Aether wrote:A couple things:
Kilo has done another bad thing.
On EU, has one character ever eaten another? There's got to be an achievement record for something like that right?

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Aether wrote:A couple things:
Kilo has done another bad thing.
On EU, has one character ever eaten another? There's got to be an achievement record for something like that right?
Aether wrote:On EU, has one character ever eaten another? There's got to be an achievement record for something like that right?
Captain Cook wrote:Aether wrote:Captain Cook wrote:GM Notes:
Kilo: You also you forgot to roll initiative.
It's at the beginning of my combat post. I rolled a 13.
Ah ok, I missed it because it wasn't in the usual spot at the top of the post.
That's where I put it as well. I'm sure if I went and looked others would do it but the only one I have ever seen put it at the very top it Oradro.Tyrannosapiens Rex wrote:I always listed it at the beginning of the combat block. Right above APM.
And what form of offerings should our worship take, o' mighty one?Consumer wrote:Greetings
I am going to be taking over as your GM. I just need a day or two to get situated and then I shall be able to attend to your many needs.
I accept regular and consistent post rates as proper tribute.Jason Long wrote:And what form of offerings should our worship take, o' mighty one?
Consumer you forgot something in your last post... I fixed it for ya!Consumer wrote:I accept regular and consistent post rates as proper tribute. OR DEATH!Jason Long wrote:And what form of offerings should our worship take, o' mighty one?
Any Questions?Combat Posts 101 wrote:Perception: Some Dice here.
Just in Case: D20/D100
Conditions: Stuff you want me to worry about.
Skills: Roll any skill rolls in this location
Initiative: Hopefully you roll high.
Number of attacks: Likely less than a billion.
Actions One: Do some stuff here.
Etc..
Parries (Note what you're parrting with... hands, sword, etc): Post as many rolls as you have attacks. ie. 5 attacks= 5 parries. Esra if you're dual wielding post double your attacks.
Dodges (Here you put the reason you would dodge, like armor reduced to 50% or what not): Again as many rolls as you have attacks. I take the dodges from the last actions up, ie 5 actions... your 5th action is the first I sacrifice. This way you don't need to post reserved actions that may never come to fruition.
After all that is done, post you flavor text... Ie the role playing part of this exercise. This way I'm not digging through the post to find the rolls intermingled with the role playing.
I think you're mixing me and Captain Cook up, but maybe I'm wrong.Dhaltuun Onyxforge wrote:yes. i think he should get something. he stepped up to save the Eurasia game and jumped in to help templars as well.
Ditto. He's shorter than Rufus (and not quite as good-looking), so I like him already.Dhaltuun Onyxforge wrote:Looks good to me.
Player Non-Combat wrote: Perception: D100/Percentage
Just in Case D20/D100
Conditions: Things that are important, Sixth sense, Bio-Regen, Immunities, etc. You don't have to post all of your characters special abilities, just the ones you are actively using.
Skill Rolls D100/Percentage (What the skill is for.) If there isn't info to what the skill is for it will be ignored.
Post: Please include Thought and action, and if possible Speech. This is also a good place to make mention of the skills/special abilities you are using, in addition to stating them above.
"This is radio, its bold and blue."Player Combat wrote: Perception: D100/Percentage
Just in Case D20/D100
Conditions: Things that are important, Sixth sense, Bio-Regen, Immunities, etc. Again you don't have to post all of your characters special abilities, just the ones you are actively using.
Skill Rolls D100/Percentage (What the skill is for.) If there isn't info to what the skill is for it will be ignored.
Initiative: d20+bonuses
Number of attacks: ???
Strike rolls should state target and weapon used, like such.
Action One: Player swings vibro-blade at the pirate. (Strike: D20+bonus; Damage: d6 MD)
Action Two-three: Player aims for pirates head with ion pistol. (Strike: d20+bonus; Damage: 3d6 MD)
If you roll a Natural 20, go back and edit the attack to notate its increased damage.
Parry: d20+bonus. Give me as many rolls as you have attacks, they're free.
Dodge (What triggers your dodge, 50% armor... Ranged attacks, etc) d20+bonus. Give me as many rolls as you have attacks, these will be taken off of your last attack first and move up. If you don't include your bonuses in the roll, I will be sad.
Roll w/: d20+bonus as many times as you have attacks, also free to use.
Post: Please include Thought and action, and if possible Speech. This is also a good place to make mention of the skills/special abilities you are using, in addition to stating them above.
A round is 15 seconds, limit your speech to what you could speak in 15 seconds, no monologing.