Roll 20 Game Info & Schedule

Announcements, Supporter-related info, etc.
Post Reply
User avatar
Augur
Admin
Posts: 5654
Joined: Sat Aug 20, 2005 3:19 pm
Location: lloyd.ritchey at gmail

Roll 20 Game Info & Schedule

Post by Augur »

Augur's Roll20 One-Shot Games
  • System: Palladium
  • Free to play
  • All genres & settings
Augur's Roll20 Campaigns
  • System: Palladium
  • Free to play, but only supporters get to make their own characters
  • Become a supporter
  • All genres & settings
Other Community Roll20 Campaigns
John's Ghosts of Saltmarsh Campaign
  • System: D&D 5e
  • Contact John#6761 on Discord for more info
Patrick's Chi-Town Rising Stars Campaign
  • System: Savage Worlds
  • Contact CSHighCommand#3459 for more info
Mike's Titan Effect Campaign
  • System: Savage Worlds
  • Contact MikePGS#5482 for more info
Foundry VTT Campaigns
VV's 9 Worlds Norse Cyberpunk Campaign
  • System: Savage Worlds
  • Contact venatus.vinco#5102 for more info
Discord Channels
User avatar
Augur
Admin
Posts: 5654
Joined: Sat Aug 20, 2005 3:19 pm
Location: lloyd.ritchey at gmail

Re: Roll 20 Game Info

Post by Augur »

Roll 20 Game Schedule

Rules of Thumb
The first hour is mostly concerned with addressing technical issues, getting all the players together, and the like
I only cancel the game if there are less than four players at 8pm
We play until 11 PM or Midnight, schedule depending

ALL TIMES ARE POSTED IN CST
Session 0: discussion regarding setting, mechanics, player & GM expectations, etc

October 2021
Saturday 2nd: : John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 8th: (campaign) BTS: Lazlo Agency
Saturday the 9th: (campaign) Rifts: Humble Origins
Friday the 15th: (campaign) Rifts: The Lost Venture
Saturday the 16th: (campaign) Heroes Unlimited: Resurrection

November 2021
November 12th-14th: 1st annual EUCON online convention.
Registration & sign-ups here: https://warhorn.net/events/eucon

December 2021
December 11th: PLAYER'S CHOICE! (Roll20 One-shot, TTS board or card game, or Campaign session)
December 18th: PLAYER'S CHOICE! (Roll20 One-shot, TTS board or card game, or Campaign session)

January 2022
Friday the 7th: Augur's 5th Campaign: Session Zero
Saturday the 8th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 14th: BTS--Lazlo Agency
Saturday the 15th: Rifts--Humble Origins
Friday the 21st: Rifts--The Lost Venture
Saturday the 22nd: Heroes Unlimited--Resurrection

February 2022
Friday the 4th: Augur's 5th Campaign
Saturday the 5th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 11th: BTS--Lazlo Agency
Saturday the 12th: Rifts--Humble Origins
Friday the 18th: Rifts--The Lost Venture
Saturday the 19th: Heroes Unlimited--Resurrection

March 2022
Friday the 4th: Augur's 5th Campaign
Saturday the 5th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 11th: BTS--Lazlo Agency
Saturday the 12th: Rifts--Humble Origins
Friday the 18th: Rifts--The Lost Venture
Saturday the 19th: Heroes Unlimited--Resurrection

April 2022
Friday the 1st: Augur's 5th Campaign
Saturday the 2nd: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 8th: BTS--Lazlo Agency
Saturday the 9th: Rifts--Humble Origins
Friday the 15th: Rifts--The Lost Venture
Saturday the 16th: Heroes Unlimited--Resurrection

May 2022
Friday the 6th: Augur's 5th Campaign
Saturday the 7th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 13th: BTS--Lazlo Agency
Saturday the 14th: Rifts--Humble Origins
Friday the 20th: Rifts--The Lost Venture
Saturday the 21st: Heroes Unlimited--Resurrection

June 2022
Friday the 3rd: Augur's 5th Campaign
Saturday the 4th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 10th: BTS--Lazlo Agency
Saturday the 11th: Rifts--Humble Origins
Friday the 17th: Rifts--The Lost Venture
Saturday the 18th: Heroes Unlimited--Resurrection

July 2022
Friday the 1st: Augur's 5th Campaign
Saturday the 2nd: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 8th: BTS--Lazlo Agency
Saturday the 9th: Rifts--Humble Origins
Friday the 15th: Rifts--The Lost Venture
Saturday the 16th: Heroes Unlimited--Resurrection

August 2022
Friday the 5th: Augur's 5th Campaign
Saturday the 6th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 12th: BTS--Lazlo Agency
Saturday the 13th: Rifts--Humble Origins
Friday the 19th: Rifts--The Lost Venture
Saturday the 20th: Heroes Unlimited--Resurrection

September 2022
Friday the 2nd: Augur's 5th Campaign
Saturday the 3rd: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 9th: BTS--Lazlo Agency
Saturday the 10th: Rifts--Humble Origins
Friday the 16th: Rifts--The Lost Venture
Saturday the 17th: Heroes Unlimited--Resurrection

October 2022
Friday the 7th: Augur's 5th Campaign
Saturday the 8th: John's Slot: D&D5E Ghosts of Saltmarsh
Friday the 14th: BTS--Lazlo Agency
Saturday the 15th: Rifts--Humble Origins
Friday the 21st: Rifts--The Lost Venture
Saturday the 22nd: Heroes Unlimited--Resurrection

November 2022
November 11th-13th: 2nd annual EUCON online convention.
Registration & sign-ups here: https://warhorn.net/events/eucon

December 2022
December 10th: PLAYER'S CHOICE! (Roll20 One-shot, TTS board or card game, or Campaign session)
December 17th: PLAYER'S CHOICE! (Roll20 One-shot, TTS board or card game, or Campaign session)
ImageImage
ImageImageImageImageImage
To help support this site w/o a subscription, use paypal.me/LloydRitchey
Medals
ImageImageImageImageImageImageImageImage
Palladium Books Internet Policy
User avatar
Augur
Admin
Posts: 5654
Joined: Sat Aug 20, 2005 3:19 pm
Location: lloyd.ritchey at gmail

Re: Roll 20 Game Info

Post by Augur »

Augur's Roll 20 Campaign Policies
  1. If you're not a supporter, you can't create your own character but must use a pre-gen character.
  2. Make sure you have a mic! Webcams are entirely optional, but it's always fun to see one another's faces when the unexpected occurs.
  3. Attending a full session will earn you either 2 Bennies, 2 XP, or 1 Benny and 1 XP in Palladium games. Other systems will vary.
    • 2.1) If you don't complete a full session, you can choose either 1 Benny or 1 XP, but won't receive both. Other systems will vary.
  4. When a player reaches a new experience level, he can either:
    1. Roll-up a new character or
    2. Tweak the pre-gen he's already playing, level it up, and claim it as his own (permanently).
    3. Once "leveled up" a player can create his own character--instead of playing the pre-gen with which new players (sometimes) start.
    4. Character creation will be per standard EU rules (forum die-rolled attributes, etc.).
    5. Character class restrictions will vary according to the game setting, but will be posted.
  5. Bennies!
    • Bennies are tracked by player in the Master Benny Ledger.
    • See the Benny Menu for Benny use between sessions.
    • Use the Benny Marketplace for between session Benny transactions.
    • Benny use during session, is limited to:
      • (1 Benny) Automatic Critical Success (includes skill rolls, combat actions, scroll study, tinkering attempt, etc.)
      • (3 Bennies) Deus ex machina (Ex post facto Bennies expenditure for one Automatic Critical Success as above.)
    • Unspent Bennies are tied to the player, not the character.
  6. All players on EU (regardless of Patron status) are welcome to play, but patrons have priority access according to their tier.

A player might ask himself Hey, how is it decided which games continue and which get voted on?

I'm glad you asked, hypothetical player! When, in the course of game nights, I do not have sufficient players present on a given game night to continue the campaign, I call off that game session and put that game slot up for a vote. This is why the Robotech campaign went on the backburner and PFRPG got its chance to shine.
Definitions of Terms re: Character Restrictions:
  • 1st Level Players: Players new to a given Roll 20 game.
  • Leveled Players: Players who have earned sufficient XP in a given game and who have character options from which to choose--see policy 3 in the above post.
  • Players who have earned 3/3 XP will be known as 2nd Level Players; those who have earned 6/6 XP will be known as 3rd Level Players, and so on.

Roll 20 Veteran Medal
If you've played in at least 10 Roll 20 gaming sessions, in keeping with the finest traditions of the EU community, you are hereby awarded this campaign medal for your meritorious valor. (Just copy this code for insertion into your signature block on this or any other forum.)

Code: Select all

[URL=https://www.patreon.com/user?u=462473][IMG]http://explorersunlimited.com/images/upload/2017/07/03/20170703081808-b78f9070.png[/IMG][/URL]
Image

Movement in Palladium

Here's the formula:
SPD x 20 = yards per minute
x 3 = feet per minute
divided by 4 (melees per minute) = feet per melee
divided by APM = max. possible feet run per action

Shortened Version
SPD x 15 = feet run per melee divided by APM = max. possible feet run per action

Calculate your movement and include this on your character sheets for easy reference, it will assist you in knowing how far/fast you can move on Roll 20 maps.

A word on practical movement
Mind you, the calculation above denotes a character's maximum running speed. Walking speed is nowhere near that fast.
Anytime you attempt to prowl, you gotta move slowly and cautiously as per the skill description.
R:UE wrote:Prowl: This skill helps the character to move with stealth; quietly, slowly, and carefully. Techniques include balance and footing, short steps and pacing, weapon positioning, prone positions for low visibility, and crawling. A failed Prowl roll means that the character has been seen or heard. If the Prowl roll is successful, then the character is not seen or heard and may make a sneak attack.
In play, that usually means walking = 1/2 top speed, and prowl is half of that...I apply penalties to skill (prowl) checks if the character isn't moving slowly and cautiously, so moving slowly while prowling is advisable.
ImageImage
ImageImageImageImageImage
To help support this site w/o a subscription, use paypal.me/LloydRitchey
Medals
ImageImageImageImageImageImageImageImage
Palladium Books Internet Policy
Post Reply

Return to “Site-Wide Stuff”