Perception: 21% /
1d100: [20] = 20
(SUCCESS)
JIC:
1d20: [14] = 14
/
1d100: [98] = 98
Conditions: +1 v HF, +4 v Toxins;
The Governor wrote: ↑Sun Nov 13, 2022 10:30 pm
When it was struck, the Hostess truck spun and turned over on its side, with the back end opened up it slung Twinkies all across the road. What really draws your attention is the police car. The front end is smashed pretty good but the cop has gotten the door open and is stumbling out somewhat dazed, likely saved by the airbag.
There's always time for Twinkies! Nanna thinks to herself as she crosses the intersection. She hasn't been in the country long, but one of the local delights she knew well was the Twinkie. It was like with
Wagon Wheels back home, totally different to Twinkies, but the same in that one does not simply skip the chance to get some.
She hits the brakes and skids in a wide arc. This maneuver brings her out of the caravan's way as it passes her and she shortly comes to a halt.
Motorcycles & Snowmobiles 68%:
1d100: [47] = 47
(SUCCESS) <--fancy skidding to a halt for the sweet sweet goodies
"Good afternoon officer." she nods at the policeman curtly before reaching down the side of her bike. In a few seconds she grabs a few handfuls of Twinkies that are undamaged by Dylan's mad passage, gleefully shoving them in her jacket. You'd honestly be surprised just how many sugary treats the elderly can put away when they've a mind to.
"What a shocker of a day hey?"
The Governor wrote: ↑Sun Nov 13, 2022 10:30 pm
Before Dylan has the caravan through the intersection, the cop has gotten to his feet and is pulling his pistol but he doesn't take aim at the caravan. He's pointing the pistol into the back seat of his car about the time the cop lets off the first round...
"Crikey this bloke really hates backseat drivers!" she says to herself. She considers hitting the acceleration, but realises that leaving a copper in a wrecked car isn't her style.
What's he shooting at? Not one of those infected nutters is it?
She approaches the officer, walking stick in one hand, the other outstretched offering assistance. She leaves the AK on her back.
Can't waltz up to a hyper cop who just had an accident and is shooting up his passengers with an AK in hand. That's just not cricket!
"Hey mate, you hurt? Need a hand? Where's your partner?"
She checks the policeman and his car out.
If a flesh-eating denizen of hell attempts to eat the cop, Nanna will brain it.
If a cop tries to shoot her, Nanna will brain it.
If a zombie is trying to eat a cop, she will try to parry for him and save him.
Initiative:
1d20: [6] = 6
Action 1: Walking stick strike:
1d20+2: [6]+2 = 8
, Damage:
2d4+14: [2, 2]+14 = 18
Action 2: Walking stick strike:
1d20+2: [5]+2 = 7
, Damage:
2d4+14: [1, 2]+14 = 17
Action 3: Walking stick strike:
1d20+2: [14]+2 = 16
, Damage:
2d4+14: [3, 1]+14 = 18
Action 4: Walking stick strike:
1d20+2: [4]+2 = 6
, Damage:
2d4+14: [1, 3]+14 = 18
Action 5: Reserved for Dodge
1d20+5: [4]+5 = 9
Parry rolls:
1d20+5: [16]+5 = 21
,
1d20+5: [5]+5 = 10
,
1d20+5: [12]+5 = 17
,
1d20+5: [16]+5 = 21
,
1d20+5: [10]+5 = 15
If the copper behaves himself, and the threats are dispatched ... or they need to run like hell... she'll raise her helmet visor and look the copper dead in the eye.
"Come with me if you want to live." Saw that on a movie once, always wanted to say that.
Charm 35%:
1d100: [3] = 3
(CRITICAL SUCCESS) <-- offer a helping hand, look trustworthy, be the mad elderly Aussie hero
She adds,
"My name's Jo. Nanna Jo. You probably know better than me this city is stuffed, but stick with me and I'll get you out of here."
She looks him up and down for signs of injury,
"You hurt? Your car took quite a knock there. Buggers everywhere not paying attention to the road rules. You should have seen this meathead tearing through the intersection in a truck! Didn't stop or nuthin."
First Aid 65%:
1d100: [78] = 78
(FAIL) <-- see if the copper is well enough to ride with her
If there is time, she glances at the wrecked car.
"Better get your stuff quicksmart. You can double with me on my bike mate."
Nanna quickly helps the officer get whatever stuff he needs out of his wrecked car. Specifically, she want to take weapons and walkie-talkies, but will help with whatever the policeman suggests.
Every car in the movies has a shotty in it. I could use a shotty!
Then she remounts her bike, hopefully with the policeman, and she hits the acceleration! The bike's squeal as she launches it in pursuit of the caravan and away from the crazed cop. The bike's superior acceleration hopefully catches up with the group soon enough. She does another wheelie as she goes. Because, well, because she can.
Motorcycles & Snowmobiles 68%:
1d100: [30] = 30
(SUCCESS) <-- Get outta here, and do a wheelie. Because she can.
OK then. Got my bike. Got the sweets. Got a gun nut in a truck. Got a plan.
During the ride, Nanna yells out of her helmet so the copper can hear. She lets him know where they're headed.
"There's a group of us trying to evacuate the city. Came from the Saenger Theatre mate, bloody mess. Everyone getting attacked by lunatics that are so hurt they ought to be dead. A few of us managed to get out and are trying to get out of the city, we could use you with us mate. But if you prefer I can drop you off anywhere along here, or whenever we come across any of your copper friends. Fair enuf?"
If asked about the assault rifle on her back.
"No worries there mate, I'm an Australian." As if that explains everything.
The Governor wrote: ↑Sun Nov 13, 2022 10:30 pm
Glancing in the rearview mirror, Dylan catches sight that a few cars have fallen in behind the caravan.
The caravan has gone about another mile down St. Claude when the crossbeams of a bridge can be spotted ahead. The way is fairly clear, with most of the traffic still heading north, though even that seems to have dropped off as this stretch of the road has turned more commercial. As the caravan crosses Poland Avenue, everyone hears the pop, pop, pop and those that look will see what appears to be a shoot out in the parking lot of the Dollar General on the north side of the street. Dylan sees that the people fleeing are carrying cases of bottled water.
What does it take to bring the Yanks back into the Wild West? Not much I suppose. Nanna's shocked face is hidden underneath her helmet as she takes in the chaotic scene before her. She looks to see what the caravan is doing will approach any that stop for a quick chat.