
The Omega Base
Location: 616 Grayson Street, Retropolis, Yesterday Park
Size: One City Block.
Bedrooms:
1: Crucible
2: Unoccupied
3: Unoccupied
4: Unoccupied
5: Unoccupied
6: Unoccupied
7: Wi-Fi
8: Unoccupied
9: Unoccupied
10: Sentinel
11: Sentinel
12: Sentinel
13: Sentinel
14: Sentinel
15: Unoccupied
16: Barricade
17: Brute
18: Rook
Each bedroom, 1 to 7 and 9 to 18 are a spacious Fifteen foot by Twenty foot space. Including a bed, dresser, desk, computer, side table and alarm clock. Each bedroom has a small bathroom including a corner shower, toilet and sink. There are no bathtubs in the building anywhere.
Bedroom 8 is for the main leader of the Omegas and is much larger.
Each room has a lock on the door and each person has their own key into the rooms.
General Areas of the Omega Base:
19: A general access hallway between the bedrooms (1 to 18), the Gym (20), and living area (32).
20: Full sized gym including free weights, sparing mats and boxing ring and other such training machines. Overhead is a oval shaped track for running with a small staircase leading to it.
Includes:
- Automated Racquet-Ball launcher rigged to Targetting system [200 payload] installed in Gym (or perhaps moveable to allow for use w Gymnastics area, Climbing Walls, and/or Sparring area to allow those w super-speed/reflexes to train and maintain)
22: A full memorial hedge garden with statues of the fallen Omegas of the past to remind us of who died so that we may live.
Statues:
Amber
Coldsnap
Enigma
Flashfire
Ghost II
James Peacecroft
Mason
Pooka
Spectre
Steele
Titan
23: Elevator leading to the second floor hanger bay. Three helicopters reside within the hangerbay.
24: Large garage area that can fit a maximum of 30 vehicles. Currently holds:
- Avtran Hovertruck (Alpha)
Crew: 4, one driver/pilot and up to three passengers
A.R.: 5
S.D.C. by Location- Main Body - 280
- Jets (4) - 120 each
- Tail - 120
- Turret - 75
Length: 25 ft
Weight: 4 tons
Weapon Systems:- Heavy Laser Turret: 1D4x10 S.D.C.
Book Reference: HU:CS, 65
Avtran Hovertruck (Bravo)
Crew: 4, one driver/pilot and up to three passengers
A.R.: 5
S.D.C. by Location- Main Body - 280
- Jets (4) - 120 each
- Tail - 120
- Turret - 75
Length: 25 ft
Weight: 4 tons
Weapon Systems:- Heavy Laser Turret: 1D4x10 S.D.C.
Book Reference: HU:CS, 65
25: The Omegas war room. Large Citynet display screen with massive computer systems. Two smaller two man computer terminals on either side. Two full holographic displays are located on either side of the Large Citynet display screen. This room is encoded so only the team leaders and their seconds in command have access.
26: This is a public conference room should the Omegas need to make a statement to the Media, Mayor, etc etc.
27: A full sized armory including extra weapons, explosives, Omega Suits, ammunition, and all the other items that may be needed but kept under lock and key. A full high-tech workbench is located inside with a full cabinet of components for crafting. There is a secret exit in the armory. The ceiling irises open allowing the Baron to fly out.
Armory Details
Vault Door (3" thick steel door)
--SDC: 500
Vault Walls:
--SDC: 500 each (all sides)
Stored:
Spare Headset Mics
Spare Omega Suits
Integral E-clip recharging station tied into the grid (5 recharging ports)
(3) MP-5 Sub-Machineguns
(3) S&W 12 Gauge Shotguns
(20) Beretta 9mm Pistols
(20) Pepper Spray Canisters
(20) Spring-Loaded, Collapsible Billy Clubs
(20) Suits of Point Blank armor (A.R.: 13, SDC: 120)
(5) Laser Rifles (Range: 1800', Damage: 5d6, RoF: Single shot, Payload: 20 shots)
28: Security room for the Armory. The armor itself is a sealed vault requiring a retinal scan to be used to gain access.
Security Room Details:
Vault Door w/5-digit alphanumeric cipher lock (3" thick steel door)
--SDC: 500
Vault Walls:
--SDC: 500 each (all sides)
29: A full pantry/Larder. Stocked with a good ammount of food and full wine racks.
30: A massive dining room with three tables for the three teams of the Omegas.
31: A fully stocked kitchen and laundry facility.
32: The Common Room: 4 skeeball game machines. 2 classic arcade game machines. 3 Massive citynet terminals. A large, all-purpose confrence table with chairs. A fully stocked bar. Fully stocked bookshelves. A large citynet monitor. A couch and five chairs. And even a fully stocked coke machine. This room is where the Omegas live when they are not fighting crime or Sleeping. Enjoy the room.
Outside the base:
Surrounding the base is a massive two foot thick wall made of reinforced concrete standing ten feet high. Security cameras are posted every fifty feet and motion sensor lights every 75. Scanners are posted every 150 feet around the outside of the base that are linked to the security computers, allowing the automated defenses to automatically defend the base against hostile attacks on the base.
Security:
Retinal Scanners located at the main gate to the grounds, armory and security room, war room, and garage.
Automated defensive turrets (hidden in the ground until they are needed.)
Bio scanners at the entrances of the building keyed to the Omegas.
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Our World Is In Peril
616 Grayson Street, Retropolis, Yesterday Park
Date: Tuesday April 14th, 2043
Weather: Cloudy, cool, humid (63 degrees Fahrenheit)
Time: 10:15 am
"Are you kidding me? I'm supposed to know law enforcement code, the entire roster of the freakin Revengers AND the Kid Revengers, The Director's coffee preference AND all about magic rings? This has to be a scherzo cosmic! I just wanted to stop criminals but not get shot too many times! What? What do you mean I missed da mute button? I pressed... *achem* Hello Agent Frog, Agent Jackson, Tenente Bennett, Agent Cassidy, Radioactive Skunk-bard, Treething. Looks like the gang's all here, as they say. Let's get down to business and definitely ignore everything else you just heard me say, yeah?." Agent Apizza presses the share screen button on his phone and your group voice chat turns in the war room switches over to the screens that spring to life, showing him in his home, wearing a button up shirt, a suit jacket, a tie and teddy bear boxers.
"One sec. Not sure how this new camera works..." After a few small movements and unseen adjustments, everything is exactly the same. "Alright. We have a case for you. Good news: We found out about the ring you're asking us about. It's a magical ring with fire properties. Bad news: We found it's owner. Vanessa Ikeda of Pure Grove, Kansas. The scan of the ring your support team sent had some of her prints and DNA on it. She's a super hero with the name... get this... 'Fire'. Lazy, yeah? Yeah. Part of a team called the Geo-Rangers. Goodie two-shoes eco-warriors. Worse news: She's dead. Even worse news: Her body, minus her ring finger, was left with a ransom note attached. Which leads me to my next point. Someone destroyed the Hydromeda Desalinization Plant over in VB and left her there. We've got a squadri down there now to secure the site. But I think this is a job for The Omegas! Well, I'm making it a job for the Omegas. Head down to Victoria Beach and check out the crime scene, will ya?!"
Agent Apizza sticks around for some brief questions and then your mission info pops up on the screen and is accessible by your individual electronics or via print out for those less technologically proficient.
What are you doing?