Rate your GM - June - September Quad 2

True Grit: Only the crustiest mercs can do the crustiest work.
GM: Hannibal
AGM: Armstrong

Moderators: Game Masters, AGMs

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Please Rate your GM

Poll ended at Sun Oct 11, 2020 7:23 am

10 - The Best GM ever!
9 - Awesome GM
8 - Excellent GM
7 - Good GM
No votes
6 - Decent GM
No votes
5 - Struggling GM
No votes
4 - Needs work
No votes
3 - Hard to handle
No votes
2 - Unacceptable
No votes
1 - Utter Failure
No votes
Total votes: 6

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Captain Cardea
Assistant Game Master
Posts: 288
Joined: Fri May 29, 2015 8:53 pm
Location: HU2G - AGM

Rate your GM - June - September Quad 2

Post by Captain Cardea »

Game Master (GM)

  • Maintain a GM post rate at a minimum of one adventure post per week.
  • Have the IM contact info of each player in their group.
  • Notify all players in the group via IM or PM of new GM posts, and other important updates.
  • Maintain your adventure notes in the GM's Cabal. (Gist: If a random GM can't pick up and run the adventure from your notes, the notes are unsatisfactory.)
  • Be available for IM chat at least one day a week.
  • Coordinate with the AGM regarding expected adventure dates & time-frames.
  • Consult with AGM regarding XP awards.
  • Directly notify AGM via PM of any expected absences in addition to the Account Status Tracker.
  • GMs will be rated according to merit by their players every quadrimester.
  • Rating will be done by players on the following schedule:
      • Quad 1: June 1st
      • Quad 2: October 1st
      • Quad 3: February 1st
  • Each is responsible for creating his rating poll on the above schedule.
  • Players are responsible for rating the GMs within a week of the poll being posted, and posting notice that they have voted (in the same thread.)
  • Ratings will be conducted via poll and averaged to the nearest whole number.
  • Players who do not vote will be removed from the average.
GM Rating Reward Table
  • 10: You have earned 7 EP.
    9: You have earned 6 EP.
    8: You have earned 5 EP.
    7: You have earned 4 EP.
    4-6: You have earned only 2 EP, also, you're on probation.
    1-3: Your position is now vacant; the group's AGM will post the availability of the group's GM position to the OOC Recruiting Thread.
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William Summers
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Location: Roughnecks - PC

Re: Rate your GM - June - September Quad 2

Post by William Summers »


Having fun. Excellent post rate. Really good first showing as a GM. Stoked to see where this goes.
The Man in Black
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Wolf Whitaker
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Re: Rate your GM - June - September Quad 2

Post by Wolf Whitaker »


You have been very active in chat and kept us apprised of possible absences. You have been willing to drop mini-updates when needed to help keep the players engaged and the story moving forward. I look forward to where this adventure takes us this quad.
Wolf Whitaker

Reputation-Based Horror Factor: 12
NE-6SL 6/6
NE-6SL 6/6

NG Equalizer
Equalizer 6/6

Model 1860 Colt .44 Revolver
Silver 6/6
Model 1860 Colt .44 Revolver
Silver 0/6
Armor: NE-BA-26

Helmet: 50/50
Arms: L 40/40 R 40/40
Legs: L 50/50 R 50/50
Main Body: 90/90
NE-F50: 160/160

Do not PM this Account. Please direct all PMs to Sum of All Fears
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Group Leader
Posts: 526
Joined: Sun Aug 31, 2014 11:20 am
Location: Roughnecks PC

Re: Rate your GM - June - September Quad 2

Post by Wakiza »

Voted! Good job so far, you already saw my critique. Keep up the good work!

Constant Effects
Mind Block Auto Defense (0)
Advanced Combat Awareness
Sixth Sense (2)
Character is Very Difficult to See w/ Thermal (see Zen Combat, Naruni & Stalker armor)
OOC Comments
P.P.E.: 30/30
I.S.P.: 127/219
H.P.: 80/80
S.D.C.: 124/124
MDC from Psychic Body Field: 90/90 (Not Active)

NE-BA-26 Modified Special Body Armor
M.D.C. by Location
• Main Body: 90/90; Force Field: 160
• Helmet: 50; Arms: 40 each; • Legs: 50 each
• Masks Infrared & Thermal Emissions (Only 1-25% chance of showing up a thermal scan, even if deteced scan will be unclear)
• Kinetic Dampening & Cushioning System [1/2 Damage from Explosions, High Spd Impacts (rail guns, arrows, bullets)]
• 1/2 Damage from MD Fire/Heat/Plasma (Magic Included)
• Language Translator (American, Dragonese, Euro, French, Spanish, Techno-Can, Demongogian & Chinese)
• PPE Battery: 100 / 100

NG Stalker Suit (under clothes and armor) - 12/12 MDC
• Thermal detection systems suffer a penalty of -20% to the Read Sensory Equipment skill.

Cyber Armor Regenerates 1d6 mdc/hr
A.R.: 17, Main Body: 73, Upper Legs: 21 each, Forearms: 16 each, Shoulders: 14 each, Back/Shoulder Plate: 21 each
"If men make war in slavish obedience to rules, they will fail."

Some soldier name of Grant said this over 450 years ago

Blues Saraceno – Dogs of War
Man of Constant Sorrow
Nick Nolan - Life of Sin
Soul of a Man
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Seamus Finch
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Re: Rate your GM - June - September Quad 2

Post by Seamus Finch »

Voted. Thanks for being an awesome GM! Your post rate is excellent and I appreciate you always trying to i Clyde as many players specifically as possible.
Seamus Finch

Seamus Finch

Armor M.D.C.:
Helmet: 50/50 | Body:90/90
Right Arm: 40/40 | Left Arm:40/40
Right Leg:50/50 | Left Leg:50/50
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Lux BaghDach
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Joined: Mon May 04, 2020 6:37 pm

Re: Rate your GM - June - September Quad 2

Post by Lux BaghDach »


The mini posts are great - really help to keep things moving in the right direction.
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Jack Killian
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Posts: 364
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Location: Rifts: Australia

Re: Rate your GM - June - September Quad 2

Post by Jack Killian »

Sorry all It has been a busy year at the Middle school with 2020 , good news just a few more Months and we are in 2021.
"Flash Fry, put another Shrimp on the Barbie" Gmail: Sinder.JKing@gmail.com
[ooc]Jack Killian

P.P.E.: 4
I.S.P.: 196/196
H.P.: 37/ 37 MD
S.D.C.: 78/ 78

NE-BA-50 “Raider” Heavy Body Armor
M.D.C. by Location:
Helmet: 80
Arms: 55 each
Legs: 80 each
Main Body: 140
Weight: 30 lbs.
Modifiers: -20% to physical skills
Naruni Thermo-Kinetic Armor (p.35-36, DB8)
Book Reference: p.40, DB8

Weapon Carried:

CP-50 "Dragonfire" Assault Pulse Laser and Grenade Launcher
Laser: 2,000'
Grenade Launcher: 1,200'
Single shot: 2d6 M.D.
Burst: 6d6 M.D.
Grenade: 2D6 M.D. to a 12' area of effect
Micro-fusion grenade: 6d6 M.D. to a 12' area of effect
Rate of Fire: Single shots or 3-shot pulse bursts only; 1 grenade or 4-grenade bursts only
E-Clip: 21 shots

Altess Eviscerator (Patron Item)
Damage: 6D6
Special Abilities
• Electrical Discharge:
• • Range: Touch or up to 200'
• • Damage: 4D6

MP-3 MageFire Bolt Pistol

Range: 500'
Damage: 3D6+3 M.D.

NeraTech Pn-50 "Splatter Gun"
Range: 60', Payload: 18/clip,
2 clips (current)Acid: 4D6 S.D.C. or 2D6 M.D. to a 3 foot radius.

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