Discord: Munzog #9775
Link to Ledger: https://explorersunlimited.com/eu/posti ... &p=1379698
Character Name: Munzog
O.C.C.: Combat Borg (Full Convert)
XP Level: 3
XP Points: 4,201
Next Level @ XP: 8,400
Sentiments/Non-Humans: Has found that D-Bees are just people too, and treats them the same as anybody else. Suspicious of dragons, creatures of magic and supernatural beings.
Sentiments/Coalition: Sad about the CS. Munzog has seen soldiers defy orders to do the right thing, and recognizes the CS has done many good things for many humans. Its potential for good is tremendous, but he believes Emperor Prosek and the government that serves him are evil. They are the ones responsible for the crimes the Coalition has committed against others. Suspicious and caution about the CS.
Disposition: Tough guy. Cocky and self-reliant. The strong, silent type.
Insanity: Dissociative disorder: Feels he has lost his humanity and is more machine than human. Feels disconnected with humanity, making him something of a sociopath; lacks a feeling of kinship, compassion and mercy toward flesh and blood people. Tends to be cold, uncaring, inhumane & condescending.
P.S.: Arms 24 / Legs 18 (Augmented)
P.P.: Arms 18 / Legs 18 (Augmented)
P.E.: N/A (Augmented)
Speed: 132 (Augmented)
Weight: 1,000 lbs.
Description: Large cyborg with armor and guns. A walking, talking, tank with his old squads motto KTF stenciled on chest. Standing for “Kill Them First”
M.D.C. by location
Hands (2) - 33 M.D.C. each (max. 50 M.D.C.)
Forearms (2) - 33 M.D.C. each (max. 50 M.D.C.)
Upper Arms (2) - 47 M.D.C. each (max. 70 M.D.C.)
Feet (2) - 13 M.D.C. each (max. 20 M.D.C.)
Legs (2) - 60 M.D.C. each (max. 90 MD.C.)
Head - 60 M.D.C. (max. 90 M.D.C.)
Main Body - 180 (max. 280 M.D.C.).
Invoke Trust/Intimidate: 15%
Max. Encumbrance: 900 lbs.
Max. Carrying Weight: 900 lbs.
Max. Lifting Weight: 1800 lbs.
Max. Jumping Ability: 20'
Penalties of Full Conversion
Simulated sense of touch is a mere 35-48%.
Prowl is very difficult and suffers a penalty of -40%; impossible in heavy armor.
Average weight is 1000 pounds.
Average height is seven to nine feet.
Bionics & Cybernetics
Language: Native Tongue American 122% (+1%)
Language: Other Spanish 78% (+3%)
Mathematics: Basic 67% (+5%)
Radio: Basic 67% (+5%)
Land Navigation 61% (+4%)
General Repair & Maintenance 62% (+5%)
Basic Mechanics 52% (+5%)
Read Sensory Equipment 52% (+5%)
Weapon Systems 57% (+5%)
Pilot: Tanks & APCs 51% (+4%)
Pilot: Hovercycles, Skycycles & Rocket Bikes 88% (+3%)
Climbing 67% (+5%)
O.C.C. Related Skills
Computer Operation 57% (+5%)
Computer Programming 47% (+5%)
Cyberjacking 61% (+3%)
Optic Systems 45% (level 2)(+5%)
Shape, Engrave, Etch & Emboss Metal 51% (+3%)
Metalwork and Forge 46% (+3%)
Salvage 59% (+5%)
Mythology 54% (+5%)
Research 64% (+5%)
HTH Type: Assassin
Number of Attacks: 5 +1 melee attack (Jackhammer)
Initiative Bonus: +1
Strike Bonus: +2
Parry Bonus: +0
Dodge Bonus: +0
HTH Damage Bonus: +0
Bonus to Roll w/Punch: +2
Bonus to Pull a Punch: +3
Bonus to Disarm: +0
Punch: 1D4 M.D. restrained, 2D6 M.D. punch, 4D6 M.D. power punch (2 APM), 1d6+16 M.D. with jackhammer punch
Kick: 1D4 M.D.
Leap kick: 2D4 M.D.
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost
W.P. Energy Rifle W.P. Bonuses: +1 to strike
W.P. Heavy M.D. Weapons +1 to strike
W.P. Heavy Military Weapons +2 to strike
W.P. Paired Weapons
W.P. Sword +2 to strike, +1 to parry
Saving Throw Bonuses
Lethal Poison (14+): +0
Non-Lethal Poison (16+):+0
Insanity (12+): +1
Horror Factor (varies):+0
Impervious to psionic Bio-Manipulation, Telemechanics (all), See Aura.
Impervious to any attacks or weapons that do damage direct to Hit Points