The Lycinean Pier

The Sea District is a rough and tumble seaport with weather-beaten wood and stone structures crammed onto the narrow stretch of land that slopes down from the city walls to the bay.

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Re: The Lycinean Pier

Postby SNAFU » Tue May 22, 2018 12:31 am

To Trask:

"I am sorry about your uncle. Take the time you need. But when you come back you will be in a good position to ingratiate yourself to the Duke's court."

To Tyral:
The wizard's mission goes smoothly other than a bear that had made residence of the cave. Luckily Tyral's precautions were more than enough to remove the threat.

Later meeting the Archon:
"Thank you for your contribution. Good thinking."
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
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Re: The Lycinean Pier

Postby Tyral » Tue May 22, 2018 7:59 am

Perception [63%]: 1d100 = 40
D20 JiC: 1d20 = 17
D100 JiC: 1d100 = 5

PPE: 229/229
Bracelet PPE: 120/120
SDC: 43/43
HP: 52/52

Conditions: Nightvision: 60' [30' in unnatural Magic Darkness], Spell Strength of 15, Tongues [constant] & Truesight [Sees through Magical and Psionic illusions, Not Affected by Magical or Non-Magical Darkness, and can See Invisible], Bracelet [½ PPE cost for Spells]

When approached by Predat about their overall next moves, Tyral offers an enigmatic shrug, "That which will be, will be Master Predat. It appears that this Whiskey-Guild's members are inclined to disperse. I find myself inclined to proceed to the Brotherhood of Magic to delve and discern for knowledge that might be tapped from the Dragon's collection. Take this ... if you need me, I will probably be in Llorn somewhere. The Brotherhood will likely be able to get me a message."

Code: Select all
[b]Dimensional Bag - Custom[/b]
[img]____________[/img]
[size=85]•• Dimensional Pocket [8.0 Years, ~60lbs]
• Weight: 2.0 lbs.
• Modifiers: Ley-Line Crafted 
•• Contains:






[/size]


The Wizard watches as the droll little Eandroth departs then turns as he is approached by another diminutive member of the Company, Durak. Tyral nods at the inquiry, "I agree the book should be investigated, however for now I am inclined to conduct such examination at the Brotherhood, with a couple circles of protection at my back. I will look into it though and advise if there is anything of note, as I mentioned to Master Predat, I plan to proceed there shortly. However, these things take time. It may be a week."


Downtime.6-Weeks
Tyral plans to utilize his upper echelon membership within the Brotherhood to secure several days worth of time within the Time Hole constructed for high level study at the Brotherhood of Magic for 3 Days worth of study. [1 Hr Outside = 6 Hours Inside = 144 Hrs/day]

By the close of the 1st (Outside) day in Llorn, the Wizard has nearly completed study of the recovered Grimoire: Sustain (L5, 12 PPE, 1 Day/L, (2hrs Sleep, No Food or Drink needed), BOM Pg 109). [100 hrs study, 30 hrs sleep, 10 hrs Study "Book of Secrets" (including imprinting with his own Blood-print in private)]

By Day-2 the Elf is leaving Brago outside (as the Wolf is going a bit stir-crazy back in the Time Hole. Over Days 2-3, Tyral next studies: 1) Grimoire: Slam (L2, 5 PPE, 15ft/L, 1d6*10 SDC, 17 to Dodge (RWP, or lose Initiative & 2 Actions), MA Pg 10) [40 hrs]; 2) Grimoire: Power Bolt (L6, 20 PPE, 1600ft +100ft/L, 5d6+2/L, BOM Pg 113) [120 hours]; and 3) Grimoire: Energize Spell (L6, 12 PPE + PPE for other spell (L6 or less), 10ft, BOM Pg 111) [120 hrs]

Emerging from seclusion after several days Tyral and Brago are out and about town several hours each day (as often as not visiting with ladies who encourage his charms [Charm/Impress [80%]) but otherwise studying the old-fashioned way (Sustain Augmented, he handles ~ 16-18 hrs per day with 4-5 hrs play-time) at:

Grimoire: Firestorm (Explosive Fireball) (L8, 30 PPE, 90ft+10ft/L, 1d6/L (20ft radius), (HUGM 188)
Grimoire: Magic Warrior (L10, 60 PPE, 100ft, 2 Melees/L, BOM Pg 135)
Grimoire: D-Phase (L7, 20 PPE, 1Melee/L (-75% SPD), BOM Pg 244)
Grimoire: Create Wood L3, 10 PPE (soft wood logs)/ 20 PPE (hard wood planks), 10 ft, 100lbs, BOM Pg 96)
Grimoire: Stealthwalk L4, 10 PPE, 5 Min/L (+20% Prowl, only while moving >50% SPD), MA Pg 13)


Tyral will also see to do some shopping/trading, but that seems better for the: Shopping Thread
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Environmental Robe [Grey with Dark Green trim], Ironhide Ring [AR of 16], Guild Rings of the Merchant Adventurer [Tongues/Vision Augmentation]
Weapons: Dwarven Quarterstaff [2d6, +2 Parry]

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Fox » Tue May 22, 2018 4:03 pm

Perception: 1d100 = 47 of 35%
Initiative: 1d20+3 = 10
JIC: 1d20 = 9
JIC%: 1d100 = 83

Fox almost trips as his body returns to its true form, the balance of a digitigrad form with a tail as a counterbalance is considerably different, it had taken time for him to get used to a Kobold's form. It does not take as long to regain old reflexes, but there is enough of a change to have to recover.

Fox bows to the Archon, "My thanks for this restoration. I still owe promised services to the Healers. It also seems to me that it is an opportunity to show that not all of my kind are enemies of yours. Working publicly as a healer will let the humans see that some of us can be helpful and not enemies or rivals."

He lowers his muzzle and droops his ears, "Perhaps someone could teach me to read Elven. I only read Wolfen, but most things useful to a healer are written in scholarly Elven. Learning that would increase my educational chances considerably."

Between working with the healers and learning a new language, he will be quite busy until the Ducal feast.

When offered the bag by the wizard, Fox will sniff at is suspiciously and says, "What is it? I do not smell any food."

When what it does is explained to him, his reaction is mixed, "Useful I admit it will be, and for your efforts on all our behalves I think you." Indeed, he thinks it will be highly useful, but each item of magic he gains makes him more nervous about what he is destined to face. Not just him either, with so much power concentrated into the hands of so many heroes, the quest they must all face needs to be incredibly tough.

When he gets to his tribe, he will have to consult with the talekeeper to see if he has any knowledge of any such threat that has ever been faced before.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Durak » Fri May 25, 2018 3:32 am

Rolls carried

He accepts the bag and peers inside it. Pulling out his throwing knife, he drops it into the bag and listens to it land inside the bag to get the idea of the size and dimensions.
“Thank you, I should be able to fit my tools in there. That way, I will always be able to do work that’s needed out in the field.”

“What happens when the magic runs out? Does everything just fall out of the bag or rip it open or is it lost forever?” he inquires, wondering about the logistics of it all.

Tyral wrote:Tyral nods at the inquiry, "I agree the book should be investigated, however for now I am inclined to conduct such examination at the Brotherhood, with a couple circles of protection at my back. I will look into it though and advise if there is anything of note, as I mentioned to Master Predat, I plan to proceed there shortly. However, these things take time. It may be a week."


Durak gives Tyral a look, as if to say you must be joking;
“And do you think you should examine this book by yourself and you get to decide what is relevant? By all means establish if there are any dangers inherent, but several of us should be examining it; different perspectives and it ensures that no one person has the information that we all need to fight this shadow war.” Durak climbs onto a chair in order to be heard by the group and give an impassioned plea.

“We managed to kill a Dragon by remembering mostly to actually work together. We need to continue doing that, which includes deducing what their plans are and what information we have at our disposal. We should be watching each other’s’ backs and not carrying out plans on our own. Alone, we are vulnerable, together we have strength.”

OOC Comments
Yes, Durak is being grumpy about something again
HP 40
SDC 59
Cloak of protection AR13 SDC 200
Bracers AR15

Constant Effects: Nightvision 90ft, Tongues: Gives the wearer the ability to understand and speak any language at 98%, Truesight: The wearer of this ring sees through magical and psionic illusions, and drug induced hallucinations (half the usual penalties). In addition, the wearer is not hindered by magical or non-magical darkness, and can see the invisible.
+2 to all saving throws

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier

Postby SNAFU » Sat May 26, 2018 6:50 pm

It is true that we only started working together when it was nearly too late. That is something we need to improve on. However we will not win this war by committee. To the master goes the master's dues.

I need the information in these books to be disseminated among as many of you as possible, as quickly as possible. To that end I will entrust Master Tyral to organize our collective studies. This is not an invitation for him to horde the knowledge but rather a respect for the scholarly and learned wizarding profession. Master Tyral, I leave this in your capable hands.

Everything in here must be read. It is tactically imperative that this information and these incantations are spread as widely among us as possible. Even those of us not known for scholarly endeavours way have to turn a page or two.

Master Durak, worry not, there is more than enough reading to go around. With your plans you would be hard pressed to read it all at any rate.

Master Fox you can study Elvish at the newly forming School of Science and Magic if it interests you.
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
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Re: The Lycinean Pier

Postby Tyral » Sun May 27, 2018 10:00 pm

Perception [63%]: 1d100 = 81
D20 JiC: 1d20 = 11
D100 JiC: 1d100 = 43

PPE: 229/229
Bracelet PPE: 120/120
SDC: 43/43
HP: 52/52

Conditions: Nightvision: 60' [30' in unnatural Magic Darkness], Spell Strength of 15, Tongues [constant] & Truesight [Sees through Magical and Psionic illusions, Not Affected by Magical or Non-Magical Darkness, and can See Invisible], Bracelet [½ PPE cost for Spells]

Tyral nods calmly at Von'Lycien's proposal that he assign out books for others, "Very well then." Walking over to a table where the collective books have been stacked, he selects several, *She's so indignant that she's not taken seriously as a Wizard. She can work on these awhile.*

SILHOUETTE
Grimoire: Remote Viewing (BOM Pg 246)
Grimoire: Swap Places (BOM Pg 149)
Grimoire: Speed Demon

Durak's impassioned statement of mistrust gets his attention as the Wizard is handing off the books to Silhouette, "Your indignation and mistrust are a bit disheartening Master Durak. To answer your other inquiry with regard to the Bag though, and also Fox's as well I suppose ... at the end, it depends on what you have in the bag at the time. If the enchantment runs out and what you have in the bag fits in the bag, well then you would just feel its weight again, because it would be back in this realm (dimension). However if, at the time the spell ran out, the items in the bag were beyond its physical capacity for carrying then the bag would be damaged as any such items were expelled from the ... holding-realm, for lack of a better term." He will then select several other books and hand them out to Tatyana and Sera:

TATYANA
Grimoire: Object Read the Dead (BOM)
Grimoire: Magical-Adrenal Rush (BOM)
Grimoire: Winged Flight (BOM)
Grimoire: House of Glass (BOM)

SERA
Grimoire: Quickstrike (MA)
Grimoire: Armor Bizarre (BOM)
Grimoire: Choking Blast & Dust Cloud (MA)
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Environmental Robe [Grey with Dark Green trim], Ironhide Ring [AR of 16], Guild Rings of the Merchant Adventurer [Tongues/Vision Augmentation]
Weapons: Dwarven Quarterstaff [2d6, +2 Parry]

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Fox » Mon May 28, 2018 9:45 am

(Rolls held over)
Fox takes a bit of time to think, during his days of work for the healers, and realizes that he needs to prepare to head home. He needs to being some useful trade goods with him, something whose value they would understand mostly. Given the size of the Dragon's horde, there are likely to be a number of Old Kingdom coins in it that will be for sale as soon as they are properly evaluated and accounted for. He will seek out a banker and explain that he will wish to purchase 10,000 marks worth of these coins as they come up for sale. Such coins are works of art valued for more than their weight in gold, even a distant Kankoran tribe can understand the value of such.

He will also get a 5000 mark bond, one of the indestructible ones they use for large trades. It will be harder explaining the value of that to his tribe, but it is also fairly easy to hide.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
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Re: The Lycinean Pier

Postby Predat » Tue May 29, 2018 8:02 pm

Perception: 1d100 = 53 / 45%
JiC: 1d20 = 16 1d100 = 7

Conditions: Can see perfectly in total darkness; Completely invisible in darkness; impervious to all forms of magical detection in darkness.

Tyral wrote: When approached by Predat about their overall next moves, Tyral offers an enigmatic shrug, "That which will be, will be Master Predat. It appears that this Whiskey-Guild's members are inclined to disperse. I find myself inclined to proceed to the Brotherhood of Magic to delve and discern for knowledge that might be tapped from the Dragon's collection. Take this ... if you need me, I will probably be in Llorn somewhere. The Brotherhood will likely be able to get me a message."


Pre nods, "Thanks for the bag, I'll be checking in here periodically if you have need of me." These guys had better watch their back. Too much loot has been spread about, Thieves and others will come sniffing. Pre checks his room, deposits a few things into his new bag and heads down to his ship to make sure it wasn't damaged in the storm.

http://www.explorersunlimited.com/eu/viewtopic.php?f=872&t=16027
Predat Tor

Natural A.R.: 12
Horror Factor: 13
H.P.: 68 / 68
S.D.C.: 161 / 161

-Can see perfectly in total darkness; is completely invisible in darkness; and is impervious to all forms of magical detection in darkness
-Only takes half damage from falls, fists, kicks and blunt weapons

Soundtrack:
Riders on the Storm
House of the Rising Sun
Light My Fire
All by the Lizard King himself!
:cheers:
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Re: The Lycinean Pier

Postby Durak » Wed May 30, 2018 6:26 am

Rolls carried

SNAFU wrote:It is true that we only started working together when it was nearly too late. That is something we need to improve on. However we will not win this war by committee. To the master goes the master's dues.

I need the information in these books to be disseminated among as many of you as possible, as quickly as possible. To that end I will entrust Master Tyral to organize our collective studies. This is not an invitation for him to horde the knowledge but rather a respect for the scholarly and learned wizarding profession. Master Tyral, I leave this in your capable hands.

Everything in here must be read. It is tactically imperative that this information and these incantations are spread as widely among us as possible. Even those of us not known for scholarly endeavours way have to turn a page or two.

Master Durak, worry not, there is more than enough reading to go around. With your plans you would be hard pressed to read it all at any rate.



Tyral wrote: "Your indignation and mistrust are a bit disheartening Master Durak.


"Considering that you instantly grabbed all the books," Durak grumped as the Archon both managed to support his view and also take Tyral's side on the matter, "that looked to be typical Elf arrogance, but if the Archon says you choose, I suppose I have to live with it. However, I want to be able to read the book we discovered in the chest I opened."

If I'm to be dictated to by an elf, the only ones I'm interested in are a couple of books on gemology and cryptography and that diary/magical thing. That looks to have the most secrets in it.
HP 40
SDC 59
Cloak of protection AR13 SDC 200
Bracers AR15

Constant Effects: Nightvision 90ft, Tongues: Gives the wearer the ability to understand and speak any language at 98%, Truesight: The wearer of this ring sees through magical and psionic illusions, and drug induced hallucinations (half the usual penalties). In addition, the wearer is not hindered by magical or non-magical darkness, and can see the invisible.
+2 to all saving throws

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Re: The Lycinean Pier

Postby Silhouette » Wed May 30, 2018 5:27 pm

Perc: 63% / 1d100 = 27
JIC: 1d20 = 171d100 = 15

Will get a six week synopsis into place shortly.

After the discovery and defeat of the dragon, the destruction of much of Llorn, and the groups pluming of the depths Silhouette is left feeling a great deal of distrust for Llorn's leaders. Recalling that they claimed to know nothing of secrets below Llorn yet great tunnels and seemingly impossible creations slept below. In her gut she knew why, they were human and more deceitful than even her kind, not that she'd met any of her kind before. Even with her distrust of the human leaders of Llorn she wondered if they were telling the truth as not even Elias knew of these places below as he claimed, but still she didn't trust him fully either.

Elias:
"Everything in here must be read. It is tactically imperative that this information and these incantations are spread as widely among us as possible. Even those of us not known for scholarly endeavours way have to turn a page or two. "


Noting Elias giving responsibility to Tyral yet again the changeling's tongue clucks behind closed lips making no more than a muted pop in her mouth. Keeping silent she would play nice for now even if Elias was going to play elf on elf favoritism. Biting her lip she pokes through the books seeing if the bindings gave hint to potential contents as she sees that some are tomes of esoteric lessons as well as spells.

Humming a sing song tune to herself she takes the grimoire's eventually handed to her by Tyral as she sinks to the floor in a cross legged seat. Cracking the tome It gave the most pleasant audible creek and smell as the binding parts to display pages of arcane instruction as she does. A few moments pass before she starts bobbing her head and blinking profusely mumbling meaninglessly to herself. Switching books she tries another and seems satisfied with the reward inside before looking to the final of the three.

Spending a long time over this third spell-book she scrunches her nose and upper lip together as her hands starts making nonsensical motions before she slaps her palms onto the pages. Looking up from her fanny she leans back grabbing her knees to rocks backwards as she says,"Thorgrim is as good as myself reading this." Leaning forward she lifts herself and lands on her knees stacking the two books she couldn't understand on the floor while keeping the Speed Demon tome under her arm.

Reaching out she taps the tops adding,"You are no good at choosing what I can learn. I'm not a Wizard like you, remember I'm...?" Slowing tightening her lips Silhouette fidgets as her hand reaches and strokes the pages of the closed book under her arm making a,"Thtttttk," sound from plucking at the edge of the binding. Straining at her thoughts she found herself confused against the veracity of her words.

Too much so.

She felt it almost spill out of her face,"Blade Mage." Tyral was the only one she had told so far, but she wasn't ready for so many others to know. Nor did she intend to be so direct in denigrating his selection for her. Sassy certainly, but the words came as if she'd spoken without thinking, which she was prone to but not outside of being emotionally affected. She knew that much about herself, yet this was not one of those moments.

Carefully she picks her words,"I will do as Elias says and read through for now." Giving the elf Wizard a mildly defiant look tinged by confusion from her strangely direct manner of wording she reaffirms the style of her mental means against Tyral's past rebuffing at naming her mental powers as a type of magic,"My mind MAGIC gives me great memory." Looking to Elias and back to Tyral she adds,"And..." Stopping short Silhouette thinks about her words again feeling like a whole different sentence was about to escape her lips regarding their arrogant and uptight boss. Instead she says carefully,"He did... Say that we should all know this." Smiling slightly that words came as planned Silhouette speaks to Elias meaning to say something else but instead utters,"Tyral hates being called Master, so you shouldn't call him that or he'll look at you..."

Clearing her throat she mumbles,"Like... That."

Slowly averting her gaze from Elias and Tyral she plucks a thick book from the stack and starts perusing it absent mindedly before soon tilting her head with growing curiously. Sliding the three tomes she had been previously viewing to her side, even the two she couldn't understand fully, she seems to become engrossed in this singular book as she more than studiously flips from the middle where she started toward the front.

Distractedly she tells Tyral,"I, have, this, under..." Flipping a page she continues reading and soon is flipping pages faster and faster as she seems to have drifted off fully engrossed. (Speed Reading.)

TOME-Converting CHI MAGIC
Level 1-8: With this reference it's possible for the Western Mage to try converting most spells of Chi Magic into spoken invocations. However, this typically requires 1D4 months of study plus one month for every level of the spell itself. For example, a 5th level spell will take 1D4+5 months of study to translate into a spoken invocation. Note that geomantic spells and spells that create Living Chi can NOT be converted into spoken invocations.
Silhouette
P.P.E.: 82/164 | I.S.P.: 30/58 | H.P.: 43/45 | S.D.C.:42/45(Temp: 7)
Conditions: Recognize various magics(see special abilities); Guild Ring(see in dark/magical;see invis)
Armor: Superior Hard Leather: AR 11; 50/50 S.D.C| Modifiers: na
Idrantine Bracelet: PPE: 54/140; ISP: 47 /100
Weapon: Lucky-Unlucky dagger in belt sheath; Dwarven daggers x 2 in boots; Throwing daggers(4): outside boots;inside sleeve; Vladimir's Bone Staff
Back(shoulder): Ranir Bow, Short | Range: 454' | Damage: 2d6+5 | RoF: APR | Quiver: 20/20 Arrows
(Other items in backpack)
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Re: The Lycinean Pier

Postby Tyral » Wed May 30, 2018 11:00 pm

Tyral wrote:Perception [63%]: Original post: 1d100 = 81
D20 JiC: Original post: 1d20 = 11
D100 JiC: Original post: 1d100 = 43


PPE: 229/229
Bracelet PPE: 120/120
SDC: 43/43
HP: 52/52

Conditions: Nightvision: 60' [30' in unnatural Magic Darkness], Spell Strength of 15, Tongues [constant] & Truesight [Sees through Magical and Psionic illusions, Not Affected by Magical or Non-Magical Darkness, and can See Invisible], Bracelet [½ PPE cost for Spells]

The Wizard offers a blithely indulgent glance at Durak's petulance, "I feel much anger from you Master Durak, but you should be careful. Anger leads to hate, hate leads to suffering. I've heard it said that can lead one down a dark path ... Your vision seems clouded by your apparent grudge, you might look around though and note that I did not take 'all the books' but teleported them here to our Lobby. Where you have taken to standing on a chair and making demands. I sincerely hopefully the change in elevation will give you a different perspective." [OOC: Changes in latitude, changes in attitude]

His attention is diverted back as Silhouette declares:
Silhouette wrote: ... "Thorgrim is as good as myself reading this." Leaning forward she lifts herself and lands on her knees stacking the two books she couldn't understand on the floor while keeping the Speed Demon tome under her arm ... "You are no good at choosing what I can learn. I'm not a Wizard like you, remember I'm...?"


*Constantly indignant? Lazy? Impatient? Spoiled? Evasive? Impertinent? ... All of those?*

"You complain about not being treated equally. That you wish to study within the Brotherhood and have access to study the greater Magics. Now is the time. Do or do not, there is no try." OOC: This post brought to you by Grandmaster Yoda

Silhouette wrote:Carefully she picks her words,"I will do as Elias says and read through for now." Giving the elf Wizard a mildly defiant look tinged by confusion from her strangely direct manner of wording she reaffirms the style of her mental means against Tyral's past rebuffing at naming her mental powers as a type of magic,"My mind MAGIC gives me great memory." Looking to Elias and back to Tyral she adds,"And..." Stopping short Silhouette thinks about her words again feeling like a whole different sentence was about to escape her lips regarding their arrogant and uptight boss. Instead she says carefully,"He did... Say that we should all know this." Smiling slightly that words came as planned Silhouette speaks to Elias meaning to say something else but instead utters,"Tyral hates being called Master, so you shouldn't call him that or he'll look at you..." Clearing her throat she mumbles,"Like... That."


"Your recurring reference to Psionics and Psychic powers as 'Mind Magic' is quaint and marks you a provincial to anyone of learning. If you are regarded as an ignorant hedge-mage because you cannot even learn the terms, but that is a decision I leave to you ... As for the other, I dislike your intentional drawn out emphasis of the term. But then you already knew that, didn't you Princess? ... Speaking of things that folks hate, they also tend to hate when people who claim to be comrades attempt to lob off their head while one is unconscious. It's the type of play that fosters mistrust."

*Brago. You feel free to leave a 'present' under her bed.*
Last edited by Tyral on Sat Jun 09, 2018 7:16 am, edited 1 time in total.
Tyral Oslarelar
• SDC: 43 / 43
• HP: 42 / 42
• PPE: 213/213


Worn: Environmental Robe [Grey with Dark Green trim], Ironhide Ring [AR of 16], Guild Rings of the Merchant Adventurer [Tongues/Vision Augmentation]
Weapons: Dwarven Quarterstaff [2d6, +2 Parry]

& Brago the Northern Timber Wolf
• SDC: 74 / 74
• HP: 41 / 41
• PPE: 21 / 21


Abilities: Empathic/Telepathic Link with Tyral: 600', Speech, Nightvision: 40', Perception +1, Heals at 3x natural rate, Impervious to Natural Fire (½ Damage from Magic Fire), See certain invisible beings: 600', Track by Smell 90% (Can Smell Prey 1 Mile away)
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Re: The Lycinean Pier

Postby Fox » Tue Jun 05, 2018 2:46 am

Perception: [dice]1d100<35[/dice] Of 35%
Initiative: 1d20+3 = 5
JIC: 1d20 = 18
JIC%: 1d100 = 35

Fox grumbles, "Unfortunately the only language I read is Wolfen, I am going to need to learn a whole new written language or perhaps two to do my share of the reading."

It is possible to tell, for those who know canid body language, that he is quite interested in the idea of reading some of the books, despite his complaints.
Fox the Healer
Nightvision 40'
Superior Sense of Smell and Hearing
--Hearing is as keen as a dog's and has the same range of hearing
--Recognize and Track Familiar scent 32% (+4%) range 50', re-roll every 100' (+10% if mate or offspring)
--Track Blood Scent by smell alone 42% (+4%) Range 1,000'
I.S.P.: 130/130 | H.P.: 37/37 | S.D.C.: 26/26
Horror Factor: 12 | Natural AR: 6
Studded Leather Armor: AR 13, SDC 36, -5% mobility Penalty
Fox the Healer
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Re: The Lycinean Pier

Postby SNAFU » Thu Jun 14, 2018 8:03 pm

Silhoette wrote: ....

"Master Silhouette you would do well to mind your elders, and think before you speak,
DO NOT CORRECT ME AGAIN. If you want scholarly responsibility stop acting like a child; you have in no way whatsoever presented yourself as one who is capable of intellectual pursuits. Additionally, your interests in skulkery and assassination have not escaped my notice... does your expertise know no bounds? If so... why do behave in this way? As a fool?"

Durak wrote: ....


"Master Durak, those secrets are not for you. You must haste to Northholme. I have pondered your guild proposal, and I decided you may be the visionary genius I've been searching for. Without a doubt an organized, unified Dwarven Engineer Guild would be an asset in the war on chaos beyond measure.

I wish to become your silent partner, I will match any monetary funds you raise 2 for 1.

But first you must go to Northholme, get the blessing of their leaders and your work here will be half done when you return.

These rings of Elder Dwarven Kings are of interest... as is the fact that one is missing. The keepers of knowledge in Northholme are the venerable priests of Belimar, go to them and see if they know something of these rings."


the rest wrote: ....

The six weeks pass as expected; those who have indicated such have studied the intended material.

Fox completes his money matters.

The Archon, realizing the glut of study material, produces three pairs of bizarre spectacles warded in rare metals.

Warded Spectacles of Reading
  • Knowledge:
    A powerful magic ward that temporarily bestows the knowledge to read, speak, and understand all languages, and recognize enchantments, all at the base skill of 80%. This ward may be used for random activation when the character who disturbs the warded object needs to read instructions, a warning, or communicate with the Diabolist or a minion.
    Damage: None.
    Duration: Constant
    Ward Used With: Inflict (instill knowledge), and area affect.
    Power Words: Acba yin kym-nark-mar
  • Permanence Ward ———————————
    This ward symbol must be carved from the bone of a dragon, demon, devil, godling, or god and combined with an area affect ward. Once activated, the ward is permanently affixed to that item or place and the entire ward phrase is indestructible and makes whatever other magic effect, be it caused by a ward, circle, magic curse or magic spell,
    permanent and always active in the immediate area around the ward! In the case of adding a permanence ward to a magic circle, the entire circle (one giant symbol) becomes indestructible and permanently energized and activated. Only the mystic energy drain ward or power leech circle can temporarily reduce the potency of the permanent magic by half. The negate magic and dispel magic barrier spells have no effect on a permanence
    ward (or magic circles in general). Damage: None, in and of itself; extends the duration and effects of other wards or magic spells or circles indefinitely.
    Duration: Permanent/eternal!
    Used to: Inflict, protection by infliction, protection from, and area affect.
    Power Words: Xy-Lictalon yin Ariel-Rapere-kyn yin Agu yin Netosa

Code: Select all
[b]Warded Spectacles of Reading[/b][list]
[size=85][*][u][b]Knowledge:[/b][/u]
A powerful magic ward that temporarily bestows the knowledge to read, speak, and understand all languages, and recognize enchantments, all at the base skill of 80%. This ward may be used for random activation when the character who disturbs the warded object needs to read instructions, a warning, or communicate with the Diabolist or a minion.
[b]Damage[/b]: None.
[b]Duration[/b]: One minute (4 melee rounds) per level of the Diabolist.
[b]Ward Used With[/b]: Inflict (instill knowledge), and area affect.
[b]Power Words[/b]: Acba yin kym-nark-mar
[*][u][b]Permanence Ward[/b][/u] ———————————
This ward symbol must be carved from the bone of a dragon, demon, devil, godling, or god and combined with an area affect ward. Once activated, the ward is permanently affixed to that item or place and the entire ward phrase is indestructible and makes whatever other magic effect, be it caused by a ward, circle, magic curse or magic spell,
permanent and always active in the immediate area around the ward! In the case of adding a permanence ward to a magic circle, the entire circle (one giant symbol) becomes indestructible and permanently energized and activated. Only the mystic energy drain ward or power leech circle can temporarily reduce the potency of the permanent magic by half. The negate magic and dispel magic barrier spells have no effect on a permanence
ward (or magic circles in general). Damage: None, in and of itself; extends the duration and effects of other wards or magic spells or circles indefinitely.
[b]Duration[/b]: Permanent/eternal!
[b]Used to[/b]: Inflict, protection by infliction, protection from, and area affect.
[b]Power Words[/b]: Xy-Lictalon yin Ariel-Rapere-kyn yin Agu yin Netosa
[/size][/list]


When you are ready, Post in the adventure thread, titling it whatever is appropriate for you proposed mission
viewtopic.php?f=837&t=16958
Trask has started it off
When posting in the Library include your literacy rolls to determine how long you spend reading any particular tome.
and Insanity checks!
so 5 weeks total
two for the first and 3 for the advanced
level ups confrimed
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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Re: The Lycinean Pier

Postby SNAFU » Fri Jun 15, 2018 1:49 pm

Sera takes the spellbooks, learns them in short order and returns them to the library.

She then undertakes to recruit her old master in order to establish an Undead Slayer school in Llorn. She heads North into the Disputed Lands.

Linden too heads out of the city to gather his kinfolk and establish his own faction in Llorn. He flies by gryffon into the the Northern Hinterlands.

Zephyr becomes a Guildmaster of the newly founded Guild of the 4 Elements. He is sent to Wisdom to learn the basics of administration and management.

None of these people are ever heard from again...
    • Snafu is
      :SNA·FU; (snaˈfo͞o): 1. A less than desirable scenario in an environment where similar less than desirable scenarios are the norm. 2. A major glitch. 3. A ridiculously chaotic situation. 4. The natural state of things during combat or wartime.
      5. THE GM OF THE BADDEST (Spooks), TOUGHEST (Roughnecks) MERCS ON EU!!!
        MERC LIFE!
      • William Summers
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Re: The Lycinean Pier

Postby Durak » Sat Jun 16, 2018 11:03 am

“Oh whatever Tyral, my plea was for us to continue to work together, which so far seems to happen far more by accident than design.” Durak grumped, "but perhaps we should talk more when I return. With many of our number leaving, the need for us to not to fight amongst ourselves is even greater if we are to avoid disaster."


SNAFU wrote:"Master Durak, those secrets are not for you. You must haste to Northholme. I have pondered your guild proposal, and I decided you may be the visionary genius I've been searching for. Without a doubt an organized, unified Dwarven Engineer Guild would be an asset in the war on chaos beyond measure.

I wish to become your silent partner, I will match any monetary funds you raise 2 for 1.

But first you must go to Northholme, get the blessing of their leaders and your work here will be half done when you return.

These rings of Elder Dwarven Kings are of interest... as is the fact that one is missing. The keepers of knowledge in Northholme are the venerable priests of Belimar, go to them and see if they know something of these rings."


"Understood," he replies, before a sly smile creeps onto his lips as an idea crept into his head, "For such an endeavour, I need some help, especially regarding any magical nonsense for which I lack the necessary expertise." he leans in conspiratorially to the Archon and whispers, "and it gets her out of your hair for a while."

Durak grabs the book on Cryptography on the way out; something to read on the trip there and back. He knew he would not have chance to read during negotiations
HP 40
SDC 59
Cloak of protection AR13 SDC 200
Bracers AR15

Constant Effects: Nightvision 90ft, Tongues: Gives the wearer the ability to understand and speak any language at 98%, Truesight: The wearer of this ring sees through magical and psionic illusions, and drug induced hallucinations (half the usual penalties). In addition, the wearer is not hindered by magical or non-magical darkness, and can see the invisible.
+2 to all saving throws

Description: Tall for a Dwarf, with a mottled red/brown beard. His shoulders are generally down as he tries not to attract attention to himself
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Durak
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