1d100:  = 44
[+15% involving Electronics or Machines]
1d20:  = 5
1d100:  = 38
Conditions: Telemechanics (0 ISP, Constant, 5ft, 99%), Mind-block Auto-Defense (0 ISP, Automatic), Sense Supernatural Evil & Magic Energy (1600ft if using magical or psionic powers, 600ft if NOT using powers), Radiate Nature [Wary, Vengeful] (100ft to psychics, 12ft to non-psychics), Marauder Power Armor, Speed Reading (44.00 Min)
1d100:  = 72
Even though a field-review of intelligence is frustrating, sometimes, it has to be done ... or at least that is what Lahz tells himself as he scans through 150ish pages of analysis reports (while shunting copies over to Mierin and Ronan). When the anomaly pops out at him, the Psi-Tech exhales a breath he hadn't even realized he was holding in, "Well Gemini's request was just that we wipe the place out. If we had wanted to, I could have levelled it from 10-miles outside Merctown-limits. It is unlikely, and stupid, and probably more than a little bit childish but so far the keen mind this guy claims to have has only been possible in retrospect. Hell as someone who grew up with psychics, it seems crap-load more likely that he has a couple clairvoyants, not that he is smart. There is ... something curious buried here in one of the data files. If Gemini was trying to keep us from finding them, making us curious about the files was just asinine. Quite frankly them could have been missed 1000 different times."
Lahz is careful not to openly identify what he has found (a hidden set of coordinates ) let alone disclosing or transmit the coordinates standing in the open-damn air, and will instead wait until the Spooks return to their ship.
When Vheld returns from his scouting of the village, the Psi-Tech offers a wave then, just in case they are somehow being monitored, "East, I think our next stop is around 400 miles Southeast of Merctown. Back to the ship."
Once they return to more assured safety, Lahz will gather folks to speak directly, "Look, I am inputting coordinates directly to the Navigation. I gave misdirect info back there. Our next stop is about twice that distance away."
Lahz then provides the coordinates [30.494682145445854, -95.99386619930448] to Ray with a set of Telemechanically transmitted directions: 1) Get us to 40-miles East of this location unless CS sensors are identified/detected (or a better landing spot for deployment becomes apparent), 2) vary speed somewhat and do not plot a direct course (employ multiple course changes and TW Super Stealth Mode (Invisibility Superior) (20 PPE, 3.00 Min, BOM Pg 335) during those course changes to make tracking more difficult).
"Our next objective is apparently a location in Lone Star, actually the Pecos Empire. It will probably take us around 6 hours to get there. Get a nap in if you need one. It is unclear whether this is supposed to be Gemini's Forge, or is more likely to be some kind of location for an opposition agent of some kind. Quite frankly the obtuse nature of how this was passed to Grim ... who, I'm sorry big fellow, has no apparent technical expertise which would demonstrate any sane expectation that the information would be found ... it's like tossing a dart into a tornado to see if you can hit the bullseye on the wall in your neighbor's living room."
Barring questions, Lahz will retire to his room to, *The Datastick Audio-Recording said "There are several scientific reports contained on the stick and the name of one of the scientists. They were last seen near Anderson, a town on the old Texas, New Mexico border" ... Are we going to Anderson? What is the name of this Scientist? Why do we care what his frakking name is? Is he a defector who would know something, or just someone we should make sure is obliterated and fed to one of Vheld's demonic entourage? Where the frak is New Mexico?*
Around mid-night, the Psi-Tech pulls up a couple images via his Drone Command Gauntlet (for psychic snooping or comparative image recognition software):
[*] 'Blonde-haired woman with a inverted tear-drop shaped face, pleasantly symmetric, marred only with a small scar just beneath her left ear'
and then employs Remote Viewing (10 ISP,
4d6+12: [2, 5, 2, 2]+12 = 23
Seconds) --- See where she is, what she's doing, and if she is with anyone else whose image Lahz feels is relevant enough to make them part of his periodic Psychic-surveillance
[*] Lahz's own Daughter Kaiya (Remote Viewing (10 ISP,
4d6+12: [1, 2, 2, 6]+12 = 23
Seconds)) --- Sometimes a Dad just wants to check on his kids.
He will then meditate for the balance of the trip (so he should arrive @ max).
Pilot Hover Craft 96%:
1d100:  = 75
1d100:  = 48
1d100:  = 22
Land Navigation 90%:
1d100:  = 6
1d100:  = 86
1d100:  = 61
1d100:  = 15
Sensory Equipment 90%:
1d100:  = 3
1d100:  = 38
1d100:  = 78