Proposal: EP Menu Addition - Tattoo Magic

All admin-related content and proposals are managed here. Proposals must include "Proposal:" in the subject line of the new thread to even be considered.

Moderator: Augur

Proposal: EP Menu Addition - Tattoo Magic

Postby Dime Store Magic » Thu May 10, 2018 3:15 pm

Magic Tattoos resemble psionic powers in that they are typically limited in duration and use a limited energy supply (P.P.E.). However, each tattoo also imparts increased P.P.E. and S.D.C./M.D.C. In my proposal below, I've taken the existing costs for psionic powers and added 3 EP to the cost to adjust for this benefit.

Base
(8 EP) Access Reward: Animal or Simple Weapon Tattoo of choice.
(13 EP) Access Reward: Dimensional, Magic Weapon, Monster, Monster-Shaping, or Power Tattoo of choice.
(6) Access Reward: Add an additional modifier to an animal, monster, simple weapon, or magic weapon tattoo after initial creation.

Gold
(7 EP) Access Reward: Animal or Simple Weapon Tattoo of choice
(12 EP) Access Reward: Dimensional, Magic Weapon, Monster, Monster-Shaping, or Power Tattoo of choice.
(5) Access Reward: Add an additional modifier to an animal, monster, simple weapon, or magic weapon tattoo after initial creation.

Ruby
(7 EP) Access Reward: Animal or Simple Weapon Tattoo of choice.
(11 EP) Access Reward: Dimensional, Magic Weapon, Monster, Monster-Shaping, or Power Tattoo of choice.
(4) Access Reward: Add an additional modifier to an animal, monster, simple weapon, or magic weapon tattoo after initial creation..

Diamond
(6 EP) Access Reward: Animal or Simple Weapon Tattoo of choice.
(10 EP) Access Reward: Dimensional, Magic Weapon, Monster, Monster-Shaping, or Power Tattoo of choice.
(3) Access Reward: Add an additional modifier to an animal, monster, simple weapon, or magic weapon tattoo after initial creation.

Explanatory Notes:

Rewards of this type must first be included in the player character's character sheet upon redemption. Then the new tattoo must be manifested as an in-character discovery through roleplay. Players and GMs are advised to coordinate in order to make this occur as soon as contextually possible. Some tattoo choices may require specific clan affiliations to obtain (i.e. Clan Skellian for Monster-Shaping, Splugorth for Power Arrows, Clan Aerihman Clan for Sunaj Power Tattoos). These EP purchased tattoos are exempt from the 2 tattoos per 6 months limitation. Notes: Non True-Atlantean and Tattooed OCCs activate tattoos at twice the listed PPE cost. Obtaining more than 6 tattoos can result in a change of OCC and prevent regular spell casting (Chiang-Ku Dragons being the exception to the rule).

Tattoo modifiers are listed in WB15: Secrets of the Atlanteans source book. Modifiers can be applied at the time of creation or added after creation. Modifiers that are incorporated during the initial creation do not count as an extra tattoo. Modifiers added after initial creation are counted as additional tattoos in terms of the maximum simultaneous activation limit (6 tattoos). It's almost always better to just have a new tattoo created with the desired modifiers rather than added them later.
User avatar
Dime Store Magic
Assistant Game Master
 
Posts: 462
Joined: Thu Dec 18, 2014 9:09 am

Return to Augur's Corner Office

Who is online

Users browsing this forum: No registered users and 1 guest