to no avail

OOC Comments
Streetwise 56% 1d100 = 85 FAIL
Intelligence 40% 1d100 = 100 critical Fail


As he wanders in, he overhears Fox talking.

Fox wrote:Fox considers, "Orcs tend to be followers, generally speaking. If there is an army of them gathering...and make no mistake it will still be growing if there is...they have a leader. Most times, that leader will not be an Orc, often it is a canny Troll, sometimes it is a priest or wizard with flashy magic. The only way to really end the threat is to remove that leader...and often the chief followers of that leader as well because the reflected glory of the leader can let them keep the horde together. In addition to the Orcs, one can expect to find Goblins and Hobgoblins, possibly Kobolds though they are more likely to be hirelings than real followers, even some Wolfen or Coyles...especially if the leader if a Wolfen."Fox is not a strategist, but the Wolfen Empire has seen its share of people raising Orc hordes...either to assist against the humans or as enemies seeking to attack. The Kankoran rarely get involved directly in such things, but sharing tales is a traditional activity in the winter.He notes, "Something has to be done about the quality of the food also, this fare will not do should a strong disease begin to spread, humans need more vegetables in their diet." Wolfen (and Kankoran) are primarily carnivores, this type of food can suit them well enough, he decides to order a plate also.


"At the moment, I could eat a horse," he looks at Jakkin, "or maybe a mule. Not feeling particularly picky right now and judging by the portion in front of Trask, not much to be picky about." His stomach growls, so he decides that any food was currently better than none. He holds up a coin to order some food and beer before taking a seat with the others.

"So orcs eh?" Durak remarks, "easier to kill than a dragon and hopefully easier to clean up after though." He laughs a little bit at his joke, before sighing. Let's hope this isn't the pretext to the Wolfen going to war and using the Orcs to soften us up.

"Anybody heard from the Archon these past few months? And has Tatyana learned any Eastern yet?"
HP 40
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Cloak of protection AR12 SDC 50 Impervious to Fire
Bracers AR15

Constant Effects: Nightvision 90ft,

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Re: The Lycinean Pier

Postby Predat » Tue Sep 04, 2018 8:09 pm

Perception: 1d100 = 62 / 55% (When being watched/listened to: +20%)
JiC: 1d20 = 4 1d100 = 67

Conditions: Can see perfectly in total darkness; Completely invisible in darkness; impervious to all forms of magical detection in darkness.

Pre enters and orders some grub as well. Long days and long nights. Pre has been pitching in during the day even though he has the contacts to easily avoid it. At night, he has been working for the guild preventing widespread looting, especially by foreigners. By now he has probably pissed of many a thief from Kaash. "Trask aren't you getting a bit long in the tooth to keep doing all that heavy lifting?" Pre just smiles to himself as he is giving the old man crap. Too bad these human age so quickly.

When someone mentions the Archon, "No, I haven't heard one peep from the guy." Pre looks around, "Has anyone heard, are they cancelling the tournaments this year? I was really looking forward to participating." He just listens to the talk of the orcs, Maybe I should ask around, see what my friends know?
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Natural A.R.: 12
Horror Factor: 13
H.P.: 68 / 68
S.D.C.: 161 / 161

Wearing his Shadow Armor
-Can see perfectly in total darkness; is completely invisible in darkness; and is impervious to all forms of magical detection in darkness
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Re: The Lycinean Pier

Postby Silhouette » Thu Sep 06, 2018 5:34 am

JIC: 1d20 = 121d100 = 87
Perc: 63% /1d100 = 72

Walking in on the gathered heroes of Llorn, rewarded with as much rock and dirt they can carry daily, Silhouette's soft features suppress a discrediting laugh upon closing the door to the tavern against the evenings cold gusts. From outside she could hear their wartime conjecture of orc and wolfen as they repeat the same stories all the workers have been telling between breaks,"War, orcs, wolfen..." Finding a seat near the others as they discuss the long nosed matter her own nose twitches in a crink of dark skin as she watches what they eat. The food had been steadily receding from freshness toward morbidity holding time in check within salt and brine.

Adding to the conversation Silhouette's dark eyebrows rise a moment as she remarks,"The library here says otherwise." Providing a weak smile to the wait staff Silhouette indicates for anything not made of preserves holding up extra marks as reward telling Trask,"How can you eat that, everyday?" Pointing at the blood sausage she continues,"Salted fish aaaand salty cured meats." Shaking her head she adds in a more robust lexicon than usual,"We are all a nights spread from being indistinguishable from the bays crusted leavings on the harbor's dock."

Sauntering more than ambling across the room to retrieve her meal Silhouette's form is of a pedigree that even poor clothing fails to hide as woolen pants, shirt, and dusty work shoes just a little too close to skin allow much to be seen. Getting her food she pays the promised amount extra as she found that where you wanted something free, charms could get you there, but if you wanted the service to be good, an easy few harmless coins made the difference.

Plopping into a seat next to Tyral the dark skinned girls apparent show of herself both in language and form melts as she droopily looks to the elf pointing a lazy finger saying,"Hate you and your guild. Could have accepted me and I'd not be doing this every damn day." Surreptitiously tasting each part of her meal as even extra coin didn't solve bad food, Silhouette starts to consider saying more but puts an overly large chunk of dry bread in her mouth seemingly self censuring her next thought as her eyes catch something.

Leaping from her seat with knife in hand as she stares.

Silhouette had total recall, she remembered that face as easily as... Well as if he were standing before her and asked to give a description. Every detail to the way his hair was, the stone dust he failed to get out of his scalp from the wash basin, to every face he made during his moments of...exultation.

"YOU!"

Sputtering she slams her palms on the table rattling ever dish and mug there,"I thought you were lost under the bed! I checked the sheets thinking you mummified there! Even after I set them on FIRE and you were still nowhere to be found... You left without a word?!"

The gorgeous and cultured woman she had been acting the part and the tired worker right after, vanishes as eyes narrow and Silhouette jumps across the table,"What was it you said? Ah, you want a night again with with the girl whose skin is as warm as embers in coal? C'mere Looongshanks, we'll show them how short-shank you are when I spit and cook you!" Gesturing violently at the fireplace,"Eh, how 'bout it?" Poking the knife before her she seems intent on cattle prodding the man into the licking flames in short order.
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P.P.E.: 164/164 | I.S.P.: 28/58 | H.P.: 45/45 | S.D.C.:45/45
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Re: The Lycinean Pier

Postby Jakkin Longshanks » Thu Sep 06, 2018 9:41 am

(Rolls carried)

Why is it the adventuresome ones are also the crazy ones? Jakkin muses as he looks up from his dinner. Oh yes, he remembers this one.

”Yes yes, break out the size jokes,” he replies, not bothering to conceal his sigh. ”I don’t recall any complaints about it at the time, though,” is his rejoinder. He’s not too concerned that she’s about to spit him in the middle of the tavern, but he keeps a cautious eye upon her knifepoint even so; dull as it is, his eating knife will do to turn it away should she prove to be even more crazed than she seems.

”No need to pull weapons in a tavern; if you insist, I can provide satisfaction...in one way or another.” A grin flickers across his bearded features. ”If you insist on making a spectacle of yourself I can turn you across my knee again, right here in front of everyone,” he promises.

”If you wanted another go-around that can probably be arranged, m’dear,” he goes on, taking a moment to appreciate her charms once more. ”This isn’t very becoming of you, though; you didn’t strike me as...clingy.” It’s not like either of us went into that thinking it was going to be true love and forever. Hah!
Jakkin Longshanks
Nightvision: 90'
Locate & disarm underground traps: 20%
Detect Ambush 55%
H.P. 39/15, S.D.C. 89/0, P.P.E. 10/10
49' move per action (currently 24.5')
Janissary Brigandine Load Bearing Armor: A.R.: 11, S.D.C.: 95
-1 Initiative
-50% S.P.D.
-10% Skills
Bleeding 5 H.P./min
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Re: The Lycinean Pier

Postby Tolliver Trask » Thu Sep 06, 2018 10:56 am

((Rolls Carried Over))

Tyral wrote:"Greeting fellows. Did they finally decide Trask was wrecking more things than he was fixing?"

If the topic of Orcs to South and interruptions to trade comes up, Tyral looks thoughtful as he ruminates about an errant arrow taking Ehlric through the neck a couple years back, "Orcs? Llorn has the most powerful military in the Eastern Territories. I suppose if there was a good way to cash in on stepping in to supplement trade for the City. Otherwise, I seem to be running low on the interest in volunteering."


Trask snorts at Tyral. "That retaining wall was destined to fall no matter what I did." Trask laughs as he takes a sip of his ale.

"You know the old saying, no good deed goes unpunished." Trask says dryly. "I agree with you there though, I will be paid for my troubles, and not press ganged into them, this time around." Trask says before digging into his pouches for his pipe and tobacco.

When Fox talks about Orcs Trask shakes his head. "It's not uncommon for others to use Orcs as shock troops, but they can lead themselves to villainy just as well as anyone else. Especially the ones I fought at Northholme some fifteen winters ago." Trask says trying to make a point. Everyone is an expert I guess.

Durak wrote:"So orcs eh?" Durak remarks, "easier to kill than a dragon and hopefully easier to clean up after though." He laughs a little bit at his joke, before sighing.

"Anybody heard from the Archon these past few months? And has Tatyana learned any Eastern yet?"


"I would hope not Durak, the day an orc is harder to kill than a dragon is a dark day indeed, and if we fight them outside of the city, who's to make us clean up afterwards." Trask says with a laugh.

A long pull of his pipe later. "Archon has been silent to us these three months past." Trask says.

Predat wrote:"Trask aren't you getting a bit long in the tooth to keep doing all that heavy lifting?" Pre just smiles to himself as he is giving the old man crap.

When someone mentions the Archon, "No, I haven't heard one peep from the guy." Pre looks around, "Has anyone heard, are they cancelling the tournaments this year? I was really looking forward to participating." He just listens to the talk of the orcs.


Trask smiles at Predat, probably his oldest friend. "Nothing I haven't done in my past, though the work is annoyingly repetitive. I think if they were going to cancel them then they would have said something by now." Trask says finishing with a shrug.

Silhouette wrote:Adding to the conversation Silhouette's dark eyebrows rise a moment as she remarks,"The library here says otherwise."


Trask smiles. "A little bit of knowledge can go a long way in a fight." Trask says warmly.

Silhouette wrote:Providing a weak smile to the wait staff Silhouette indicates for anything not made of preserves holding up extra marks as reward telling Trask,"How can you eat that, everyday?" Pointing at the blood sausage she continues,"Salted fish aaaand salty cured meats." Shaking her head she adds in a more robust lexicon than usual,"We are all a nights spread from being indistinguishable from the bays crusted leavings on the harbor's dock."


"I don't complain to much about it, at least it isn't rotten, small favors for that. I've had to subsist on far worse and far less in my younger days." Trask replies, before finishing his salted fish.

When Silhouette threatens Jakkin, Trask shakes his head. Damn fool, not a bright idea to do things like that, especially with the unhinged ones. Trask thinks, not even bothering to intercede if it came to blows.
Suicide King
Tolliver Trask
"Tonight, boys, we're eating like kings. We've all tasted death too much it seems." ~Shawn James
P.P.E.: 10/10
I.S.P.: 38/38
H.P.: 39/39
S.D.C.: 71/71
Constant Effects
Sixth Sense, Impervious to Fire, Resistant to Cold.
Temporary Effects
None.
Weapons in Hand
Dwarven Longsword
Armor Worn
Mjorgullan Mail Uncommon Enchanted Splint (half)
• A.R.: 12
• S.D.C.: 40/40
Tower Shield of the Hex Rare Enchanted Large Wood & Metal Plated Shield
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Re: The Lycinean Pier

Postby Durak » Thu Sep 06, 2018 12:54 pm

Rolls carried

Tolliver Trask wrote:"I would hope not Durak, the day an orc is harder to kill than a dragon is a dark day indeed, and if we fight them outside of the city, who's to make us clean up afterwards." Trask says with a laugh.

A long pull of his pipe later. "Archon has been silent to us these three months past." Trask says.


"Oh, an orc is infinitely easier to kill I agree," Durak chuckles, as his food is placed down in front of him,"I just mean a horde has a tendency to cause a bloody awful mess. I just don't want to have to clean up another city after they are through." He takes a bite of the meat, finding it not the best cut of meat he'd had. Even so, he was hungry and quickly wolfs it down.

"Not heard from the Archon either," Durak frowns, as he takes a drink of beer to wash away the salt, "that's not a good sign."

Durak nods to Sil as she enters and hears her complaints yet again. This had been a common conversation throughout the last three months and to hear it again was the last thing he wanted to hear.



Silhouette wrote:"YOU!"

Sputtering she slams her palms on the table rattling ever dish and mug there,"I thought you were lost under the bed! I checked the sheets thinking you mummified there! Even after I set them on FIRE and you were still nowhere to be found... You left without a word?!"

The gorgeous and cultured woman she had been acting the part and the tired worker right after, vanishes as eyes narrow and Silhouette jumps across the table,"What was it you said? Ah, you want a night again with with the girl whose skin is as warm as embers in coal? C'mere Looongshanks, we'll show them how short-shank you are when I spit and cook you!" Gesturing violently at the fireplace,"Eh, how 'bout it?" Poking the knife before her she seems intent on cattle prodding the man into the licking flames in short order


Jakkin Longshanks wrote:”If you wanted another go-around that can probably be arranged, m’dear,” he goes on, taking a moment to appreciate her charms once more. ”This isn’t very becoming of you, though; you didn’t strike me as...clingy.”


Durak rolls his head back, looking at the ceiling and sighs.

"Behave you two," he tells them both sternly, "else a lot of very tired and grumpy workers will probably feel the need to throw you out of here because you are disturbing their downtime." Durak then turns to look at Sil with a raised eyebrow; not that it is easy to tell with all of Durak's facial hair.

"You slept with a Gnome?!!! By the Gods, why?"
HP 40
SDC 59
Cloak of protection AR12 SDC 50 Impervious to Fire
Bracers AR15

Constant Effects: Nightvision 90ft,

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier

Postby Tatyana Singh » Thu Sep 06, 2018 1:03 pm

Perception: 1d100 = 16
JIC: 1d20 = 1/1d100 = 66

"Now this is the most entertaining thing I've seen in weeks." Tatyana says in her newly acquired, all be it rough Eastern (Language: Human: Eastern [40%] 1d100 = 90) as she closes the door to the outside world.

In a few strides, she is towering over the seated group and taps Sil on the shoulder, "You are going to need more then that butter knife, Gnomes are tough skinned little bastards...not as bad was Dwarves, but still." She looks down at Durak and adds "No offence," The dishevelled Wolfen female gingerly puts her hands around the feisty dark skinned girl and lifts her over the table and gently sits her down. "Most men of any race are more trouble then they're worth."

She pulls up a chair and sits with the group. She smiles at the mixed company, her smiles hasn't improved any. She catches the maids attention and motions for two of what Trask is having. Tatyana sighs as her muscles relax a bit. "They will relax more once I can get into a hot bath." she thinks to herself. "So what's shak'n?" she asks the group using a new slang term she picked up from some of the kids in the city.
A monster to kill monsters

HP: 36/36
SDC: 53/53
PPE: 127/127
Horror Factor: 12
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Re: The Lycinean Pier

Postby Thorgrim » Thu Sep 06, 2018 2:33 pm

Perception (48%): 1d100 = 56
JiC: 1d100 = 65 / 1d20 = 11

Language: Eastern
Eastern (126%):1d100 = 75

Pre nods to Trask as he approaches and when he sees Thorgrim he gives him a feral grin. "Glad we didn't lose you. I was guessing you were buried under a ton of rubble somewhere."

Thorgrim smirks and nods in response to the reptilian assassin, ”Well you would correct, my friend.” The massive warrior idly scratches the back of his head and neck, as he recalls the massive blow he sustained during the battle with the dragon which knocked him out. ”I was out cold for a few weeks, after that dragon tossed me like a gnomish lawn dart... apparently I ended up spending some time in the care of the paladins of rurga, healing up.” The mighty barbarian shrugs his massive shoulders then grabs a seat.

“Thorgrim, it's good to see you in good heath.”

Language: Elven
Elven (58%):1d100 = 29

Thorgrim nods in appreciation to Tatyana and attempts switching to speaking in elven to accomodate a more comfortable language for her, ”Thank you, Tat. Its good to see you as well... thankfully you’ve recovered from your draconically induced desire to kill me? Haha, now that was fun. C’mon now, you know I’m just teasing... no hard feelings?”

Thorgrim crosses his arms, and takes in the countenance of his old allies good to see we’ve got the ‘band’ back together, and the presence of someone new to their company...
Hmmm... short but stout, and another Red Brigade veteran. Deceptively dangerous, methinks.
When the banter settles between Jakkin’s and Sil’s bed-time-activities, Thorgrim leans forward and...(down?) before extending as massive palm in comparison to the gnomes’ to greet him. ”Jakkin, my name is Thorgrim, warrior from the Bruu-Ga-Bellimar mountains. It seems our esteemed Lord Elias has added another worthy companion to our ranks. One can never have enough swords, or the arms to swing them, no matter the size methinks. Anyway, I’m pleased to make your acquaintance. Friends call me Thor.”
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Re: The Lycinean Pier

Postby Fox » Thu Sep 06, 2018 3:04 pm

(Rolls carried over)
Fox says in Eastern, "Well Tatyana, now at least we have one spoken tongue in common. If you want me to undertake to teach you Wolfen, just ask."

Fox nods at Trask and admits, "I only know what tales have told of Orcs, I have not seen then often nor in large groups. I have only seen a handful who needed healing, not any horde."

He raises his ears and curls the tip of his tongue in amusement at Longshanks and Sil. There are reasons why one does not play bed games with those you work with...hopefully those two can settle things peacefully.

Fox comments to Trask, "Hopefully Sil is not that picky an eater on the trail, when game and fruit are scarce you have to make due with whatever rations you can manage."
Last edited by Fox on Fri Sep 07, 2018 3:04 pm, edited 1 time in total.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Durak » Fri Sep 07, 2018 3:47 am

Rolls carried

Tatyana Singh wrote:In a few strides, she is towering over the seated group and taps Sil on the shoulder, "You are going to need more then that butter knife, Gnomes are tough skinned little bastards...not as bad was Dwarves, but still." She looks down at Durak and adds "No offence,"


Durak gives Tatyana a look, but his mouth, just about visible under all the hair shows sign of mirth.

"Less of the bastards comments. I'm chalking that up to the fact you can finally speak Eastern," he chuckles before taking another swig of his beer. Least we can all talk to each other again. Makes life a lot easier.

"Looks like we're all here," Durak looks around the table at the assembled group, "first for a while. Don't know about you lot, but I'm itching for something to do that doesn't involve fixing stonework and stopping bits of the city falling into a deep cavern."
HP 40
SDC 59
Cloak of protection AR12 SDC 50 Impervious to Fire
Bracers AR15

Constant Effects: Nightvision 90ft,

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier

Postby Silhouette » Sun Sep 09, 2018 9:53 pm

(Rolls carried over)

Trask wrote:Trask smiles. "A little bit of knowledge can go a long way in a fight." Trask says warmly.


Nodding Silhouette stares down as if remembering something from another time as she sucks on her thumb nail before answering past it,"Mmm, they get annoyed at the library with me picking up books and setting them down, they think I'm not reading them..." Leaving something out she continues as she looks up,"Anyway I think of each as a whetstone for the mind." Returning the old man's smile she almost forgot a moment how damaged Trask's face was as her eye is drawn to the scar, like a blade where a poor student parried straight on, but not at an angle over and over, creating rut after irreparable rut. She didn't imagine though his scars were anything as preventable. Looking away the man's image was left in her near eidetic memory for her minds-eye as if a painting where the chiseled handsome face had a hole punched out of the canvas where the scar was.

Trask wrote:"I don't complain too much about it, at least it isn't rotten, small favors for that. I've had to subsist on far worse and far less in my younger days." Trask replies, before finishing his salted fish.


Nodding emphatically the girl looks at the man again no longer phased by the scar feeling as though she'd grown these past months in knowing the man. She even felt a little bad about calling his face openly as something closer to ground meat, but in knowing him, it was the last thing she could say to wound him. Picking up a bit of her food and eating it with her hands she adds,"That is why I give them a little more for the food. Stuck on a boat?" Pointing with a morsel of food between her finger's at his dish,"That will have to do." Noting the kankoran's words on trail feed she adds,"Don't worry, that is why we bring you along, in case we get hungry." She left it unclear as to if he was to be feed or to help in feeding.

Jakkin wrote: ”Yes, yes, break out the size jokes,” he replies, not bothering to conceal his sigh. ”I don’t recall any complaints about it at the time, though,” is his rejoinder.


"Size jokes?" As Tatyana begins to pull Silhouette back in restraint the dark skinned southerner spouts,"You're the one with a boisterous name to match a deficit in manners!" Silhouette's eyes dart a moment at the words out of her mouth; she had been reading a little too much at the library, it was detracting from her base language skills. She'd have to spend more time with the sailors or else her reputation might sour.

Jakkin wrote: ”No need to pull weapons in a tavern; if you insist, I can provide satisfaction...in one way or another.” A grin flickers across his bearded features. ”If you insist on making a spectacle of yourself I can turn you across my knee again, right here in front of everyone,” he promises.


Hearing the gnome's taunts did little to assuage Silhouette's temper as she considers chucking her dagger toward the gnome knowing it would be with difficulty given Tatyana's efforts to hold her back. Grinding her teeth the changeling's mind whirls with what she can do to this little man,"If she escaped Tat could she drag the man to the ocean and drown him?" It would be fitting considering her one paid kill was near here at the docks.

Struggling Silhouette tells Tat,"Let me go, I'll show him how to use a knee proper! To the face."

Jakkin wrote: ”If you wanted another go-around that can probably be arranged, m’dear,” he goes on, taking a moment to appreciate her charms once more. ”This isn’t very becoming of you, though; you didn’t strike me as...clingy.” It’s not like either of us went into that thinking it was going to be true love and forever. Hah!


"Another go-around." Hubris made her want to take him up on that suggestion out in front of the tavern. She had been taught by one of the world's fiercest men who wielded magic and blade as one single point however that little touch of discipline he'd taught her stayed her hand,"Don't draw your blade until you mean to sheath it in blood." Looking at the dagger already in hand she consoles herself that her magic stays behind angry lips even though her desire to open one of those portals that strange person from a dream of dreams had gifted her, Braithwaite, and to push the little man out to sea through it. She knew of several points along the pier that would put the fear of drowning into even a skilled swimmer before finding shore.

Having relaxed during her introspection Silhouette surges suddenly past Tatyana's hold long enough to put a hand around the gnome's collar before pausing in action as she could hear her surrogate father's voice as the origin of a lesson, but the wisdom was now Silhouette's own as she said chidingly,"You can keep doing things as you have or you can do them differently." She meant the words only for herself as a mantra, but her intensity of frustration toward Jakkin imparted the meaning toward him as she eyed him with fire.

Note Discussed with Jakkin with permission: Cause insanity
Choose one Jakkin for the meaning in,""You can keep doing things as you have or you can do them differently."

Psychosis: Reborn (opposite alignment)
Obsession: Opposite Sex (attraction)
Obsession: Specific Person: (Do anything for Silhouette's approval)

Cause Insanity I.S.P.: 30 (PF Mainbook)
Range: Other by touch; Duration: 1 week/level; Saving Throw: Standard
Anyone who fails to roll a save vs psionic attack contracts one insanity. The mental affliction lasts one week per level of the psychic. The type of insanity is specified by the psionic and can be either a phobia, obsession, or neurosis. The use of this ability does not inform the psychic of any prior insanity that the character may possess. The psychic can make the insanity permanent (subject to cures by therapy or psioniccure) by permanently subtracting 2D6 points from his I.S.P. base.


Silhouette's finger's look as if a flower spread in sudden bloom as she lets go of the gnomes collar. Pursing her lips she makes excuse,"If you are here, then that elf who shares Tyral's pompous attitude has a use for you. He might object if I killed you, and I like having a place to sleep where I'm not likely to be robbed..." Giving the gnome a hard look,"At least of no more than of my dignity."

Sheathing her dagger Silhouette puts an arm around Tatyana's waist,"Hey! Come eat with me!" Reaching out Silhouette pulls her food across the table before them and holds up a chunk of bread for the wolfen seemingly having changed gears but says around the wolfen to the gnome,"Sleep lightly..."

Turning back Silhouette looks to Durak remembering the dwarves question,"You slept with a Gnome?!!! By the Gods, why?" Making an uncertain joke of it she answers,"It had been months since I killed something, how was I to not mistake my needs for something else?"
Silhouette
P.P.E.: 164/164 | I.S.P.: 28/58 | H.P.: 45/45 | S.D.C.:45/45
Conditions: Recognize various magics(see O.O.C. special abilities)
Armor: N/A; Wearing fancy dress and other fitting apparel.
Weapon: Silver dagger in sheath at belt.
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